Search found 10 matches

by modsforfun
Wed Sep 12, 2007 10:35 pm
Forum: Modding Discussion
Topic: Fog Help
Replies: 2
Views: 502

sorry if this a bump but I had this same problem and used the same without but you do not have to swap the sky once you have draged the sky in the map you can the use entity to mess around with the fog it adds the reflexives for the meta editor....you can also drag and drop the 2 fog tags from bwash...
by modsforfun
Wed Sep 12, 2007 9:59 pm
Forum: Modding Discussion
Topic: Starting grenades
Replies: 13
Views: 1415

Ent bipd so grimdoomer is right. 8) ..just finished testing a map I've ben working on with 4sticky starting grunts and 20 for my {custom} bipd :wink:
by modsforfun
Mon Aug 27, 2007 2:22 am
Forum: Modding Discussion
Topic: Need some asnwers about moding
Replies: 10
Views: 1429

... :| :wink: I dont really know what else to say this^^ is how I would do it. :)
by modsforfun
Fri Aug 24, 2007 11:03 pm
Forum: Modding Discussion
Topic: Need some asnwers about moding
Replies: 10
Views: 1429

3or more diffrents ways to get extra hog/s on map. DH=dothalo Ins=Insolence option 1:is if you don't mind losing a weapon from the map. option 2:is if you want to keep all the weapons and add extra hogs. Opt1: {example}DH - goto itmc tag pick rocketlauncher goto dependencies and swap weap - objects\...
by modsforfun
Mon Oct 16, 2006 8:51 pm
Forum: Downloads
Topic: [MOD] warthog hydraulics
Replies: 94
Views: 18734

Maybe to get front and rear hydrolics you could meta swap the scorpion mp turrets from vehi and weap over the hog turret. Swap the two projs..chain turret and cannon to rockets, change their x,y and z\s then fix the hogs driving a little and finally null out the turrets shaders or swap is hlmt with ...
by modsforfun
Fri Sep 15, 2006 3:20 am
Forum: Downloads
Topic: New Mandarra Race Track (gemini) by xX KEASLA Xx
Replies: 54
Views: 121399

race tracks yay -_- why bother making them if there's enough already... spend some time on how to make some uttersweet mods instead of racetracks wouldnt making a race track be a first step into sp to mb conversions??? I would think so GJ nice track i was making 1 using the doors and the high chari...
by modsforfun
Fri Sep 15, 2006 2:43 am
Forum: Misc
Topic: Tri-Wielding in Halo2
Replies: 1
Views: 1348

to add to this it doesnt matter what dual and non deul you do it with long as your doing it with atleast 1 dual. if you shoot some 1 with the dual b4 you shoot them with the non-dual it wont backfire or be a guardian kill. also " you have to be holding the dual for the triple weild to work &quo...
by modsforfun
Fri Sep 15, 2006 2:07 am
Forum: Hardware & Software
Topic: Entity problems
Replies: 2
Views: 473

MrBalll wrote:http://files.halomods.com/viewtopic.php?t=58862
Don't make multiple topics. Just wait for an answer in your first topic.
Im sry i wont let it happen again i wasnt sure if it was in the correct part of the forum
by modsforfun
Thu Sep 14, 2006 1:04 pm
Forum: Hardware & Software
Topic: Entity problems
Replies: 2
Views: 473

Entity problems

in advance sry for posting this in the new users forum acouple days ago i couldnt delete it there | my qustion is in the wrong part of the forums sry| ok so ive noticed this prob in all Entity alpha 1 and now the latest version Entity Beta 1[1].3_02-09-2006 where if i go to bsp veiwer and goto spawn...
by modsforfun
Sun Sep 03, 2006 3:31 pm
Forum: Downloads
Topic: [MOD] New Sanctuary *Now Pictures and Video*
Replies: 27
Views: 6696

No need to flame, it was 3:00 in the morning when I wrote that, and my eyelids felt like 2 pounds, and it was that time when you think "I just don't care right now". Well, the mod just looks like a Lightmap edit, and proj swaps.... basically it looks like a cheating mod. I could make this...