Search found 17 matches
- Fri Sep 23, 2005 11:35 pm
- Forum: Images
- Topic: [prog] WIP HUD-TOOLS[H2]
- Replies: 31
- Views: 4341
- Fri Sep 23, 2005 4:17 pm
- Forum: Modding Discussion
- Topic: Some pre-mod questions
- Replies: 7
- Views: 792
even if you make the PP (plasma pistol) shoot out say the scrab beam people will still not see it since it is not in the map so they can load the beam and see it. unless you make the map for everyone then they will see it. if you injectected something from another map...their map wouldn't even load...
- Fri Sep 23, 2005 3:58 pm
- Forum: Modding Discussion
- Topic: halo 2 bios?
- Replies: 4
- Views: 631
what he is trying to say is that you are "NOT" allowed to dicuss anything but Halo-2 modding here in general. and to answer your question about the bios...go here Xbox-Scene
- Fri Sep 23, 2005 3:54 pm
- Forum: Modding Discussion
- Topic: (Basic) Dot Halo Help Needed
- Replies: 4
- Views: 569
- Fri Sep 23, 2005 3:51 pm
- Forum: Modding Discussion
- Topic: Help with editing Halo-2 Hud
- Replies: 1
- Views: 419
- Fri Sep 23, 2005 2:36 am
- Forum: Modding Discussion
- Topic: Xbox live NOT MODDING ON
- Replies: 5
- Views: 871
- Fri Sep 23, 2005 2:34 am
- Forum: Modding Discussion
- Topic: scenery as projectiles
- Replies: 5
- Views: 692
- Fri Sep 23, 2005 2:25 am
- Forum: Modding Discussion
- Topic: Some pre-mod questions
- Replies: 7
- Views: 792
- Fri Sep 23, 2005 2:17 am
- Forum: Modding Discussion
- Topic: A single player map to a Multiplayer map?
- Replies: 11
- Views: 968
- Thu Sep 22, 2005 3:18 am
- Forum: Modding Discussion
- Topic: * My Model Injection Project* VID* Amber Rifle *
- Replies: 16
- Views: 1603
- Thu Sep 22, 2005 3:00 am
- Forum: Modding Discussion
- Topic: PPF and Dothalo Help
- Replies: 5
- Views: 761
Re: PPF and Dothalo Help
Ok everybody, i'm trying to soft-mod my xbox, i have everything, Splinter Cell, Action Replay, ppf-o-matic, Dothalo, Linux Profiles, but i don't know how to work ppf-o-matic and Dothalo. Some ppl told me that i have to get the map file and put it through ppf-o-matic but i don't know where to get th...
- Thu Sep 22, 2005 2:45 am
- Forum: Modding Discussion
- Topic: automatic trouble
- Replies: 9
- Views: 973
first open up your map in H2x and then go to the BR and edit the meta in the Firing Type Tag and change the Trigger ID to 0 and save on the bottom right then save again on the left. then go to the Projectile Tag and change the Shots Per Burst to 0, the Tirgger Delay to 0, and the Muzzle Climb to 0 a...
- Wed Sep 21, 2005 7:16 pm
- Forum: Outstanding Mods
- Topic: [Mod Package] Halo 2: Combat Evolved FINAL RC2
- Replies: 478
- Views: 184931
- Wed Sep 21, 2005 4:12 pm
- Forum: Modding Discussion
- Topic: (Basic) Dot Halo Help Needed
- Replies: 4
- Views: 569
- Wed Sep 21, 2005 3:43 pm
- Forum: Modding Discussion
- Topic: another map signing problem
- Replies: 1
- Views: 351
is this for the new maps or the old maps? if it is the new maps then you need the Keep Sig. Map Resigner but if you have problems with the old maps then you should get the dotnetframework 2.0 and try signing the map again. since it should be part of your windows update, well at least for my computer...
- Wed Sep 21, 2005 3:35 pm
- Forum: Modding Discussion
- Topic: warlock mod
- Replies: 8
- Views: 1276
- Wed Sep 21, 2005 2:25 pm
- Forum: Modding Discussion
- Topic: Help with editing Halo-2 Hud
- Replies: 1
- Views: 419
Help with editing Halo-2 Hud
I heard from many people that there is a program for editing the Hud for Halo-2, is this true cause i cant seem to find it on Halomods