Search found 10 matches
- Wed Aug 23, 2006 8:50 am
- Forum: Art Studio
- Topic: Need a little help extracing a banshee model w/ textures
- Replies: 1
- Views: 465
Need a little help extracing a banshee model w/ textures
I need to extract a model of a banshee from halo PC or CE preferably with UV maps included. What I have tried to do is use HMT 3.5 to extract the banshee model (and textures) and then import it 3ds max. This went smoothly, but the model doesn't come UVW unwrapped, and the only way to texture it woul...
- Thu Aug 10, 2006 5:07 pm
- Forum: HEK General
- Topic: Sapien Acts Funny
- Replies: 2
- Views: 477
Sapien Acts Funny
I've been having trouble getting sapien to work without closing out after I open my scenerio file. I checked all associated tags closely for errors, but I found no red text or anything out of the ordinary, and no errors occur in tool while compiling either the bitmaps or structures. I recently learn...
- Sun Jun 18, 2006 1:42 pm
- Forum: HEK General
- Topic: sapien closing...............?
- Replies: 3
- Views: 553
I get this problem all the time. Sapien has a fricken mind of it's own. Sometimes it decides to open, and sometimes it just pops up for a second then closes. It will be working fine for a while, and then it just stops. I can't seem to figure out what is causing it either because all of my tags are o...
- Sat May 27, 2006 3:54 pm
- Forum: Art Studio
- Topic: Gmax Face Select Tool Trouble
- Replies: 0
- Views: 235
Gmax Face Select Tool Trouble
I was following the HEK tutorial (except with Gmax instead of 3ds Max since my trial is expired) and I noticed that whenever I go under the "modify" tab and try to use face, polygon, or element selection, the UVW mapping gets all messed up. This makes it very difficult to conform the map t...
- Wed May 24, 2006 6:12 pm
- Forum: Art Studio
- Topic: 3D Modelling Software Options
- Replies: 7
- Views: 700
- Wed May 24, 2006 2:25 pm
- Forum: Art Studio
- Topic: 3D Modelling Software Options
- Replies: 7
- Views: 700
3D Modelling Software Options
As far as I know, the only modeling programs that you can use to create custom content for CE are 3DS Max along with the Blitzkreig plugin or GMax along with the Chimp plugin. The only problem is that 3DS Max, the program that CE was meant to be used with, costs way more than anyone in their right m...
- Wed Nov 23, 2005 5:58 pm
- Forum: Project Recruitment
- Topic: Putting together a CE Mapping Team (new mappers welcome)
- Replies: 0
- Views: 202
Putting together a CE Mapping Team (new mappers welcome)
My plan here is to make some sort of map for Halo CE and I'm looking to gather a team for this purpose. The only requirements for you to join this team are as follows: You want to complete a Custom Edition map. You are willing to work with others to accomplish this goal. You feel you can be diligent...
- Wed Nov 23, 2005 11:43 am
- Forum: Art Studio
- Topic: Flyin' into a level...
- Replies: 5
- Views: 930
- Wed Nov 23, 2005 11:36 am
- Forum: Discussion
- Topic: Help with mapping!
- Replies: 12
- Views: 1017
Actually, the GIMP will work just fine. When I was following the HEK video tutorial, I did just fine using GIMP instead of photoshop. It's just a little different in the process of creating the mask and applying it to the alpha chanel. What you basically do is create a mask and edit the mask to wher...
- Sun Nov 20, 2005 4:59 pm
- Forum: Art Studio
- Topic: Jetness
- Replies: 3
- Views: 358
Jetness
Yeah, here's a jet I just finished modeling. I would love to get it in-game for Halo CE, but I don't know how yet, so could anyone point me to any tutorials on the process of vehicle creation? They seem hard to find except the turret tutorial. http://img295.imageshack.us/img295/9071/aircraft112hu.th...