Search found 174 matches

by HellaWack
Sun Jul 06, 2008 5:26 am
Forum: Forge
Topic: GOW!!!
Replies: 0
Views: 893

GOW!!!

GOW!!! Description: This map is a symetrical room with a Bridge hovering above certain destruction. It was created and perfected by me and has had about two weeks worth of testing and tweaking to make it the best it can be. This map has a gametype to go along with it called GOW!!!. The point of the...
by HellaWack
Tue Jan 29, 2008 3:51 pm
Forum: Downloads
Topic: Outskirts - 4 Player Co-op
Replies: 37
Views: 5180

When I rename the map as coagulation.map and ftp, the map fails to load. However, when I rename the map something new and create a custom slot for it in my mainmenu.map, it works perfectly. Why is this? Did you enable bypass map checksum in Yelo? 8) Because you should have. :wink: It's not that the...
by HellaWack
Mon Jan 28, 2008 1:02 pm
Forum: Downloads
Topic: Outskirts - 4 Player Co-op
Replies: 37
Views: 5180

Sorry for being such a noob, but how do I clear my xbox's cache?
by HellaWack
Sun Jan 27, 2008 6:26 am
Forum: Downloads
Topic: Outskirts - 4 Player Co-op
Replies: 37
Views: 5180

It's probably the cache, but I'll get a new clean sp_shared.map just in case.
And I am disabling 1.1 with yelo whenever I play the map.
by HellaWack
Sat Jan 26, 2008 5:58 pm
Forum: Downloads
Topic: Outskirts - 4 Player Co-op
Replies: 37
Views: 5180

When I rename the map as coagulation.map and ftp, the map fails to load.
However, when I rename the map something new and create a custom slot for it in my mainmenu.map, it works perfectly.
Why is this?
by HellaWack
Fri Jan 25, 2008 2:49 pm
Forum: GFX
Topic: Emblem Contest Voting Thread
Replies: 35
Views: 2659

DarkShallFall - Burn
apparently that's what it's called...
by HellaWack
Thu Jan 03, 2008 11:41 am
Forum: Tutorials
Topic: Fixing Deathzones
Replies: 10
Views: 1915

Re: Fixing Deathzones

For some reason H2C messes up Death Zones. Here is how you can fix it: Open your map in Entity. Open the SP map you took the BSP from. Go to your singleplayer maps SCNR tag. Right click and click chunk cloner. Select the Death Zone reflexive. Click copy to clipboard. Go to your multiplayer map's SC...
by HellaWack
Thu Jan 03, 2008 8:01 am
Forum: GFX
Topic: Emblem Contest
Replies: 20
Views: 3016

The set name is Pwnzor.

Given to those who pwn at gaming.

ImagePwnzor
ImageL337 Pwnzor
ImageUBERL337 Pwnzor

Edit: Last minute update. lol.
by HellaWack
Thu Jan 03, 2008 6:39 am
Forum: Tutorials
Topic: SP to MP BSP Conversions
Replies: 27
Views: 6533

In Step 2, under Settings, should I have Overwrite Existing Tags checked?
by HellaWack
Mon Dec 31, 2007 7:51 pm
Forum: Skin Downloads
Topic: awsome for me
Replies: 18
Views: 5956

It's good, but like your other one, the rims look too big.
by HellaWack
Mon Dec 31, 2007 2:24 pm
Forum: Modding Discussion
Topic: need help with warthog neons
Replies: 7
Views: 775

The link that YOU posted has the download for the ADI and Insolence plug-ins. :?
by HellaWack
Mon Dec 31, 2007 1:42 pm
Forum: Modding Discussion
Topic: need help with warthog neons
Replies: 7
Views: 775

Do you have the correct plug-ins?
by HellaWack
Thu Nov 22, 2007 2:47 pm
Forum: Modding Discussion
Topic: Throw your Weapons
Replies: 8
Views: 629

xzodia wrote:try attaching the weap to an invisible proj via the hlmt and fire that
How do I attach it?
by HellaWack
Thu Nov 22, 2007 12:54 pm
Forum: Modding Discussion
Topic: Throw your Weapons
Replies: 8
Views: 629

Oops forgot something....

After you throw the weapon, you can pick it back up when you walk over it.

Though I have doubts about this part working. Ideas?
by HellaWack
Wed Nov 21, 2007 6:41 pm
Forum: Modding Discussion
Topic: Throw your Weapons
Replies: 8
Views: 629

Throw your Weapons

I've got a sweet mod idea but have no idea how to make it. Hopefully someone else will figure it out. Here it is... Instead of throwing grenades, when you pull the secondary trigger, you throw your current weapon you're holding, and then you can walk over it and pick it back up. Example: If you had ...
by HellaWack
Fri Nov 16, 2007 7:35 am
Forum: Cafe
Topic: Music Suggestions?
Replies: 33
Views: 1267

That's because they're both run by a musical genius. Anyone getting Maynard's latest side project, Puscifer's new album? I certainly am. Maynard rocks my socks. I'll definetly get that album. Try some DIO, they're really kool. Also, try AlterBridge. I got their album and then I heard 'em on the rad...
by HellaWack
Mon Nov 12, 2007 4:04 pm
Forum: Discussion
Topic: Halo 3 Original Soundtrack
Replies: 16
Views: 1435

Dojorkan wrote:
INSANEdrive wrote:
HellaWack wrote:LvUrFR3NZ pwns all. :mrgreen:
Image
Im pretty sure he was being sarcastic. :p
BINGO :p
But seriously, I love Martin O'Donnell's work and my favourite is definetly Dread Intrusion.
But LvUrFR3NZ still pwns lol.
by HellaWack
Mon Nov 12, 2007 3:24 pm
Forum: Discussion
Topic: Halo 3 Original Soundtrack
Replies: 16
Views: 1435

LvUrFR3NZ pwns all. :mrgreen:
by HellaWack
Sun Oct 28, 2007 6:04 pm
Forum: Discussion
Topic: Best Noscope Ever Maybe
Replies: 35
Views: 2979

northy wrote:i've gotten better no-scopes than that in my sleep :P

heres one from a BTB game just last night
http://useruploads.mythica.org/view/nor ... 5.wmv.html
ZZOMFG now that was impressive!
Incredible shot! :P
by HellaWack
Tue Oct 16, 2007 7:12 pm
Forum: GFX
Topic: White Samurai
Replies: 17
Views: 897

I'd say Version 4.