Search found 67 matches
- Mon May 02, 2005 5:26 pm
- Forum: Utilities
- Topic: DotHalo1.0b3.0(Updated 2-10-05)
- Replies: 147
- Views: 97565
Sorry
Sorry for the uber lack of updates. I have become addicted to developing apps for the xbox. What does this mean? It means DotHalo that runs directly on the xbox. I am still working on an onscreen keyboard and filebrowser but after that I can get into the fun part of the app. Don't ask where to get i...
- Tue Apr 05, 2005 2:52 pm
- Forum: Hardware & Software
- Topic: whats better than windows movie maker?
- Replies: 2
- Views: 369
hmmm
I use Ulead Video Studio. its not the best but I personally like it more than Windows Movie Maker.
- Tue Feb 22, 2005 11:50 am
- Forum: Utilities
- Topic: DotHalo1.0b3.0(Updated 2-10-05)
- Replies: 147
- Views: 97565
ya
You are correct zulux, no-one has convert a Halo 1 bsp to Halo 2. It has been done the other way (Halo 2 bsp to Halo 1, that would be the bsp expert ViperNeo). When we get halo 2 map rebuilding we will be able to do this (not as easily as using HMT 3.5). One of the most diffictult things about rebui...
- Mon Feb 14, 2005 6:20 pm
- Forum: Utilities
- Topic: DotHalo1.0b3.0(Updated 2-10-05)
- Replies: 147
- Views: 97565
allright
Insert blank space into meta comes from HMT 3.1 and up. Basicly you can extract meta, add a blank space and it will update the xml file and insert a bunch of 0s in the meta itself. In halo 1 this was used to add stuff like seats to vehicles. I won't add anything that will let you add new meta to a m...
- Fri Feb 11, 2005 12:44 am
- Forum: Utilities
- Topic: DotHalo1.0b3.0(Updated 2-10-05)
- Replies: 147
- Views: 97565
=o
RageForInsanity: You need winrar to de-compress allmost every file on this site. Tainer: Yes it signes the map either when you click Fix Encryption or if you make changes and close the map or the program. W3az3l9: Thats a bit more compex then you think. DotHalo will not convert Halo 1 maps to Halo 2...
- Thu Feb 10, 2005 7:09 pm
- Forum: Utilities
- Topic: DotHalo1.0b3.0(Updated 2-10-05)
- Replies: 147
- Views: 97565
no
No because it does extract the sbsp and lets you mess with the dependencies so I won't edit that out. It just can't be opened in 3ds max or anything like that.
- Thu Feb 10, 2005 6:19 pm
- Forum: Utilities
- Topic: DotHalo1.0b3.0(Updated 2-10-05)
- Replies: 147
- Views: 97565
no
You can only extract the bsp meta. You can't actually extract the mesh as something that can be opened yet. I want to work on this for a future release though.
- Thu Feb 10, 2005 4:36 pm
- Forum: Utilities
- Topic: DotHalo1.0b3.0(Updated 2-10-05)
- Replies: 147
- Views: 97565
DotHalo1.0b3.0(Updated 2-10-05)
DotHalo is a Halo 1 and Halo 2 map modding program. This program requires .NET Framework. If the program does not load, go to Microsoft and get .NET Framework. Ok well here is DotHalo (aka H2Edit). There are bugs and incomplete items in the program but for the most part everything works. Over the la...
- Thu Feb 03, 2005 5:19 pm
- Forum: Utilities
- Topic: (Halo 2)Plugins (3-05-05)
- Replies: 125
- Views: 35590
yup
Yes The Swamp Fox.
BTW, thanks for doing this plugin pack. With my schedule, I don't have time to search around for each plugin constantly to make sure I have all of them packaged with H2Edit.
BTW, thanks for doing this plugin pack. With my schedule, I don't have time to search around for each plugin constantly to make sure I have all of them packaged with H2Edit.
- Thu Feb 03, 2005 1:41 pm
- Forum: Utilities
- Topic: (Halo 2)Plugins (3-05-05)
- Replies: 125
- Views: 35590
here
Sorry xbox7887, I didn't look here before I did the vehi plugin today. But here is SF's fpch (Fog Patch) plugin that I converted to xml.
- Wed May 19, 2004 10:25 pm
- Forum: HEK General
- Topic: Video Tutorial on how to make a map?
- Replies: 144
- Views: 15018
thanks
good job on those tutorials. I am not a nub but the tutorial is kinda hard to follw and you make the tutorials simple. Thanks! By the way, if Gearbox doesn't hire MonoxideC, they won't hire Kirk. I am excited for the tutorial that tells you how to make your own vehicles and/or scenery since that is ...
- Mon Mar 29, 2004 10:24 pm
- Forum: Halo Discussion
- Topic: Only so many Marines??
- Replies: 19
- Views: 906
Sorry
This is spam for a reason
- Mon Mar 29, 2004 10:23 pm
- Forum: Modding Discussion
- Topic: Blood Gulch 2030=Metro Gulch *ALPHA RELEASED*
- Replies: 35
- Views: 2741
Sorry
Thats odd(this is spam for a reason).
- Mon Mar 29, 2004 10:19 pm
- Forum: Modding Discussion
- Topic: Biped Switching in POA Problems
- Replies: 21
- Views: 940
Sorry
Thats odd(this is spam for a reason).
- Mon Mar 29, 2004 10:18 pm
- Forum: Modding Discussion
- Topic: Halo 2 Mod (AOTCR Mod Back Up!)
- Replies: 173
- Views: 22965
Sorry
Thats odd(this is spam for a reason).
- Mon Mar 29, 2004 10:16 pm
- Forum: Modding Discussion
- Topic: banshee error
- Replies: 27
- Views: 1115
Sorry
Thats odd(this is spam for a reason).
- Mon Mar 29, 2004 10:16 pm
- Forum: Modding Discussion
- Topic: banshee error
- Replies: 27
- Views: 1115
Sorry
Thats odd(this is spam for a reason).
- Mon Mar 29, 2004 10:14 pm
- Forum: Modding Discussion
- Topic: Hilarious Modding Errors you have made.
- Replies: 52
- Views: 2293
Sorry
Thats odd(this is spam for a reason).
- Mon Mar 29, 2004 10:13 pm
- Forum: Modding Discussion
- Topic: time in the maw
- Replies: 28
- Views: 1566
thanks
Thats odd(this is spam for a reason).
- Mon Mar 29, 2004 10:11 pm
- Forum: Modding Discussion
- Topic: flameing hog problem and tkers list
- Replies: 31
- Views: 1831
hmm
Thats odd(this is spam for a reason).