Search found 12 matches

by Samx
Tue Jul 31, 2007 1:25 pm
Forum: Downloads
Topic: Truth and Reconciliation COOP
Replies: 32
Views: 24858

Nice one.

Perhaps you could order the AI to go back to a set location if it is idle?

I was working on a co-op mod, unfortunately I never really had time until a week ago to start up again.
by Samx
Thu Dec 21, 2006 10:48 am
Forum: Discussion
Topic: Halo Cooperative
Replies: 32
Views: 4715

Yeah, if the netcode is to be edited, we need an experienced person who can hack into the game. Otherwise, as I said, the AI will be told to return to a certain point after battle.
by Samx
Thu Dec 21, 2006 5:16 am
Forum: Discussion
Topic: Halo Cooperative
Replies: 32
Views: 4715

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Errrrmmm...

If the Madness and Area maps work, why can't these? Take greatwar hopeless battle and the engine room for example, those maps are really popular because of the co-op.
by Samx
Thu Dec 21, 2006 4:28 am
Forum: Discussion
Topic: Halo Cooperative
Replies: 32
Views: 4715

Yeah, I've had enough flame from the gbx forums :wink:
by Samx
Sat Dec 16, 2006 1:48 pm
Forum: Discussion
Topic: Halo Cooperative
Replies: 32
Views: 4715

I've managed to create tags for the project. You can get them from the website http://www.halocoop.co.nr I need people to test them out, and see whether or not it unbalances the gameplay. The warthog's chaingun model is till visible unfortunately, and I need someone to remove it (my alpha black isn'...
by Samx
Sun Dec 10, 2006 1:06 pm
Forum: Discussion
Topic: Halo Cooperative
Replies: 32
Views: 4715

JK-47 wrote:Eeew, get a new board hosting site :O
Where then?
by Samx
Sat Dec 09, 2006 8:25 am
Forum: Discussion
Topic: Halo Cooperative
Replies: 32
Views: 4715

[quote="Patrickssj6"][quote="ODST_Stacker
by Samx
Mon Dec 04, 2006 11:15 am
Forum: Discussion
Topic: Halo Cooperative
Replies: 32
Views: 4715

Thanks.
by Samx
Fri Dec 01, 2006 11:36 am
Forum: Project Recruitment
Topic: Asking for a team on a co-op version of halo
Replies: 4
Views: 1118

Asking for a team on a co-op version of halo

I'm going to be making a cooperative version of halo's campaign for online use, and I'll need a team to help me. and before you ask - yes, I'm aware that the AI does not sync over the internet, however, I'm going to be telling the AI to move back to its old position when idle, and as the projectiles...
by Samx
Fri Dec 01, 2006 10:57 am
Forum: Discussion
Topic: Halo Cooperative
Replies: 32
Views: 4715

Thanks, I'll try that. Perhaps I should get together a team, I'll post in the Project Recruitment section.
by Samx
Fri Dec 01, 2006 8:43 am
Forum: Discussion
Topic: Halo Cooperative
Replies: 32
Views: 4715

crackcocaine wrote:Why don't you just extract the scenario and bsp with HEK plus.
So how can I edit it using gmax? I don't know a program that converts it into gmax format.
by Samx
Thu Nov 30, 2006 12:29 pm
Forum: Discussion
Topic: Halo Cooperative
Replies: 32
Views: 4715

Halo Cooperative

I'm going to be making a cooperative version of halo's campaign for online use, and before you ask - yes, I'm aware that the AI does not sync over the internet, however, I'm going to be telling the AI to move back to its old position when idle, and as the projectiles sync, chances are you'll hit the...