Search found 41 matches

by OsAMaBiNLAdiN
Sat Oct 25, 2008 6:46 pm
Forum: Modding Discussion
Topic: Some Halo 3ish textures I made
Replies: 7
Views: 940

Some Halo 3ish textures I made

Hey, I was just playing around with Photoshop and made some Halo 3 based textures. Tell me what you guys think. Click the images for higher resolution. I used the EOF to inject the texture here at high resolution. Not sure if it would lag on some computers but it looks fairly realistic. http://img35...
by OsAMaBiNLAdiN
Wed Sep 03, 2008 9:14 pm
Forum: Modding Discussion
Topic: Halo Realism fix Version 2
Replies: 120
Views: 9171

I like the grungy/rusty look of the pillar of autumn and Truth of reconciliation looks really neat so far. There's some textures though that look too tileable (mainly the walls of the first pic and possibly the bridge on the fourth). I suggest you lighten the dark spots and darken some of the light ...
by OsAMaBiNLAdiN
Wed Sep 03, 2008 9:07 pm
Forum: Modding Discussion
Topic: Act 3
Replies: 61
Views: 5083

Gravity Gun Fun: http://www.fileden.com/files/2008/8/29/2071368/gravitygunz.swf Video link^ Right Click pulls object, left click pushes, holding both down causes it to float up into the air. Wow! That's a really cool effect. I think it would be fun to play on a level with a lot of crates or other t...
by OsAMaBiNLAdiN
Sun Aug 31, 2008 8:25 pm
Forum: Downloads
Topic: [HUD] Covenant HUD
Replies: 9
Views: 2563

I thought it would be purple -_- lol. yeah I didn't like purple very much though. I just named it covenant because its based off some of the covenant textures in the game. I can make it purple if you want :P that's pretty neat, i see theres an orange version with the shield/health meter in the cent...
by OsAMaBiNLAdiN
Sun Aug 31, 2008 7:05 pm
Forum: Downloads
Topic: [HUD] Covenant HUD
Replies: 9
Views: 2563

[HUD] Covenant HUD

Here's a new HUD based off the covenant textures in Halo. Both versions are included as well as the .psd file. Just apply the bitmaps ppf with ppf-o-matic and the .uhp file with Eschaton. I might edit the the radar and grenade outlines later. A readme is included if your confused. Let me know what y...
by OsAMaBiNLAdiN
Mon Jul 21, 2008 2:11 am
Forum: Downloads
Topic: [MOD]La Forêt Verte
Replies: 27
Views: 4825

Cool Map! I like the dark atmosphere with garden lights lighting up the paths, it gives a splinter cell like sneakiness to the map. I personally like to camp in the shadows, wait for a passerby, then ambush him with the marshmallow on a stick. :P
by OsAMaBiNLAdiN
Mon Jul 21, 2008 2:08 am
Forum: Downloads
Topic: [Model] Sentinel Beam
Replies: 42
Views: 9216

osama, this is amazing, could you describe your process? i know it injects fine over the flamethrower, i remember downloading this ages ago, and ive always wondered how you did it. it just looks too perfect to be a remodel. Also, what program did you use? regardless of the process, amazing result, ...
by OsAMaBiNLAdiN
Sun Jul 20, 2008 12:10 pm
Forum: Downloads
Topic: [Model] Sentinel Beam
Replies: 42
Views: 9216

Thanks for the input everybody! To clear some confusion, I started out wanted to model the sentinel beam but couldn't find any good pictures of it so I used the gravity gun for reference which is why it somewhat resembles the gravity gun and not the sentinel beam. Its really just meant to be somewha...
by OsAMaBiNLAdiN
Sun Jul 20, 2008 2:01 am
Forum: Downloads
Topic: [Model] Sentinel Beam
Replies: 42
Views: 9216

