Search found 166 matches

by Shadowz_O_Death
Tue Oct 09, 2007 3:51 pm
Forum: Downloads
Topic: AI Zones In Foundation COMPLETE
Replies: 31
Views: 4394

I should get credit for discovering this! :cry: :cry: :cry:

Regards,
Shadowz_O_Death
by Shadowz_O_Death
Thu Sep 27, 2007 5:49 pm
Forum: Downloads
Topic: Halo 2 Script Database (Complete)
Replies: 14
Views: 2623

ORSM!!!!!!!!! :shock: :shock: :shock: Thanks for taking your time on this, xbox7887! We greatly appreciate it! :D

Regards,
Shadowz_O_Death
by Shadowz_O_Death
Thu Sep 27, 2007 4:39 pm
Forum: Project Recruitment
Topic: *Community Project* Entity AI SCNR Plugin (Update 9-27-07)
Replies: 34
Views: 5265

The plugin has been updated as of 9-27-07. If you have downloaded the plugin before that date, please re-download it. Don't download the plugin that is attached to this post, because it wouldn't let me update it. Be sure to download it from one of the mirrors that I've listed. For those who are too...
by Shadowz_O_Death
Thu Sep 27, 2007 10:25 am
Forum: Discussion
Topic: (MAY CONTAIN SPOILERS) Halo 3 Dissapointments?
Replies: 127
Views: 7695

I love the game. I just wish there were a way to invite all friends at once, like the "Invite Online Members" option in Halo 2. It's a much quicker and conveniant way of inviting all friends without having to manually scroll through your friends list and click the X button on each friend. ...
by Shadowz_O_Death
Thu Sep 27, 2007 6:15 am
Forum: Discussion
Topic: Halo 3 XBL GamerTag Thread
Replies: 8
Views: 523

My gamertag is Shadowz O Death. 8)

Regards,
Shadowz_O_Death
by Shadowz_O_Death
Mon Sep 24, 2007 4:33 pm
Forum: Modding Discussion
Topic: Help!!! PLZ [pretty plz, i need this help very bad]
Replies: 7
Views: 627

Re: Help!!! PLZ [pretty plz, i need this help very bad]

HELP ive tried a lot of screencap trainers but i just cant get any of them to work, when i start up Xored no music happens it just freezes but only when i have a screencap in the trainer folder. i have a new 300g hard drive and they arent working for halo 2. when i had the retail drive they worked,...
by Shadowz_O_Death
Mon Sep 24, 2007 4:29 pm
Forum: Downloads
Topic: AI ZONES IN BEAVERCREEK
Replies: 42
Views: 6200

First off I thought that the names didn't mean anything, I thought they were just user reference. I thought it was all about the numbers that are referenced. Are you allowed to change the squad name? Also, I thought that all the encounters and zones and triggers were referenced to each other by val...
by Shadowz_O_Death
Mon Sep 24, 2007 12:46 pm
Forum: Project Recruitment
Topic: *Community Project* Entity AI SCNR Plugin (Update 9-27-07)
Replies: 34
Views: 5265

I am going to do some little research on it ;) But i can't test, i need a map with ai, something basic like with one biped with ai will be enough, with scripts if possiblen thanks, yessss i never got a map with ai working ,black screen of death -_-" *Updated* If changed some undefined to the r...
by Shadowz_O_Death
Sun Sep 23, 2007 3:09 pm
Forum: Downloads
Topic: AI ZONES IN BEAVERCREEK
Replies: 42
Views: 6200

DoorM4n wrote:Most excellent grim and shadow!
Thanks, DoorM4n! Get on AIM so we can talk. :P

Regards,
Shadowz_O_Death
by Shadowz_O_Death
Sun Sep 23, 2007 8:50 am
Forum: Downloads
Topic: AI ZONES IN BEAVERCREEK
Replies: 42
Views: 6200

lol, Well yes guys this is real AI zones, But come on these zones were just slapped on there, im sure you could have done better. Oh and give Shadow credit. And btw, your stichings are horribly incorrect. Look who's talking! If it weren't for you, we wouldn't be anywhere close to where we are today...
by Shadowz_O_Death
Sat Sep 22, 2007 11:44 am
Forum: Downloads
Topic: [MOD] Prophets Elimination
Replies: 53
Views: 7566

