Search found 31 matches

by aka Monazight
Sun Aug 27, 2006 5:24 pm
Forum: Downloads
Topic: Halo 2: Project .:AI:.-ZONES- (In progress)
Replies: 886
Views: 117637

Trulife8342 wrote:Thats a very good idea, anyways ill make a tutorial once I have enough time on my hands, thanks for the idea snowflake.
do eet
by aka Monazight
Sun Aug 27, 2006 6:49 am
Forum: Downloads
Topic: Halo 2: Project .:AI:.-ZONES- (In progress)
Replies: 886
Views: 117637

smacktalker wrote:hehe. the AI is already in SP maps thats where it needs to come from -_-'
Well, obviously, but like adding additional AI to SP maps (as opposed to replacing them), does that work?
by aka Monazight
Sun Aug 27, 2006 5:33 am
Forum: Downloads
Topic: Halo 2: Project .:AI:.-ZONES- (In progress)
Replies: 886
Views: 117637

So, there's no problem getting AI into SP maps, right?
by aka Monazight
Fri Aug 25, 2006 4:30 pm
Forum: Images
Topic: [wip][h2]machinima helper
Replies: 36
Views: 4440

If ANYONE knows anything at all about the injection of custom animations, throw me a PM or IM. I'd really appreciate it.

Very nice work, btw.
by aka Monazight
Sat Aug 19, 2006 2:24 pm
Forum: GFX
Topic: My New SIg
Replies: 15
Views: 1411

Why is Halomods so strict on sig sizes anyways? Why are they so small?
by aka Monazight
Thu Aug 17, 2006 5:51 am
Forum: GFX
Topic: Rate the sig and avatar above you thread
Replies: 4253
Views: 452081

r0tten wrote:Image
It's kinda wierd. It's like retroish, but looks heavily filtered. Keep working on it, you'll get it.

5/10
by aka Monazight
Tue Aug 15, 2006 7:57 am
Forum: Utilities
Topic: Entity Script Compiler
Replies: 94
Views: 12261

So, we've officially established that some scripts don't work?
by aka Monazight
Mon Aug 14, 2006 12:26 pm
Forum: Images
Topic: [wip]pit of anubis
Replies: 12
Views: 1435

Craaazy
by aka Monazight
Thu Aug 03, 2006 6:17 pm
Forum: Downloads
Topic: [Mod] - Synapse (Turf) - SLC - *New Update*
Replies: 66
Views: 14127

I am very impressed with your Flood Arms in fp.

^_^
by aka Monazight
Sun Jul 02, 2006 4:45 pm
Forum: Images
Topic: [WIP] Halo 2 Assault Rifle
Replies: 17
Views: 2922

http://files.halomods.com/viewtopic.php?t=40474

Good job on your first model BTW. Much more than I can do :)
by aka Monazight
Mon Oct 31, 2005 5:21 pm
Forum: Images
Topic: Random UMP
Replies: 16
Views: 2199

will get the Low poly-version done and skinned as soon as guys. out of interest does anyone have any ideas for weapons they'd like to see in halo that i could have a bash at? and again cheers for the good comments. :wink: Definetly make a PSG1 Sniper Rifle. http://ryvo.hp.infoseek.co.jp/metalgear/p...
by aka Monazight
Wed Oct 26, 2005 1:59 pm
Forum: Hardware & Software
Topic: Halo2 How do I make It Snow And Have no sun
Replies: 12
Views: 1157

Tural wrote:
Incogneto wrote:i used to have a coag that was snowy and was foggy. i got it off here. look throught some pages. its something like Snowagulation or something like that. Hope it helps in a way.
Snowy, yes. He wants it snowing, which hasnt been able to be done.
Somebody told me that xbox7887 knew how.
by aka Monazight
Tue Oct 25, 2005 10:51 am
Forum: Images
Topic: [ART] Perfect Tower
Replies: 25
Views: 3862

...but is it art? :)
by aka Monazight
Sun Oct 16, 2005 1:56 pm
Forum: Utilities
Topic: (halo 2)Broken Dark Matter
Replies: 104
Views: 31086

O Rly?

Tural wrote:Has anyone else been having a problem liek this; Whenever I try to open any type of viewer, the progress bar goes, but no viewer comes up (its like this for sbsp and mode)
Same here. :Sad Panda:
by aka Monazight
Sat Oct 15, 2005 9:11 am
Forum: Utilities
Topic: (halo 2)Broken Dark Matter
Replies: 104
Views: 31086

So it injects sounds?
by aka Monazight
Sat Oct 15, 2005 5:36 am
Forum: Hardware & Software
Topic: Help Burning Halo 2
Replies: 5
Views: 666

Yeah you need XISO (I believe that's the name).
by aka Monazight
Fri Oct 14, 2005 6:50 pm
Forum: Images
Topic: [pics] Post your DM model injection pics
Replies: 21
Views: 3131

Image

AR
by aka Monazight
Tue Oct 11, 2005 12:50 pm
Forum: Hardware & Software
Topic: model help ... not that any 1 will help me :(
Replies: 6
Views: 1062

You need the .obj gmax plugin. Google it.
by aka Monazight
Tue Oct 11, 2005 12:36 pm
Forum: Downloads
Topic: [Plugin] The Ultimate XML Weapon Plugin!!! [Pics Added!!!]
Replies: 52
Views: 10810

If you change a value, click on the save weapon changes buttion.
by aka Monazight
Fri Oct 07, 2005 5:39 am
Forum: Downloads
Topic: Plugins:Community Tag Research Project
Replies: 178
Views: 20958

Xbox, how would someone go about editing a collison model (or perhaps injecting one)?

You see, this could replace BSP editing. Make a collision model of a large plane for a scenery object and you move all spawn points to that plane.