Search found 22 matches
- Mon Jun 04, 2007 6:10 pm
- Forum: Modding Discussion
- Topic: Adjusting the spray of projectiles in Entity..
- Replies: 16
- Views: 1902
I found it. It's labeled differently in entity as Error min/max on entity. Master cheif health and sheild values I found in object props (hlmt) same goes for vehicles. If it is too much to ask, could I get a link or perhaps some directions as far as what to search for in the downloads section for fi...
- Mon Jun 04, 2007 3:28 pm
- Forum: Modding Discussion
- Topic: Adjusting the spray of projectiles in Entity..
- Replies: 16
- Views: 1902
- Thu May 31, 2007 8:50 pm
- Forum: Modding Discussion
- Topic: Adjusting the spray of projectiles in Entity..
- Replies: 16
- Views: 1902
- Thu May 31, 2007 8:12 pm
- Forum: Modding Discussion
- Topic: Adjusting the spray of projectiles in Entity..
- Replies: 16
- Views: 1902
- Thu May 31, 2007 8:05 pm
- Forum: Modding Discussion
- Topic: Adjusting the spray of projectiles in Entity..
- Replies: 16
- Views: 1902
yeah, I found the spread numbers in dothalo and compared them to what all the values look like in entity and found it in entity. Thanks for your help tho. I'm having another problem trying to find something else tho... Health and shields for mc and elite... I thought it was under biped but I appear ...
- Thu May 31, 2007 7:48 pm
- Forum: Modding Discussion
- Topic: Adjusting the spray of projectiles in Entity..
- Replies: 16
- Views: 1902
- Thu May 31, 2007 7:28 pm
- Forum: Modding Discussion
- Topic: Adjusting the spray of projectiles in Entity..
- Replies: 16
- Views: 1902
- Thu May 31, 2007 7:10 pm
- Forum: Modding Discussion
- Topic: Adjusting the spray of projectiles in Entity..
- Replies: 16
- Views: 1902
Adjusting the spray of projectiles in Entity..
I'm trying to make a rocket launcher shoot in bursts and have a bit of a spray (sorta like the smg spray except with 4 shots per burst). The problem is i can't find the meta tag to modify this spread. Where is it in entity, or do I need to use a different editor like dothalo or something else?
- Thu May 31, 2007 2:03 pm
- Forum: Modding Discussion
- Topic: Oh where oh where did the utilities go?
- Replies: 3
- Views: 652
- Thu May 31, 2007 1:50 pm
- Forum: Modding Discussion
- Topic: Oh where oh where did the utilities go?
- Replies: 3
- Views: 652
Oh where oh where did the utilities go?
I'm looking for a compiled version of entity, and cant seem to find it anywhere. Is there a file server or something somewhere where I can download this stuff, or something. I get this feeling I haven't been searching hard enough...
- Thu Nov 09, 2006 1:50 pm
- Forum: Modding Discussion
- Topic: Using mimesis, maps dont load correctly...
- Replies: 1
- Views: 460
- Tue Nov 07, 2006 12:56 pm
- Forum: Modding Discussion
- Topic: Newbie question on meta data.
- Replies: 4
- Views: 679
Okay, so it is what I originally thought it was. Meta data (and all it's connected tags) is the collective information upon an object in the game. Now, my question is, say I wanted to make a duplicate projectile of something, say the plasma grenade. How would I go about doing that? Would I extract j...
- Mon Nov 06, 2006 6:01 pm
- Forum: Hardware & Software
- Topic: Undeleteable picture
- Replies: 18
- Views: 1536
- Mon Nov 06, 2006 11:21 am
- Forum: Modding Discussion
- Topic: Newbie question on meta data.
- Replies: 4
- Views: 679
Newbie question on meta data.
Considering I'm still somewhat unfamiliar with H2 modding, I have a question about a rather specific thing. What exactly is meta data? I've gone through quite a few tut's all saying "Inject blah meta data and then..." So my question is, what does meta data do exactly? I know it's data you ...
- Mon Nov 06, 2006 11:17 am
- Forum: Hardware & Software
- Topic: Undeleteable picture
- Replies: 18
- Views: 1536
- Sat Nov 04, 2006 4:35 pm
- Forum: Complaints & Suggestions
- Topic: Idea for the spam bots I noticed you guys are getting...
- Replies: 15
- Views: 2014
Idea for the spam bots I noticed you guys are getting...
I noticed you have the good 'ol phamacy invasion around here and I'd like to suggest something as far as how to get rid of it. Change the file name of viewtopic.php to something else. This eliminates the spam bot's ability to post apparently. This has been done on several forums I frequent right now...
- Sat Nov 04, 2006 4:11 pm
- Forum: Modding Discussion
- Topic: Projectile references?
- Replies: 10
- Views: 1337
- Sat Nov 04, 2006 8:38 am
- Forum: Modding Discussion
- Topic: Projectile references?
- Replies: 10
- Views: 1337
- Sat Nov 04, 2006 7:59 am
- Forum: Modding Discussion
- Topic: Projectile references?
- Replies: 10
- Views: 1337
Yeah, I figured that one out in H1. Gotta give it a lifespan too. I'm just trying to transplant the idea I had from H1 and what I did to the AR to the SMG in H2. EDIT: As a side note, I was using h2edit before, and now after downloading and using dothalo.... I feel like I've been missing the greates...
- Sat Nov 04, 2006 7:39 am
- Forum: Modding Discussion
- Topic: Projectile references?
- Replies: 10
- Views: 1337
Okay, I'll grab DotHalo then and do that. Thanks a bunch. :) As far as all the terms and stuff, I might as well know what they mean now. I've been modding Halo 1 for a bit and almost to the point of working with hex editing and stuff like that, so I'd much rather learn what all this stuff is now, ra...