Great job HSM! I had fun beta testing this! :D

Regards,
Shadowz_O_Death
by Shadowz_O_Death
Sat Sep 22, 2007 9:56 am
Forum: Modding Discussion
Topic: Entity Errors, Out of the Blue
Replies: 4
Views: 524

1. Reinstall Microsoft .NET Framework v2.0 . 2. Use H2MapChecker to verify that your base map, mainmenu, shared, and single_player_shared are clean. 3. Use Entity AI v1.3 without changing ANY of the plugins. Good luck! Also, why havn't you been on AIM? :cry: PLEASE get on! Regards, Shadowz_O_Death
by Shadowz_O_Death
Sat Sep 22, 2007 9:46 am
Forum: Tutorials
Topic: Setting BIPD Variations Correctly
Replies: 2
Views: 1054

Nice job! I'm glad you found out how to do it! :D

Regards,
Shadowz_O_Death
by Shadowz_O_Death
Sat Sep 22, 2007 9:36 am
Forum: Project Recruitment
Topic: *Community Project* Entity AI SCNR Plugin (Update 9-27-07)
Replies: 34
Views: 5265

http://img444.imageshack.us/img444/3205/aiscnrsv8.png http://img296.imageshack.us/img296/2663/aiscnr2nh2.png This is my plugin that I use for AI. If it has any values that you don't have mapped out, I can upload it. Also, in case you don't know the AI squad name refers to the encounter that it spaw...
by Shadowz_O_Death
Fri Sep 21, 2007 4:55 pm
Forum: Modding Discussion
Topic: Honor Guard
Replies: 7
Views: 537

Oh, you're trying to make the Elite so they are NOT Honor Guards. Sorry about that. Why don't you just build the character into your map from another SP map, like newmombasa.map (Metropolis)?

Regards,
Shadowz_O_Death
by Shadowz_O_Death
Fri Sep 21, 2007 4:47 pm
Forum: Modding Discussion
Topic: Honor Guard
Replies: 7
Views: 537

I believe that he is spawning the characters in the AI Squads reflexive (offset 532) and has changed the "Spawning Permutation" to try and get the Honor Guard variation of the Elite to spawn. I would help you, but I never bothered changing the "Spawning Permutation" before. Anywa...
by Shadowz_O_Death
Fri Sep 21, 2007 4:42 pm
Forum: Modding Discussion
Topic: complied respawn script
Replies: 23
Views: 1528

but it has to be the script.. it basically says when all AI are dead then to respawn.. but as soon as he makes the AI count 0 the map freezes. i would say it has to do with a bad script inject or the AI Squads relexive. yea i think you might be on to something, and i will try the tutorial Lod3x pro...
by Shadowz_O_Death
Fri Sep 21, 2007 11:54 am
Forum: Modding Discussion
Topic: complied respawn script
Replies: 23
Views: 1528

im using the following script to respawn my first squad, "flood_elites" (script continuous Respawn_AI (begin (sleep_until (<= (ai_living_count flood_elites) 0)) (sleep (* 5 30)) (ai_place flood_elites) ) ) Everything seems to be good. Sorry man, I don't know what to tell you. Give me the ...
by Shadowz_O_Death
Thu Sep 20, 2007 4:34 pm
Forum: Modding Discussion
Topic: complied respawn script
Replies: 23
Views: 1528

im using the following script to respawn my first squad, "flood_elites" (script continuous Respawn_AI (begin (sleep_until (<= (ai_living_count flood_elites) 0)) (sleep (* 5 30)) (ai_place flood_elites) ) ) Everything seems to be good. Sorry man, I don't know what to tell you. Give me the ...
by Shadowz_O_Death
Thu Sep 20, 2007 4:26 pm
Forum: Project Recruitment
Topic: *Community Project* Entity AI SCNR Plugin (Update 9-27-07)
Replies: 34
Views: 5265

Glad to see you guys are getng some unknwns fileld in. But remember if you want AI Zones in mp maps its going to take alot of research in the bsp and scnr so good luck. I'll help where i'm needed but i also have some projects going on. Thanks! By the way, when did I ever say that we're trying to ge...