Search found 36 matches
- Fri Feb 24, 2006 12:32 pm
- Forum: Tags & Resources
- Topic: {skin} the best cheese ghost ever (i think)
- Replies: 13
- Views: 3504
- Tue Jan 24, 2006 11:13 am
- Forum: Hardware & Software
- Topic: Halo PC moddeling Question
- Replies: 6
- Views: 1434
I dont think you can PMI custom modelsKetchup_Bomb wrote:*ahem*Darth Muffinius wrote:For Halo PC? This is NOT possible sorry to have to break the news to you.
PMI mb?
- Tue Jan 24, 2006 11:09 am
- Forum: Hardware & Software
- Topic: blitzkrieg for 3dsmax 7
- Replies: 1
- Views: 460
blitzkrieg for 3dsmax 7
is there a blitzkrieg pugin for 3ds max 7 yet?
- Mon Jan 02, 2006 3:13 am
- Forum: Downloads
- Topic: UHMM - 3/28 GruntMaps.com is up
- Replies: 217
- Views: 43450
- Mon Jan 02, 2006 3:11 am
- Forum: Hardware & Software
- Topic: blitkrige plugin failed to inisalise
- Replies: 0
- Views: 359
blitkrige plugin failed to inisalise
ok so I've got the .jms exporter for 3dsmax pyt it in the plugin folder,
but every time i try to load up 3dsmax it says "blitkrige pugin failed to inisalise"
so i need the full version or something to get this to work?
but every time i try to load up 3dsmax it says "blitkrige pugin failed to inisalise"
so i need the full version or something to get this to work?
- Fri Dec 30, 2005 10:04 am
- Forum: Downloads
- Topic: UHMM - 3/28 GruntMaps.com is up
- Replies: 217
- Views: 43450
- Fri Dec 30, 2005 9:45 am
- Forum: Hardware & Software
- Topic: .JMS plugin for GMAX not chimp
- Replies: 2
- Views: 824
.JMS plugin for GMAX not chimp
is there a plugin availabe for Gmax that exports .JMS files?
I've tried chimp and it dosn't work
I've tried chimp and it dosn't work
- Fri Dec 30, 2005 8:11 am
- Forum: HEK General
- Topic: HEK: Custom Weapon Creation
- Replies: 22
- Views: 52194
- Fri Dec 30, 2005 8:03 am
- Forum: HEK General
- Topic: HEK: How To Make Custom Vehicles
- Replies: 64
- Views: 112552
- Fri Dec 30, 2005 7:59 am
- Forum: HEK General
- Topic: i didnt get tool
- Replies: 2
- Views: 625
i didnt get tool
does tool come woth HEK? if so i didnt get it!
- Fri Dec 30, 2005 7:59 am
- Forum: HEK General
- Topic: HEK: How To Make Custom Vehicles
- Replies: 64
- Views: 112552
- Fri Dec 30, 2005 6:13 am
- Forum: Hardware & Software
- Topic: SP-->MP
- Replies: 9
- Views: 1528
- Fri Dec 30, 2005 6:12 am
- Forum: Hardware & Software
- Topic: Getting scenery objects into MP maps
- Replies: 1
- Views: 457
- Fri Dec 30, 2005 5:52 am
- Forum: Hardware & Software
- Topic: SP-->MP
- Replies: 9
- Views: 1528
this bit makes no sense: You will be prompted for the existing extracted multiplayer BSP. This is one of the three files that were extracted in the previous step (Tools->Extract->BSP/Model Sections) HMT needs information from this file in order to correctly build the new BSP so that it is compatible...
- Fri Dec 30, 2005 5:48 am
- Forum: Hardware & Software
- Topic: SP-->MP
- Replies: 9
- Views: 1528
- Fri Dec 30, 2005 5:27 am
- Forum: Hardware & Software
- Topic: SP-->MP
- Replies: 9
- Views: 1528
- Fri Dec 30, 2005 4:58 am
- Forum: Hardware & Software
- Topic: SP-->MP
- Replies: 9
- Views: 1528
- Fri Dec 30, 2005 4:26 am
- Forum: Hardware & Software
- Topic: SP-->MP
- Replies: 9
- Views: 1528
SP-->MP
is there a way to turn single player maps into multiplayer maps on halo pc,
I'm just asking because I'm filming a machinema and i need to use the pillar of autum map from the first mission,
any ideas?
thanx
I'm just asking because I'm filming a machinema and i need to use the pillar of autum map from the first mission,
any ideas?
thanx
- Sat Dec 24, 2005 4:02 am
- Forum: Images
- Topic: (model) my first, jackal 13mm
- Replies: 26
- Views: 3421
- Fri Dec 23, 2005 12:40 pm
- Forum: Images
- Topic: (model) my first, jackal 13mm
- Replies: 26
- Views: 3421