Search found 91 matches

by RunningRiot
Tue Aug 31, 2004 8:56 pm
Forum: Modding Discussion
Topic: Spawn Points
Replies: 3
Views: 575

Spawn points are defined as per team. CTF and slayer spawn points are (usually) different. Each spawn point is defined by location, rotation, team index, and gametype. The team index can be red, blue, or either (FFA) and the gametype can be "all", any single gametype, or any combination of...
by RunningRiot
Tue Aug 31, 2004 8:53 pm
Forum: Modding Discussion
Topic: keeping stats for Halo?
Replies: 4
Views: 494

If you are talking about modifying the actual xbe, or a program (such as an IGR type patch) that resides in memory when halo launches and records stats in the background, I seriously doubt the feasability of such a program. Of course it is possible, but is the MASSIVE amount of research and effort n...
by RunningRiot
Tue Aug 31, 2004 6:08 pm
Forum: Modding Discussion
Topic: covie dropship in BG
Replies: 15
Views: 1422

Oh yeah.

hehehe... forgot about that.

As you were.

-RunningRiot
by RunningRiot
Tue Aug 31, 2004 12:43 pm
Forum: Modding Discussion
Topic: covie dropship in BG
Replies: 15
Views: 1422

You can get HHT (whatever version is released, it should do it) Click on whatever you want to inject on teh map you are extracting it from. Then check the "recursive" box. Then click extract. Then, in the map you want to inject into, make sure "recursive" is checked, then click &...
by RunningRiot
Mon Aug 30, 2004 9:34 am
Forum: Modding Discussion
Topic: HALO TIMER IN GAME???
Replies: 8
Views: 985

Well, I looked into this a bit this morning, and it looks like we cant use the HUDnumbers section of the WPHI tag to disaplay time. The only statusus that could be linked to were various ammo stats and elevation/distance to target.

-RunningRiot
by RunningRiot
Sat Aug 28, 2004 9:11 pm
Forum: Modding Discussion
Topic: Simpler way to get the mods, rather than patching files???
Replies: 2
Views: 593

No.

Thats pretty much it. Theres an upcoming version of HCE which can backup your cache so you can revert back to another time and place of Halo.

-RunningRiot
by RunningRiot
Sat Aug 28, 2004 9:09 pm
Forum: Modding Discussion
Topic: If anyone is willing to help me, ftp?
Replies: 16
Views: 1374

Don't double post.

There is an edit box.

hehe... congrats and have fun.

-RunningRiot
by RunningRiot
Sat Aug 28, 2004 9:07 pm
Forum: Modding Discussion
Topic: covie dropship in BG
Replies: 15
Views: 1422

Use HHT 4.

You can do it in like 4 clicks.

-RunningRiot
by RunningRiot
Sat Aug 28, 2004 9:06 pm
Forum: Modding Discussion
Topic: Non Texture Mods working online
Replies: 3
Views: 698

Well, some things are ok, because the server basically tells the client "this is what it is, so shut up," but I couldn't tell you off the top of my head what they are. You definitly can't add anything or change any seetings (like dammage) but swapping stuff should be ok. Like swapping all ...
by RunningRiot
Sat Aug 28, 2004 9:04 pm
Forum: Modding Discussion
Topic: IGR
Replies: 1
Views: 347

IGR should take you back to the dashboard unless you are booting from the DVD. In which case, when the Xbox reboots, it will load from the DVD before the HDD.

-RunningRiot
by RunningRiot
Sat Aug 28, 2004 9:02 pm
Forum: Modding Discussion
Topic: Adding Halo Maps to A Not Modded xBox?
Replies: 6
Views: 910

Or....

You could go to http://xbox-scene.com/ and check out their billions of tutorials.

-RunnigRiot
by RunningRiot
Wed Aug 25, 2004 7:34 pm
Forum: Modding Discussion
Topic: I need help
Replies: 2
Views: 420

Devices that require user intevention (such as the light bridge) don't work in mulitplayer because of teh scripting. What you could do was link a scenery to that model though.

-RunningRiot
by RunningRiot
Wed Aug 25, 2004 7:33 pm
Forum: Modding Discussion
Topic: Projectile penetration
Replies: 35
Views: 3680

Hehe..

You only have to change the ones you normally encounter I suppose. You won't normally see "hunter skin" in MP, so.. just change stuff like sand, snow, ice, dirt, glass, et c. You can see which effects go where by looking at the tag in guerilla or with HHT (kinda)

-RunningRiot
by RunningRiot
Tue Aug 24, 2004 2:34 pm
Forum: Modding Discussion
Topic: multiple BSP's
Replies: 5
Views: 851

Right.

We actualy were joking about combining Camtrack and FissureFall together in the same map file :P

However, it would be quite a strain on the processor, and I don't think it would be fun it would be so laggy.

I suppose its possible, just not with BSPs.

-RunningRiot
by RunningRiot
Mon Aug 23, 2004 6:33 pm
Forum: Modding Discussion
Topic: How can i do this?
Replies: 2
Views: 440

Well. Thats like a 1st grader asking Shakespeare, "How do you write literary works of art?" No offense, theres just *SO* much involved, it can't be made in one leap or described in one post. Just look around the tutorials section on the files forum and play around with programs. If you hav...
by RunningRiot
Mon Aug 23, 2004 6:30 pm
Forum: Modding Discussion
Topic: Putting a Large Pine Tree from level (Halo) into Blood Gulch
Replies: 10
Views: 1177

Yes you can.

It automatically adjusts the EOF pointer to after the raw bitmap data.

HOWEVER, you can't ADD any tags after injecting at EOF because all the lone IDs will point to the wrong place. You can inject, but don't use any kind of tag adder.

-RunningRiot
by RunningRiot
Sun Aug 22, 2004 4:14 pm
Forum: Modding Discussion
Topic: want 3dsmax trial to make models for halo but...
Replies: 1
Views: 358

Seeing as how you didn't use the works "Halo", "Xbox", "Modding" OR "General"....


And no. Hotmail works perfectly for me.

http://hotmail.com/

-RunningRiot
by RunningRiot
Sun Aug 22, 2004 11:55 am
Forum: Modding Discussion
Topic: PLEASE HELP ME WITH HALO MODS
Replies: 2
Views: 643

Whoa, Whoa Whoa there bessie.. Frist of all, let me introduce you to a gramatical concept called a period. It works like this. See how that worked? When I changed thoughts, I seperated the two phrases (or, if you want to be REALLY good, complete sentances) by the little dot. It tells people when its...
by RunningRiot
Sun Aug 22, 2004 11:42 am
Forum: Modding Discussion
Topic: need help in first mod going to be cool [repost]
Replies: 9
Views: 951

I could model a warthog with extra seats in it and skin it for you.... if I thought it was a good idea. However, I don't. Nobody *really* uses the existing side seat as it is. Adding too more would just be a waste of time, plus it would make the warthog look stupid. Sorry. Although is just my opinio...
by RunningRiot
Sun Aug 22, 2004 5:35 am
Forum: Modding Discussion
Topic: multiple BSP's
Replies: 5
Views: 851

You *CANNOT* have multiple BSP'd multilplayer maps.

-RunningRiot