Search found 120 matches

by Specter
Thu Oct 14, 2004 6:43 pm
Forum: Tags & Resources
Topic: Model: Covie Dropship (new)
Replies: 38
Views: 8330

jeagen wrote:besides the seraphs are meant to be fighters and only carry a small amount of troops
eh...seraphs are fighters like longswords, but....Phantoms are the dropships that you're thinking of
by Specter
Fri Oct 01, 2004 3:52 pm
Forum: Tags & Resources
Topic: Resource: Weapon Sounds
Replies: 9
Views: 2053

yeah, i used the AK47 sound from cs in my own map
by Specter
Mon Aug 30, 2004 8:28 am
Forum: HEK General
Topic: Vehicles won't Show up?
Replies: 12
Views: 949

lmao, did you set the vehicle ceiling in the scenerio_structure_bsp?
by Specter
Mon Aug 30, 2004 8:26 am
Forum: Art Studio
Topic: Importing .mdl files
Replies: 11
Views: 1152

yea like pie says that clears it up alot... what are you trying to import? no im trying to import an .mdl file from cs into 3ds max so i can use it for halo. quotes are fun :P . anywho, you cant import .mdl, it's much more complicated than that. check the tags forums, i mentioned myself doing it wh...
by Specter
Mon Aug 30, 2004 8:23 am
Forum: HEK General
Topic: Need gun tags
Replies: 4
Views: 911

um....i'll guess de_dust. i was about halfway done with making it, and i just decided to screw it...anywho, i got the CS ak47 model working in halo already....
by Specter
Sat Aug 21, 2004 5:59 am
Forum: HEK General
Topic: New (LEGAL this time) Halo 2multiplayer screenies -shakeycam
Replies: 2
Views: 613

wow lots of pics.....but pretty.
by Specter
Sat Aug 21, 2004 5:58 am
Forum: Art Studio
Topic: Mapper needed (SUPER EASY MAP) also video hosting questions.
Replies: 12
Views: 1214

i'll get it to you, i'll have it on monday.....sorry i wont be home before then.
by Specter
Fri Aug 20, 2004 5:51 pm
Forum: Tags & Resources
Topic: Tag: Energy_Sword Weapon
Replies: 27
Views: 5496

mmmmm, A-10.....and a golf-ball raker...maybe
by Specter
Thu Aug 19, 2004 9:23 pm
Forum: Art Studio
Topic: Mapper needed (SUPER EASY MAP) also video hosting questions.
Replies: 12
Views: 1214

true blue = 0,0,255?
by Specter
Tue Aug 17, 2004 12:08 pm
Forum: Art Studio
Topic: help me please....
Replies: 3
Views: 561

yeah i had this problem kind of....never really bothered to fix it :p
by Specter
Tue Aug 17, 2004 10:52 am
Forum: Tags & Resources
Topic: Gun: HK USP TACTICAL-BY XTEAMHAVOCX!!!
Replies: 19
Views: 2959

ah much better. i like it :lol:
by Specter
Wed Aug 11, 2004 9:12 pm
Forum: Art Studio
Topic: Some nooby gmax questions
Replies: 4
Views: 793

1) yeah, the gmax material editor is quite nubbish, but play around with it. it's similar to 3dsmax's.

2) do what he said

3) read the entire HEK tut

4) keep reading that HEK tut, just do it the same way, gmax is almost exactly like 3dsmax, so it shouldnt be too hard to learn.
by Specter
Wed Aug 11, 2004 7:24 pm
Forum: Tags & Resources
Topic: Model: Covie Dropship (new)
Replies: 38
Views: 8330

if i were to use this in a map (giving you credit for this great model of course), would you mind me renaming it to......oh...i dunno. a specter maybe :p. it does keep up the whole covenant naming scheme
by Specter
Wed Aug 11, 2004 6:27 am
Forum: Tags & Resources
Topic: Model: Covenant Factory
Replies: 24
Views: 6957

lol why dont you post resurrecters and spammers go sit on a rock








a nice pointy one.
by Specter
Tue Aug 10, 2004 1:28 pm
Forum: Tags & Resources
Topic: Tags: Restored Actor Tags
Replies: 11
Views: 2892

[XBOX]BigAFairs wrote:Wait, so now my ai can be hunters?
Or they just act like them?
just act like'em. like a kamikaze MC pretty much...
by Specter
Wed Aug 04, 2004 9:54 pm
Forum: Tags & Resources
Topic: Sounds for your Halo Mods!!!!
Replies: 22
Views: 4610

Re: Sounds for your Halo Mods!!!!

2. how many variations you need 4. I am not a coder, so you need to tell me how you want me to deliver the sounds -- what format you need them and how you want me to send them to you (electronic delivery only... I'm not mailing CDs to anyone) well... 2. halo can do it's own pitch changes, if that's...
by Specter
Wed Aug 04, 2004 8:00 am
Forum: HEK General
Topic: New tool error AND animation problem
Replies: 3
Views: 773

eh...which one? i just watched a few again and didnt hear or see anything on it.
by Specter
Wed Aug 04, 2004 7:18 am
Forum: HEK General
Topic: New tool error AND animation problem
Replies: 3
Views: 773

...........good one. if only either of those were mentioned anywhere in there.
by Specter
Wed Aug 04, 2004 4:59 am
Forum: HEK General
Topic: New tool error AND animation problem
Replies: 3
Views: 773

New tool error AND animation problem

So here I am making a model, it was taken from part of a gbxmodel that i imported. now i got tool telling me that i have 6875 coincident triangles. anybody EVER gotten this? i also made the animation for this model, i also got another error when i tried to compile it, saying that the animation needs...
by Specter
Tue Aug 03, 2004 1:38 pm
Forum: Art Studio
Topic: Metroid Map - Weekly update 8/02
Replies: 13
Views: 1736

yeah, new animations are up and coming in order to make it as close to metroid as possible