Search found 21 matches

by Striker150
Tue Aug 21, 2007 6:51 pm
Forum: Discussion
Topic: a few Death Island CE mod Questions
Replies: 0
Views: 424

a few Death Island CE mod Questions

1.) okay, so i am working on a machinima project and i have a few questions about a mod i would like to do... I wish to stick one of the armory walls, with the rocket and shotgun stuff, from the maw, into one of the outcroppings of the blue and red base. how difficult would this be, if it is even po...
by Striker150
Mon Apr 09, 2007 8:22 am
Forum: Discussion
Topic: X button?
Replies: 283
Views: 26512

it might open a map or somthing, like in battlefield 2, it opens a map that shows the location of all your team mates if you click the "m" key.

or it could toggle the mini map/ radar.

from showing the score to well the radar...
by Striker150
Sat Mar 31, 2007 6:02 am
Forum: Discussion
Topic: My WIPs never finished and never will be {56K warning}
Replies: 8
Views: 1096

But Thats not fair though, someone taking the credit for your work?!?

You should finish them!

besides the Aztec one looked amazing! and really fun.
by Striker150
Sat Mar 31, 2007 5:58 am
Forum: Discussion
Topic: Flood War
Replies: 3
Views: 875

Sounds really cool, cant wait to see it!

I bet that will be really good for machinima too... :D
by Striker150
Fri Mar 30, 2007 5:10 pm
Forum: Discussion
Topic: Another Question
Replies: 0
Views: 316

Another Question

ok, How does one exporta current halo map .obj file out of the game?

I want to edit Battle Island How would I do that?
by Striker150
Fri Mar 30, 2007 5:05 pm
Forum: Project Recruitment
Topic: Halo Ce prequal SP MOD
Replies: 12
Views: 1819

well the project was dropped, I won't drp this, I'll do it all myself if i have too... :D
by Striker150
Fri Mar 30, 2007 3:40 pm
Forum: Discussion
Topic: Need a good image editor...
Replies: 2
Views: 551

oh i didn't know gimp could Export .dds :D
Thanx Clancy...
by Striker150
Thu Mar 29, 2007 2:03 pm
Forum: Discussion
Topic: Need a good image editor...
Replies: 2
Views: 551

Need a good image editor...

Ok i want to make a new Bitmap for CE, I just want to know what is a good editing program that is free and can export .dds files...

can you shoot me a link thanx...
by Striker150
Thu Mar 29, 2007 1:36 pm
Forum: Project Recruitment
Topic: Halo Ce prequal SP MOD
Replies: 12
Views: 1819

My mods are kinda small, nothing to take super huge note of, and probably nothing to bother posting, its most certainly done before...

like adding snow to Blood Gulch, making sniper rifles shooting tank bullets, and changing MC into cortana hight...

really small HMT mods...
by Striker150
Sat Mar 24, 2007 12:42 pm
Forum: Project Recruitment
Topic: Army men SARGES HEROES
Replies: 7
Views: 957

I swore you said the exact same thing to me yesterday...
by Striker150
Fri Mar 23, 2007 9:42 pm
Forum: Project Recruitment
Topic: Halo Ce prequal SP MOD
Replies: 12
Views: 1819

Thats great, i guess people may be interested,

anyone who wants to be involved in the project atall cango and join here...

http://s4.invisionfree.com/HCE_FallofReach/


its a WIP but it is enough for now, we can figure out jobs later and stuff,

cool i guess its a project! :D
by Striker150
Wed Mar 21, 2007 6:42 pm
Forum: Project Recruitment
Topic: Halo Ce prequal SP MOD
Replies: 12
Views: 1819

so is anyone interested in this project, or should i just quit?
by Striker150
Sat Mar 17, 2007 2:30 pm
Forum: Project Recruitment
Topic: Battle of the Bands Map Pack
Replies: 18
Views: 2772

Its lookin good, But that Yellow is really... out there...

Nice Job though...
by Striker150
Thu Mar 15, 2007 1:44 pm
Forum: Project Recruitment
Topic: Halo Ce prequal SP MOD
Replies: 12
Views: 1819

ok then the prequal Level can be like the tutorial, you know where you lean how to play... The First Level is the located on Jericho VI aka The Walls of Jericho with all 15 of the spartans, including John, Kelly, Sam, ect and the 1000 grunts. Plus i have 3 multiplayer concepts, A storage compund, a ...
by Striker150
Mon Mar 12, 2007 9:44 pm
Forum: Art Studio
Topic: attempting to make a vehicle...
Replies: 21
Views: 2968

Hey it looks good so far, i think the front bumper underneath the lights sticks to far out though, but still really nice work...
by Striker150
Mon Mar 12, 2007 9:29 pm
Forum: Project Recruitment
Topic: Halo Ce prequal SP MOD
Replies: 12
Views: 1819

Thats cool, thanx for the comment.

I also though of somethin else, in the book there are multiple MCs, maybe we could figure out how to do Online Coop missions, with 12+ people...
by Striker150
Mon Mar 12, 2007 8:54 pm
Forum: Project Recruitment
Topic: Halo Ce prequal SP MOD
Replies: 12
Views: 1819

Halo Ce prequal SP MOD

well I have recently gotten back into halo, and started reading the Fall of reach book. and as i read it i imidiatly though of how much fun a single player Ce mod of the story would be. so that got me thinking... What if I make a prequal mod for halo ce, with multyplayer maps and everything... well ...
by Striker150
Thu Aug 03, 2006 2:03 pm
Forum: Art Studio
Topic: spongebob halo level
Replies: 8
Views: 1362

got it now do i model it in 3ds max and use HEK?
by Striker150
Wed Aug 02, 2006 7:56 am
Forum: Art Studio
Topic: [WIP] Goldeneye Facility
Replies: 413
Views: 60745

This is awsome!!!

now thats a fight i would like to see...
Masterchief vs. 007
by Striker150
Tue Aug 01, 2006 1:45 pm
Forum: Art Studio
Topic: spongebob halo level
Replies: 8
Views: 1362

I would love to...
but i have no idea were to start mapping...
buit if i could map...
i'd make it
how do you start mapping?