if you want to give it to friends give this exact link. thank you.
http://www.dojoofpain.com/redsteel/link.html?i=th28I7
Is a funny video
Search found 60 matches
- Mon Jan 15, 2007 2:51 pm
- Forum: Cafe
- Topic: Funny movie
- Replies: 4
- Views: 581
- Sun Dec 03, 2006 3:28 pm
- Forum: Discussion
- Topic: help how do i change the color of a worthog?
- Replies: 12
- Views: 1855
Re: help how do i change the color of a worthog?
some 1 tell me how to change the color to a worthog can i use halomaptool to make it or wut :( :cry: wut i need to make it just red or blue????????? extarct the texture and open it using photoshop and his nice add-on. or download DXTbmp convert it to bmp make the change save it as it was...and........
- Sun Nov 26, 2006 7:05 am
- Forum: Project Recruitment
- Topic: Halo 3 Mod recruit
- Replies: 24
- Views: 3512
- Sat Nov 18, 2006 8:45 am
- Forum: Discussion
- Topic: 3DS max question-BSP question
- Replies: 3
- Views: 805
- Sat Nov 18, 2006 8:03 am
- Forum: Discussion
- Topic: 3DS max question-BSP question
- Replies: 3
- Views: 805
3DS max question-BSP question
I was watching vid. tutorial when I ask myself, How these guys look around his bitmap without moving it?
Anyone know? I know how I can turn around without moving but moving around...?
Anyone know? I know how I can turn around without moving but moving around...?
- Tue Nov 14, 2006 3:50 pm
- Forum: Project Recruitment
- Topic: [ New Weapon ] Dislocator Gun --Destroy All Humans 2--
- Replies: 15
- Views: 1347
Sorry if someone already said that, but I don't read all post on a thread.Ghetto Green wrote:okay, anyone know how to make it move around?
Try getting the grav. gun tag and mod it a little.
Change the proj. and the model too. You can try to get his tag by importing the grav. gun from pillar of Autumn Space map.
- Mon Nov 13, 2006 2:55 pm
- Forum: Project Recruitment
- Topic: Need someone to teach or actually do game programming.
- Replies: 4
- Views: 830
Do it for you??? Stop being lazy, look up some tutorials on programming. And don't jump right into game programming, learn the basics first and then the intermediate stuff, and so on. Being lazy like EA?? :lol: His right. Learn skinning then modelling and c++. When you are a pros. Learn C+ language...
- Wed Nov 08, 2006 2:35 pm
- Forum: Project Recruitment
- Topic: PROJECT RECRUITING
- Replies: 14
- Views: 2062
- Mon Nov 06, 2006 3:59 pm
- Forum: Project Recruitment
- Topic: PROJECT RECRUITING
- Replies: 14
- Views: 2062
someone want to join? If you state the specifics of the modding I might join when my map is finished. state the specifics of the modding ???? the modding As in, what do you want the finished product to look like? Anyway, I'm looking right now for people who can speak english or french but I don't i...
- Mon Nov 06, 2006 2:18 pm
- Forum: Project Recruitment
- Topic: Need beta testers for my 007 Runway map
- Replies: 5
- Views: 1197
- Sun Nov 05, 2006 6:03 pm
- Forum: Art Studio
- Topic: MA6 Pistol
- Replies: 15
- Views: 2835
Thanks for replying. @ MaestroMan: Well, it is my first model. But I like the deisgn, although it does need refining and improving. @ cooldude5990: Not harsh Well, by the time I realised it, I could not be asked to edit the entire thing. @ demon_devil: Thank oyu. Yes, ti's small.. but why bother si...
- Sun Nov 05, 2006 3:47 pm
- Forum: Project Recruitment
- Topic: PROJECT RECRUITING
- Replies: 14
- Views: 2062
To...something who seem finish but it wasn'tmetkillerjoe wrote:demon_devil wrote:state the specifics of the modding ????metkillerjoe wrote:If you state the specifics of the modding I might join when my map is finished.demon_devil wrote:someone want to join?the modding
As in, what do you want the finished product to look like?
- Sun Nov 05, 2006 11:36 am
- Forum: Tutorials
- Topic: EASY FULL AUTO WEAPONS (ALL PROGRAMS / # INCLUDED)
- Replies: 5
- Views: 2737
Re: EASY FULL AUTO WEAPONS (ALL PROGRAMS / # INCLUDED)
For this tutorial you will need Insolence http://www.halomaps.com/programs/halo2/insolence.rar Dot Halo http://www.halomaps.com/programs/halo2/dothalo_v1.0b3.0.rar H2X http://www.halomaps.com/programs/halo2/h2x_v4.20.rar ------------------------------------------------------------------------ I hav...
- Sun Nov 05, 2006 11:29 am
- Forum: Tutorials
- Topic: HMT: Converting CE tags to PC
- Replies: 20
- Views: 3822
Re: HMT: Converting CE tags to PC
Ok this tutorial well tkae you step by step, on how to convert tags made in CE to PC. 1. Compile the tags you created into the tutorial map. 2. Use the map converter (can be downloaded at www.levels4you.com ), to convert the tutorial.map to a pc map. 3. Open the compiled maps, and extract all the t...
- Sun Nov 05, 2006 11:24 am
- Forum: Tutorials
- Topic: Misc: Converting .gmax files to OBJ/3DS
- Replies: 6
- Views: 7156
Re: Misc: Converting .gmax files to OBJ/3DS
This is an easy tutorial on how to get your .gmax to about anything you want! And its all Free! Im lost, why you are using 3d explorer and why nobody can give a easy/valaible link. im completly lost and i want to convert my 3d file from gmax to .obj without getting a brain bug.(This is a rare disea...
- Sun Nov 05, 2006 11:19 am
- Forum: Tutorials
- Topic: Misc: Gimp 2.0 Tutorial
- Replies: 13
- Views: 3597
- Sun Nov 05, 2006 11:13 am
- Forum: Tutorials
- Topic: HMT: Editing Bitmaps, HUDs, And Reticles
- Replies: 25
- Views: 17195
Re: HMT: Editing Bitmaps, HUDs, And Reticles
gee,nice pictures...Onetoomanysodas wrote:This tutorial is for people who ask how to make skins and stuff....
- Sun Nov 05, 2006 10:55 am
- Forum: Art Studio
- Topic: MA6 Pistol
- Replies: 15
- Views: 2835
Re: MA6 Pistol
[quote="tanimax"]While I'm still trying to figure out gmax, I thought I'd get a feel for modeling. This is my first gun, and I'm liking it.....
quote]
This pistol is sure awesome, but too much small. would be perfect if it wasnt by the size..
quote]
This pistol is sure awesome, but too much small. would be perfect if it wasnt by the size..
- Sun Nov 05, 2006 9:50 am
- Forum: Project Recruitment
- Topic: Need beta testers for my 007 Runway map
- Replies: 5
- Views: 1197
- Sun Nov 05, 2006 9:49 am
- Forum: Project Recruitment
- Topic: Need beta testers for my 007 Runway map
- Replies: 5
- Views: 1197