I've always imagined a secondary fire similar to the plasma pistol's overcharge.fusional wrote:if you did, it would cancel out grenade usage
Search found 61 matches
- Sun Feb 08, 2004 1:18 pm
- Forum: Modding Discussion
- Topic: New weapon mod for Rocket Launcher
- Replies: 2
- Views: 764
- Sun Feb 08, 2004 9:06 am
- Forum: Modding Discussion
- Topic: Bumping and FRG w/ Grunt
- Replies: 7
- Views: 1288
- Sun Feb 08, 2004 8:28 am
- Forum: Modding Discussion
- Topic: AotCR Mod, Pelican Mod
- Replies: 491
- Views: 67059
- Sun Feb 08, 2004 8:18 am
- Forum: Modding Discussion
- Topic: AotCR Mod, Pelican Mod
- Replies: 491
- Views: 67059
Re: AotCR Mod, Pelican Mod
w00t to the xtreme!MonoxideC wrote:I've started converting the Hangar area from the Pillar of Autumn for my next project.
Make the Wraith actually playable...MonoxideC wrote:I'm probably just gonna release it as a death island mod along with some other stuff (Wraith, maybe more)
- Sun Feb 08, 2004 7:59 am
- Forum: Modding Discussion
- Topic: What's the problem with getting no HUD?
- Replies: 0
- Views: 368
What's the problem with getting no HUD?
Are people just having difficulties with the earlier levels since SP levels can't be rebuilt? If you use BOLL's lesser HUD and make yourself a Sentinel there's no HUD besides the red arrow 'hit' indicators, objectives, and nav points... so are we just trying for the earlier levels now (and Keyes, I ...
- Sun Feb 08, 2004 7:53 am
- Forum: Modding Discussion
- Topic: Modding the UI
- Replies: 3
- Views: 571
- Sun Feb 08, 2004 7:52 am
- Forum: Modding Discussion
- Topic: Bumping and FRG w/ Grunt
- Replies: 7
- Views: 1288
- Sun Feb 08, 2004 6:13 am
- Forum: Modding Discussion
- Topic: Bumping and FRG w/ Grunt
- Replies: 7
- Views: 1288
- Sun Feb 08, 2004 4:44 am
- Forum: Modding Discussion
- Topic: Modding the UI
- Replies: 3
- Views: 571
Modding the UI
So I changed some bitmaps and stuff and tried to inject them using HMT3, it told me they must be DXT1. I had saved them as DXT1 in photoshop, and tried the other DXT1 options and stuff... no go. What am I doing wrong?
- Sun Feb 08, 2004 4:18 am
- Forum: News
- Topic: Where did Forge go?
- Replies: 15
- Views: 2054
crap... why did Forgie go insane? He said he went sane. Anyways, if Forge is as awesome as a person as all of you say he is, I'm sure he didn't leave modding altogether because a single person didn't recognize him. Get off Banshee's ass, he was just looking for other's input to confirm what Forge s...
- Sun Feb 08, 2004 2:59 am
- Forum: Modding Discussion
- Topic: Bumping and FRG w/ Grunt
- Replies: 7
- Views: 1288
Bumping and FRG w/ Grunt
1. How do I bump something?
2. I tried making myself a Grunt and then using the FRG... didn't work. So, can someone tell me if I'm just doing something wrong or if it's just not possible at all?
[/n00b]
2. I tried making myself a Grunt and then using the FRG... didn't work. So, can someone tell me if I'm just doing something wrong or if it's just not possible at all?
[/n00b]
- Sat Feb 07, 2004 12:32 am
- Forum: Modding Discussion
- Topic: warthog turrets problem!!
- Replies: 17
- Views: 2928
- Mon Jan 26, 2004 2:12 pm
- Forum: Modding Discussion
- Topic: Changing a Projectiles Weight. Possible?
- Replies: 6
- Views: 1051
- Sun Jan 25, 2004 1:34 pm
- Forum: Modding Discussion
- Topic: dropping out
- Replies: 2
- Views: 878
- Sun Jan 25, 2004 10:56 am
- Forum: Modding Discussion
- Topic: Exception Error on Restart?
- Replies: 7
- Views: 1485
- Sun Jan 25, 2004 10:03 am
- Forum: Modding Discussion
- Topic: Exception Error on Restart?
- Replies: 7
- Views: 1485
Oh, believe me, it's not my first. :p But it's my first one that's happened when I've selected 'restart game.' The maps loads up fine initially, and if I go to 'new game' and select the exact same settings it also loads fine, it just doesn't like the restart option. Thing is, I did a lot of stuff, a...
- Sun Jan 25, 2004 9:20 am
- Forum: Modding Discussion
- Topic: Exception Error on Restart?
- Replies: 7
- Views: 1485
Exception Error on Restart?
Whenever I go to restart game I get an exception error. What would cause this? I'm guessing it has something to do with my replacing the 'drip' scenery in Damnation with gun turrets... Has replacing scenery with vehicles cause this for anyone else?
- Sun Jan 25, 2004 3:02 am
- Forum: Modding Discussion
- Topic: MC Sentinal in BG
- Replies: 15
- Views: 1753
- Sun Jan 25, 2004 2:58 am
- Forum: Modding Discussion
- Topic: Tank side seats
- Replies: 17
- Views: 1755
- Sat Jan 24, 2004 11:07 pm
- Forum: Modding Discussion
- Topic: Extra Ghosts on Ice Fields? + Projectile Bouncing
- Replies: 1
- Views: 420
Extra Ghosts on Ice Fields? + Projectile Bouncing
I noticed that there are 6 Ghosts per team on Ice Fields, and extra 2 behind each base. I thought maybe they'd be used for Race, but I think the number of vehicles in that gametype is dynamic depending on the number of players, and I don't have a random 16 people to help me test this. So, what's the...