[Model] Sentinel Beam

I was asked to re-upload this so here you go. It's not really a sentinel beam but it's more or less based off of one. There is instructions included if you're confused. http://img297.imageshack.us/img297/7167/sentinelbeamrender1wy7.jpg http://img155.imageshack.us/img155/3752/sentinelbeamingamehy2tg6...
by OsAMaBiNLAdiN
Fri Nov 24, 2006 3:46 pm
Forum: Downloads
Topic: model:XM8 SR variant with laser
Replies: 24
Views: 4476

For the stray vertice, it looked like u were trying to make a laser. If thats the case, just use an extra cylinder and stretch it, but make sure u know what part it is so u can skin it. The models not bad for a first but theres room for improvement.
by OsAMaBiNLAdiN
Sat Nov 11, 2006 10:29 am
Forum: Downloads
Topic: [MoDeL][SkIn] 7.62mm IMI Galil ARM
Replies: 37
Views: 6061

yea... all u got to do to get more sniper models is duplicate them and add them to ur map rebuild then swap them wit other weapons. Anyway this models is very good. In fact its the best ive seen in a while. Some problems i see though: ~The frame of the gun lacks shape and detail ~The magazine is a l...
by OsAMaBiNLAdiN
Sat Nov 04, 2006 4:35 pm
Forum: Images
Topic: WIP: Halo 2 SP Mod for PC/CE
Replies: 707
Views: 157106

Bingo. Not to say this isn't a great conversion, but that map absolutely sucks for just about every gametype online. I mean, it even managaed to make Team Slayer and MLG TS bad. I dont really know about that. Backwash was fun as hell. Just because those people who thought there was such things as p...
by OsAMaBiNLAdiN
Sun Oct 29, 2006 8:01 pm
Forum: Images
Topic: [WIP] Halo CCE (Custom Conversion Edition) {Many pictures}
Replies: 59
Views: 5638

This is awesome. Very nice i like the mario bsp's too lol. This looks like it must have took forever, much respect man.
by OsAMaBiNLAdiN
Thu Oct 26, 2006 6:50 pm
Forum: Images
Topic: The FINAL Battle
Replies: 31
Views: 2977

Wow! 11/10 Dude, you are single handedly changing the way we edit our pictures in photoshop... I mean this is awesome, they effects are mindblowing and this is just plain out groundbreaking. Who would have ever thought of randomly adding pokemon this is incredible! Mods move this picture to outstand...
by OsAMaBiNLAdiN
Thu Oct 26, 2006 3:53 am
Forum: Downloads
Topic: [mod/skin] Assault on Onyx (fixed dl)
Replies: 12
Views: 2696

This mod sucks!!!
1337.3/10
by OsAMaBiNLAdiN
Tue Oct 24, 2006 3:22 pm
Forum: Hardware & Software
Topic: PC rain help
Replies: 4
Views: 561

sorry i meant to say "niar"... but heres a link to a good tutorial for putting snow in a map (its the same concept as rain).
http://www.modhalo.net/index.php?showtopic=537
by OsAMaBiNLAdiN
Tue Oct 24, 2006 12:48 pm
Forum: Hardware & Software
Topic: PC rain help
Replies: 4
Views: 561

To get the rain ingame, you go to the weather particles section and select the rain in HMT at the top of the screen you will see the ID: xxxxxxxxxx@xxxxxxxxx, you will need the first number so select it and right click copy. Click the utilities section and put that number in the swap endian box, and...
by OsAMaBiNLAdiN
Sun Oct 22, 2006 8:06 pm
Forum: Hardware & Software
Topic: Program other than Milkshape
Replies: 9
Views: 973

G.I.R. wrote:
OsAMaBiNLAdiN wrote:Lithunwrap should work.
Can it import/export OBJ? cause that's all I really need it for.
yea it can both import and export obj. files. I use it all the time.
by OsAMaBiNLAdiN
Sun Oct 22, 2006 7:54 pm
Forum: Hardware & Software
Topic: Program other than Milkshape
Replies: 9
Views: 973

Lithunwrap should work.
by OsAMaBiNLAdiN
Mon Oct 09, 2006 2:19 pm
Forum: Images
Topic: [WIP] Runway
Replies: 59
Views: 5821

this looks really cool and i love 007. but why halo 2 weapons?