Search found 5 matches

by Zanti
Mon Sep 18, 2006 5:28 pm
Forum: Modding Discussion
Topic: map editing!?
Replies: 8
Views: 1288

I figured out a better way to phrase my question... If i export the colision model in entity to a .OBJ I can edit it in milk shape then import it back using entity, but just the colision changes. I want to be able to also edit the bsp visual mesh so i can actually see the colision i made! please hel...
by Zanti
Mon Sep 18, 2006 1:05 pm
Forum: Modding Discussion
Topic: map editing!?
Replies: 8
Views: 1288

ooh... i just did that tutorial but it only edited the collition, does anyone have a easy way i could do this?
by Zanti
Mon Sep 18, 2006 12:17 pm
Forum: Modding Discussion
Topic: map editing!?
Replies: 8
Views: 1288

DUDE!!! that helps a lot!! thank you so much! but just one more thing? that tells you how to edit existing bsp is it possible to add things?
by Zanti
Mon Sep 18, 2006 12:01 pm
Forum: Modding Discussion
Topic: map editing!?
Replies: 8
Views: 1288

so i couldnt add just a big tower? or streach terain out of existing terrain? if i cant do any of that how come entity provides a system to eport a map's sbsp to obj? and I saw somone strach out the relic and make it about 3 times taller, so i know its possible but how?
by Zanti
Mon Sep 18, 2006 10:27 am
Forum: Modding Discussion
Topic: map editing!?
Replies: 8
Views: 1288

map editing!?

i exported containmet's sbsp using entity and added a big block with milk shape then saved it. when ever i import it back into containment with entity, entiy has to close or it doesnt work. can you help me?