Search found 7 matches

by dex
Tue Apr 11, 2006 12:44 am
Forum: HEK General
Topic: Help me plz with map creating
Replies: 11
Views: 1371

what shader should i create for file that "compresed with color-key transperansy"?
by dex
Mon Apr 10, 2006 2:10 am
Forum: HEK General
Topic: Help me plz with map creating
Replies: 11
Views: 1371

i think i get what the prob but i'm not shure - the size of the image must be 512x512? becouse with this size every thing works, but if i'm changing it the compiler shows an error and i've get onother 1 - i'm alwais get an error of choose a type for the shader <SHADER\MATERIAL NAME>: 1. shader_envir...
by dex
Sun Apr 09, 2006 12:48 am
Forum: HEK General
Topic: Help me plz with map creating
Replies: 11
Views: 1371

ye, but what if he doesn't created the bitmap?
he writes skipping bitmap with non-power-of-two dimensions (#500x#500#1)
by dex
Sat Apr 08, 2006 7:55 am
Forum: HEK General
Topic: Help me plz with map creating
Replies: 11
Views: 1371

ok, the tutorial solved some problems but all of them - when i'm creating the .bitmap file i have the next prob - after running the command, it shows " skipping bitmap with non-power-of-two dimensions (#500x#500#1) " and when i tried to create the level with a redy map (from the tutorial f...
by dex
Fri Apr 07, 2006 12:35 pm
Forum: HEK General
Topic: Help me plz with map creating
Replies: 11
Views: 1371

tnx :D i think it will solve the problem, if not i think u will be the firs to know :)
by dex
Fri Apr 07, 2006 5:08 am
Forum: HEK General
Topic: Help me plz with map creating
Replies: 11
Views: 1371

tnx, but it not exactly what i need. i know how to build the map itself, i have only a problem of the texture itself, i've found thet i don't have the *.bitmap file created when i compiling with tool.exe the *.jms file. how can i create him if i have many textures, or the problem not with it?
by dex
Fri Apr 07, 2006 1:58 am
Forum: HEK General
Topic: Help me plz with map creating
Replies: 11
Views: 1371

Help me plz with map creating

I tryied to create my own map for haloCE but the Sapien see only the map structure and not the ground itself.
The ground was created by Paint Shop 8.
Can some 1 tell me how to create it properly?