Search found 6 matches

by nataku418
Wed Nov 15, 2006 7:27 pm
Forum: HEK General
Topic: Total Noob Question
Replies: 10
Views: 1242

Extract them using HMT and convert it from a DDS to a .tif. Then just add it into the material editor in 3ds max. In the HEK tutorial it shows you how to texture your map. The tutorial should be in your Halo Custom Edition folder. Where exactly are the textures located in the resource browser (HMT)?
by nataku418
Wed Nov 15, 2006 2:59 am
Forum: HEK General
Topic: Total Noob Question
Replies: 10
Views: 1242

crackcocaine wrote:Sorry but I havn't figured that part out.
Do you know how to add them into the .3ds after the conversion?
by nataku418
Tue Nov 14, 2006 7:12 pm
Forum: HEK General
Topic: Total Noob Question
Replies: 10
Views: 1242

Sorry for the double post but how can you get the textures in the .3ds? The model is only raw, no textures, colors, nothing. How do you include them?
by nataku418
Sun Nov 12, 2006 11:03 am
Forum: HEK General
Topic: Total Noob Question
Replies: 10
Views: 1242

This converts it into a .obj, you'll need a .scenario_structure_bsp http://hce.halomaps.org/index.cfm?pg=3&fid=2029 Extract the .scenario_structure_bsp with this. http://hce.halomaps.org/index.cfm?pg=3&fid=1542 Use this to convert it to a 3ds from .obj http://www.anim8or.com/main/index.html...
by nataku418
Sun Nov 12, 2006 8:19 am
Forum: HEK General
Topic: Total Noob Question
Replies: 10
Views: 1242

Is there a way to convert a .map into something that can be converted into a .3ds?

Is there a way to get a halo map as a .3ds?
by nataku418
Sun Nov 12, 2006 7:58 am
Forum: HEK General
Topic: Total Noob Question
Replies: 10
Views: 1242

Total Noob Question

I'm totally new to modeling, mapping, modding, etc... I was wondering how you can convert a halo map (.map) into a 3d model (.3ds)?