Search found 39 matches

by dye4howard
Sat Sep 02, 2006 6:08 pm
Forum: Downloads
Topic: [MOD] New Sanctuary *Now Pictures and Video*
Replies: 27
Views: 7195

looks alright but u need to make it slc
by dye4howard
Thu Aug 31, 2006 9:27 am
Forum: Downloads
Topic: Halo 2: Project .:AI:.-ZONES- (In progress)
Replies: 886
Views: 127727

can someone reuplaod the ai coag please?
by dye4howard
Thu Aug 31, 2006 9:26 am
Forum: Downloads
Topic: Snipers In the Mist (now slc!)
Replies: 78
Views: 16061

is there a patch for jsut the map so you can apply it seperate.
by dye4howard
Wed Aug 30, 2006 7:32 pm
Forum: Downloads
Topic: Nightime Zanzibar
Replies: 28
Views: 5293

XxSilencedDeathxX wrote:So you changed 2 tags, and called it a mod? Add some other things, like new weapons, new spawns, scenery, simple stuff like that before you release something on here.
agreed this isnt worth posting.
by dye4howard
Wed Aug 30, 2006 7:30 pm
Forum: Downloads
Topic: ai turrets (slc)
Replies: 48
Views: 9108

i agree with headshot this is just another test for the making of ai. none of this is going to be good until ai is complete.
by dye4howard
Wed Aug 30, 2006 7:25 pm
Forum: Downloads
Topic: The Astriod1.0
Replies: 23
Views: 4606

looks pretty good see you got pics up now.
by dye4howard
Wed Aug 30, 2006 7:12 pm
Forum: Downloads
Topic: [Mod] Oasis {Download Up}
Replies: 51
Views: 11945

is there a descriptio nand is this slc?
by dye4howard
Wed Aug 30, 2006 1:09 pm
Forum: Downloads
Topic: [H2] South Side
Replies: 25
Views: 7095

i think its time for a new map pack. with all of the new maps coming out lately. nice job on thi one though. is there a tutorial o nhow to make a sp-> mp?
by dye4howard
Wed Aug 30, 2006 1:08 pm
Forum: Downloads
Topic: Halo 2: Project .:AI:.-ZONES- (In progress)
Replies: 886
Views: 127727

dont u need the yelo tainer no matter what cause you have to enable ai in mp anyways? is there a vid for this coag ai mod?
by dye4howard
Thu Aug 24, 2006 8:30 pm
Forum: Downloads
Topic: [Mod] - Synapse (Turf) - SLC - *New Update*
Replies: 66
Views: 14896

this wouldve been a good addition to the killtroci. it fits the theme well
by dye4howard
Thu Aug 24, 2006 8:29 pm
Forum: Downloads
Topic: [MOD] PM6 HELP Spiderman and Superman!!
Replies: 70
Views: 16720

looney wrote:OMG!!! First reply!! This mod is too cool! very creative, it deserves to go into outstanding mods. Im gonna download when I get home
wow is that like your friend? lmao
by dye4howard
Wed Aug 09, 2006 7:33 pm
Forum: Downloads
Topic: [Mod]-Demise- Grey Atom And T1xAnton --UPDATED--
Replies: 95
Views: 14262

none of the links work now :(
by dye4howard
Mon Aug 07, 2006 7:22 pm
Forum: Downloads
Topic: [MOD] Citadel || xHeadshotmastax - (PUBLISHED ON MIMESIS)
Replies: 58
Views: 15369

i have a question if you patched this and overwrited the map could other people load the same map or not?
by dye4howard
Sun Jul 02, 2006 12:08 pm
Forum: Downloads
Topic: Lockout Paintball Mod Final, Its Here!!! (Serenity and SPPF)
Replies: 90
Views: 31977

dude i like the mod
by dye4howard
Sat Jul 01, 2006 3:09 pm
Forum: Downloads
Topic: Lockout Paintball Mod Final, Its Here!!! (Serenity and SPPF)
Replies: 90
Views: 31977

is there a way to make it one shot your our? like actual paintball. but cool mod dude.
by dye4howard
Sun Jun 18, 2006 12:38 am
Forum: Downloads
Topic: A paintball mod that is actually PAINTBALL
Replies: 44
Views: 10352

i like the idea. but it needs much more work. i wish p8ntballers mod was ran more like a one hit you're emilinated thing, ya know?
by dye4howard
Mon Jun 12, 2006 7:46 am
Forum: Downloads
Topic: [wip] halo 2 community map pack (mega beta!)
Replies: 60
Views: 13026

bummer man :(
by dye4howard
Sat Jun 03, 2006 9:58 am
Forum: Downloads
Topic: [Mod] Sticky wars {Beta}
Replies: 21
Views: 5836

what map do you patch this to?
by dye4howard
Fri Jun 02, 2006 9:26 pm
Forum: Downloads
Topic: [MOD] Kingdom of Heaven v1.5 *UPDATED*
Replies: 66
Views: 14816

dead link for 1.5
by dye4howard
Fri Jun 02, 2006 2:18 pm
Forum: Downloads
Topic: [Intro] Halo 3 vid edit *even sweeter* *includes bink*
Replies: 18
Views: 5709

how do byou apply this to halo2?