Search found 8 matches

by Mallion
Thu Feb 26, 2004 9:28 pm
Forum: Outstanding Mods
Topic: A Night In Bloodgulch v1.1
Replies: 65
Views: 33237

Guest: You need to overwrite the old cache003.map file with the new one. If that's not working, delete everything in your X, Y, & Z drives on your xbox, start halo & load bloodgulch. Exit halo after bloodgulch finishes loading & try to overwrite cache003 again. It should work just fine. ...
by Mallion
Thu Feb 19, 2004 6:47 pm
Forum: Outstanding Mods
Topic: A Night In Bloodgulch v1.1
Replies: 65
Views: 33237

McXavier - There's a patch available right above the download that gives you the option to remove the grenades.

Glad you're all enjoying the map. :) Haven't gotten around to releasing the sidewinder mod yet, too much crap going on here. I will soon though.


Mallion
by Mallion
Mon Feb 16, 2004 4:04 pm
Forum: Outstanding Mods
Topic: A Night In Bloodgulch v1.1
Replies: 65
Views: 33237

To use this mod on you're xbox you need it modded in one form or another... After you've got your modded xbox you start Halo & load the multiplayer map "Bloodgulch". Once the map is loaded, exit Halo & connect your Xbox to your PC. Browse through the X, Y, & Z directories. One ...
by Mallion
Sat Feb 14, 2004 8:12 am
Forum: Outstanding Mods
Topic: A Night In Bloodgulch v1.1
Replies: 65
Views: 33237

Grendal - The reason it's all packed together and not in little packages is that I've personally tested this mod in it's infancy till it's current form & through them all, everyone has had various complaints. Your's however are about the mod itself. The mod is "A Night In Bloodgulch" n...
by Mallion
Fri Feb 13, 2004 12:01 pm
Forum: Outstanding Mods
Topic: A Night In Bloodgulch v1.1
Replies: 65
Views: 33237

I don't have the PC version of Halo... Only Xbox.
Sorry man.
by Mallion
Fri Feb 13, 2004 10:22 am
Forum: Outstanding Mods
Topic: A Night In Bloodgulch v1.1
Replies: 65
Views: 33237

A Night In Bloodgulch v1.1

UPDATE: I've added a ghost gun fix pack here for download for those of you who don't care for the grenades... It includes a patch to turn the ghost gun back to the original weapon it's always had or to make it shoot overcharged plasma rounds at a slower rate of fire. Make sure you patch with ANIBv1...
by Mallion
Thu Dec 11, 2003 3:00 pm
Forum: News
Topic: A Night In Bloodgulch Mod Released
Replies: 6
Views: 1134

The reason I cut down on the projectile weapons was simply to even things out... You've got your turrets for taking down air assults, warthogs, & foot attacks. It's the most powerful weapon in BG but basically the thing reloads slow. Next you got air, it's excellent because it's fast & can m...
by Mallion
Thu Dec 11, 2003 7:43 am
Forum: News
Topic: A Night In Bloodgulch Mod Released
Replies: 6
Views: 1134

A Night In Bloodgulch Mod Released

I'm releasing a mod I've been working on for the last few days... Be sure and read the readme.txt as it'll tell you what the mod does & shouts out props to the deserving few who have helped in any way to make this mod a reality. Basically it does what the title suggests. It makes it night in Blo...