Would it be possible to have fog that follows the spartan around a map? Could it be done by making an AI script that controlled fog to follow you?
Because you could make a pelican fly, then you can do it to a box --- but is fog something totally different from those or what?
Search found 7 matches
- Mon Apr 02, 2007 6:38 pm
- Forum: Modding Discussion
- Topic: Interesting thought: Fog follows spartan?
- Replies: 2
- Views: 521
- Mon Apr 02, 2007 11:35 am
- Forum: Modding Discussion
- Topic: Resigning Map in C
- Replies: 3
- Views: 579
- Mon Apr 02, 2007 8:16 am
- Forum: Modding Discussion
- Topic: Resigning Map in C
- Replies: 3
- Views: 579
Resigning Map in C
How would I resign a map using C without any checks for anything -- just a simple function used to sign a halo 2 map? I am having bad luck searching these forums -- the search engine sucks...
- Wed Feb 28, 2007 5:57 pm
- Forum: Modding Discussion
- Topic: Java Program Help
- Replies: 0
- Views: 315
Java Program Help
There are directions on http://forums.halomods.com/viewtopic.php?t=21108, but they are for VB. Could anyone help me hex a map in Java using netbeans?
- Tue Feb 27, 2007 3:54 pm
- Forum: Modding Discussion
- Topic: Can't Find Linux/Java App
- Replies: 0
- Views: 304
Can't Find Linux/Java App
I found some interesting apps, like incompetence, halo mutator, etcetera. But I can't find a simple Linux or Java program that patches maps with .sppf, .ppf, and .serentiy files. Incompetence only patches with ppf.. and can't accept command line arguements/parameters Also, any news on that h2me java...
- Fri Jul 14, 2006 6:29 pm
- Forum: Hardware & Software
- Topic: Map making
- Replies: 1
- Views: 383
Map making
Is there any way to make a map from scratch?
If I wanted to graphically edit a map, do I have to use the model injection methods? And if I do have to, then how do I make things like buildings or stick a wall somewhere?
---At least point towards a useful tutorial
If I wanted to graphically edit a map, do I have to use the model injection methods? And if I do have to, then how do I make things like buildings or stick a wall somewhere?
---At least point towards a useful tutorial
- Tue Jul 11, 2006 7:46 pm
- Forum: Downloads
- Topic: Halo 2: LAN Party Edition! Beta v0.2.3.6
- Replies: 111
- Views: 24205
Tricking the Program
Is it possible to fill the videos folder with dummy files, like txt files renamed to the proper files? If you can do things like this to allow use of the map packs from live, then I need somebody to go into the Map Pack Disc directory and open a prompt and type "tree /F /A >> C:\output.txt"...