Search found 46 matches

by The Assasin
Wed Dec 17, 2003 1:19 pm
Forum: Modding Discussion
Topic: nuke
Replies: 34
Views: 3828

heres a few awnsers: -HOW to make the nuke only with the rocket?: one way, its imposible cauz the desingers decided to make the rocket use stuff from grenade, cauz it was the same. The other way, u can put the meta in projectiles of the plasma grenade and put it over frag... -Y the f&%k is there...
by The Assasin
Fri Dec 12, 2003 4:46 pm
Forum: Modding Discussion
Topic: nuke
Replies: 34
Views: 3828

ok wth is that ive upload nuke from a week and 1/2 and its not on site yet y is it takin so mutch time?????
by The Assasin
Wed Dec 10, 2003 3:45 pm
Forum: Modding Discussion
Topic: 343 guilty spark mod for BG (idea)
Replies: 9
Views: 977

ok so everyone that wants to help me, first try to export and import stuff like rain, bitmaps, and dark\shadow stuff from 343 guilty. (im helpin too :roll: )
thanx!
by The Assasin
Wed Dec 10, 2003 2:16 pm
Forum: Modding Discussion
Topic: 343 guilty spark mod for BG (idea)
Replies: 9
Views: 977

343 guilty spark mod for BG (idea)

I got an idea for a mod and its to export all rain, bitmaps, sounds and stuff, for the single player map 343 guilty spark. that would be a cool mod to play with all the rain stuff :P so if anyone whats to help me, post it.
by The Assasin
Wed Dec 10, 2003 1:14 pm
Forum: Modding Discussion
Topic: Nuke Tutorial
Replies: 29
Views: 4609

are u laughing of me????

u never get fun.....
by The Assasin
Wed Dec 10, 2003 1:11 pm
Forum: Modding Discussion
Topic: Nuke Tutorial
Replies: 29
Views: 4609

hahahahah we are chating
by The Assasin
Wed Dec 10, 2003 1:10 pm
Forum: Modding Discussion
Topic: Nuke Tutorial
Replies: 29
Views: 4609

you never find things by your self?????????????
by The Assasin
Wed Dec 10, 2003 1:09 pm
Forum: Modding Discussion
Topic: Nuke Tutorial
Replies: 29
Views: 4609

walka rote:
you gotta start doing your own mods...

thats what did and I uploaded it on the site, but it dosent seems to appear in downloads. :?:
by The Assasin
Wed Dec 10, 2003 1:04 pm
Forum: Modding Discussion
Topic: Nuke Tutorial
Replies: 29
Views: 4609

the damage is easy to edit cauz you go in damage and files are suported. just make tests and find it out your self, thats what i did, i learned modding by my self and by formus. :wink:
by The Assasin
Wed Dec 10, 2003 11:50 am
Forum: Modding Discussion
Topic: Nuke Tutorial
Replies: 29
Views: 4609

yes it took me all the night yesteday. enjoi everyone!!! :P
by The Assasin
Wed Dec 10, 2003 4:53 am
Forum: Modding Discussion
Topic: Nuke Tutorial
Replies: 29
Views: 4609

Nuke Tutorial

ok i dont got anything else to do so ill make u a small tutorial :D so first open HMT3 with D40 (the maw) and open the tab in resource browser effects and go to SCENERY\HALO_DESTROYED\EFFECTS\EXPLOSION_HALO click on it and go to tag information on top and click the checkbox RECURSIVE and click save ...
by The Assasin
Wed Dec 10, 2003 4:50 am
Forum: Modding Discussion
Topic: nuke
Replies: 34
Views: 3828

sorry for the last post there were some errors: the guilty one rote: BTW assassin, excellent tutorial. It worked perfectly for me, but do you absolutely HAVE to apply it to grenades? I mean I don't want it on grenades I wanted it on the banshee fuel rod. I guess I'll tinker with it tonight but if yo...
by The Assasin
Wed Dec 10, 2003 4:47 am
Forum: Modding Discussion
Topic: nuke
Replies: 34
Views: 3828

the guilty one rote: BTW assassin, excellent tutorial. It worked perfectly for me, but do you absolutely HAVE to apply it to grenades? I mean I don't want it on grenades I wanted it on the banshee fuel rod. I guess I'll tinker with it tonight but if you could tell me it'd save me a lot of time. ok, ...
by The Assasin
Wed Dec 10, 2003 4:42 am
Forum: Modding Discussion
Topic: nuke
Replies: 34
Views: 3828

In PROJECTILES (in your HMT3) remplace the meta of the banshee's fuel rod by the rocket launcher :P enjoi :P
by The Assasin
Tue Dec 09, 2003 6:22 pm
Forum: Modding Discussion
Topic: nuke
Replies: 34
Views: 3828

ok i dont got anything else to do so ill make u a small tutorial :D so first open HMT3 with D40 (the maw) and open the tab in resource browser effects and go to SCENERY\HALO_DESTROYED\EFFECTS\EXPLOSION_HALO click on it and go to tag information on top and click the checkbox RECURSIVE and click save ...
by The Assasin
Tue Dec 09, 2003 1:25 pm
Forum: Modding Discussion
Topic: nuke
Replies: 34
Views: 3828

hey walka if ure a team member go check FTP uploads ive upload my nuke on it. (its not under /Halo pc/bloodgluch.... its directly on it)
by The Assasin
Tue Dec 09, 2003 1:21 pm
Forum: Modding Discussion
Topic: nuke
Replies: 34
Views: 3828

to do that u would need to modify it with a 3d software (like Gmax)
by The Assasin
Tue Dec 09, 2003 4:51 am
Forum: Modding Discussion
Topic: Nuke projectile is finaly here. download!!!!!!!!
Replies: 6
Views: 1062

Nuke projectile is finaly here. download!!!!!!!!

ok ive upload the nuke missile mod on site and it might be avalable tonight!!!!! 8)
by The Assasin
Tue Dec 09, 2003 4:31 am
Forum: Modding Discussion
Topic: nuke
Replies: 34
Views: 3828

ok so what exacly u dont understand?
by The Assasin
Mon Dec 08, 2003 6:04 pm
Forum: Modding Discussion
Topic: upload mod prob
Replies: 5
Views: 562

thanks