Search found 41 matches
- Sat Oct 25, 2008 6:46 pm
- Forum: Modding Discussion
- Topic: Some Halo 3ish textures I made
- Replies: 7
- Views: 940
Some Halo 3ish textures I made
Hey, I was just playing around with Photoshop and made some Halo 3 based textures. Tell me what you guys think. Click the images for higher resolution. I used the EOF to inject the texture here at high resolution. Not sure if it would lag on some computers but it looks fairly realistic. http://img35...
- Wed Sep 03, 2008 9:14 pm
- Forum: Modding Discussion
- Topic: Halo Realism fix Version 2
- Replies: 120
- Views: 9171
I like the grungy/rusty look of the pillar of autumn and Truth of reconciliation looks really neat so far. There's some textures though that look too tileable (mainly the walls of the first pic and possibly the bridge on the fourth). I suggest you lighten the dark spots and darken some of the light ...
- Wed Sep 03, 2008 9:07 pm
- Forum: Modding Discussion
- Topic: Act 3
- Replies: 61
- Views: 5083
Gravity Gun Fun: http://www.fileden.com/files/2008/8/29/2071368/gravitygunz.swf Video link^ Right Click pulls object, left click pushes, holding both down causes it to float up into the air. Wow! That's a really cool effect. I think it would be fun to play on a level with a lot of crates or other t...
- Sun Aug 31, 2008 8:25 pm
- Forum: Downloads
- Topic: [HUD] Covenant HUD
- Replies: 9
- Views: 2563
I thought it would be purple -_- lol. yeah I didn't like purple very much though. I just named it covenant because its based off some of the covenant textures in the game. I can make it purple if you want :P that's pretty neat, i see theres an orange version with the shield/health meter in the cent...
- Sun Aug 31, 2008 7:05 pm
- Forum: Downloads
- Topic: [HUD] Covenant HUD
- Replies: 9
- Views: 2563
[HUD] Covenant HUD
Here's a new HUD based off the covenant textures in Halo. Both versions are included as well as the .psd file. Just apply the bitmaps ppf with ppf-o-matic and the .uhp file with Eschaton. I might edit the the radar and grenade outlines later. A readme is included if your confused. Let me know what y...
- Mon Jul 21, 2008 2:11 am
- Forum: Downloads
- Topic: [MOD]La Forêt Verte
- Replies: 27
- Views: 4825
- Mon Jul 21, 2008 2:08 am
- Forum: Downloads
- Topic: [Model] Sentinel Beam
- Replies: 42
- Views: 9216
osama, this is amazing, could you describe your process? i know it injects fine over the flamethrower, i remember downloading this ages ago, and ive always wondered how you did it. it just looks too perfect to be a remodel. Also, what program did you use? regardless of the process, amazing result, ...
- Sun Jul 20, 2008 12:10 pm
- Forum: Downloads
- Topic: [Model] Sentinel Beam
- Replies: 42
- Views: 9216
Thanks for the input everybody! To clear some confusion, I started out wanted to model the sentinel beam but couldn't find any good pictures of it so I used the gravity gun for reference which is why it somewhat resembles the gravity gun and not the sentinel beam. Its really just meant to be somewha...
- Sun Jul 20, 2008 2:01 am
- Forum: Downloads
- Topic: [Model] Sentinel Beam
- Replies: 42
- Views: 9216
[Model] Sentinel Beam
I was asked to re-upload this so here you go. It's not really a sentinel beam but it's more or less based off of one. There is instructions included if you're confused. http://img297.imageshack.us/img297/7167/sentinelbeamrender1wy7.jpg http://img155.imageshack.us/img155/3752/sentinelbeamingamehy2tg6...
- Fri Nov 24, 2006 3:46 pm
- Forum: Downloads
- Topic: model:XM8 SR variant with laser
- Replies: 24
- Views: 4476
- Sat Nov 11, 2006 10:29 am
- Forum: Downloads
- Topic: [MoDeL][SkIn] 7.62mm IMI Galil ARM
- Replies: 37
- Views: 6061
yea... all u got to do to get more sniper models is duplicate them and add them to ur map rebuild then swap them wit other weapons. Anyway this models is very good. In fact its the best ive seen in a while. Some problems i see though: ~The frame of the gun lacks shape and detail ~The magazine is a l...
- Sat Nov 04, 2006 4:35 pm
- Forum: Images
- Topic: WIP: Halo 2 SP Mod for PC/CE
- Replies: 707
- Views: 157106
Bingo. Not to say this isn't a great conversion, but that map absolutely sucks for just about every gametype online. I mean, it even managaed to make Team Slayer and MLG TS bad. I dont really know about that. Backwash was fun as hell. Just because those people who thought there was such things as p...
- Sun Oct 29, 2006 8:01 pm
- Forum: Images
- Topic: [WIP] Halo CCE (Custom Conversion Edition) {Many pictures}
- Replies: 59
- Views: 5638
- Thu Oct 26, 2006 6:50 pm
- Forum: Images
- Topic: The FINAL Battle
- Replies: 31
- Views: 2977
Wow! 11/10 Dude, you are single handedly changing the way we edit our pictures in photoshop... I mean this is awesome, they effects are mindblowing and this is just plain out groundbreaking. Who would have ever thought of randomly adding pokemon this is incredible! Mods move this picture to outstand...
- Thu Oct 26, 2006 3:53 am
- Forum: Downloads
- Topic: [mod/skin] Assault on Onyx (fixed dl)
- Replies: 12
- Views: 2696
- Tue Oct 24, 2006 3:22 pm
- Forum: Hardware & Software
- Topic: PC rain help
- Replies: 4
- Views: 561
sorry i meant to say "niar"... but heres a link to a good tutorial for putting snow in a map (its the same concept as rain).
http://www.modhalo.net/index.php?showtopic=537
http://www.modhalo.net/index.php?showtopic=537
- Tue Oct 24, 2006 12:48 pm
- Forum: Hardware & Software
- Topic: PC rain help
- Replies: 4
- Views: 561
To get the rain ingame, you go to the weather particles section and select the rain in HMT at the top of the screen you will see the ID: xxxxxxxxxx@xxxxxxxxx, you will need the first number so select it and right click copy. Click the utilities section and put that number in the swap endian box, and...
- Sun Oct 22, 2006 8:06 pm
- Forum: Hardware & Software
- Topic: Program other than Milkshape
- Replies: 9
- Views: 973
- Sun Oct 22, 2006 7:54 pm
- Forum: Hardware & Software
- Topic: Program other than Milkshape
- Replies: 9
- Views: 973
- Mon Oct 09, 2006 2:19 pm
- Forum: Images
- Topic: [WIP] Runway
- Replies: 59
- Views: 5821