Search found 12 matches
- Thu Oct 27, 2005 11:55 pm
- Forum: Modding Discussion
- Topic: how to change physics in dothalo?
- Replies: 0
- Views: 271
how to change physics in dothalo?
i was everything to float as if you were in space... most importantly when you jump you float...
- Tue Oct 18, 2005 10:16 am
- Forum: Modding Discussion
- Topic: wants to recreate AWP MAP like in counterstrike but in HALO
- Replies: 3
- Views: 427
- Tue Oct 18, 2005 10:14 am
- Forum: Modding Discussion
- Topic: Z Coordinate
- Replies: 15
- Views: 1626
- Mon Oct 17, 2005 8:19 pm
- Forum: Modding Discussion
- Topic: wants to recreate AWP MAP like in counterstrike but in HALO
- Replies: 3
- Views: 427
wants to recreate AWP MAP like in counterstrike but in HALO
i was thinking about nulling out most of the graphics in warlock .. and setting 16 spawn points facing each other at opposite sides of the map...
can anyone help in my vision?
can anyone help in my vision?
- Mon Oct 17, 2005 8:09 pm
- Forum: Modding Discussion
- Topic: I wanna make a crazy grenade game now :)
- Replies: 3
- Views: 504
- Mon Oct 17, 2005 7:43 pm
- Forum: Modding Discussion
- Topic: I wanna make a crazy grenade game now :)
- Replies: 3
- Views: 504
I wanna make a crazy grenade game now :)
i wanna exchange the grenade model for the assault bomb
change the effects, smoke trail, explosion stuff... replace all weapons with the grenades.. well in this case a assualt bomb
BUT!! i want the assualt bombs to kill on contact? is that possible
a soft of crazy dodgeball game
change the effects, smoke trail, explosion stuff... replace all weapons with the grenades.. well in this case a assualt bomb
BUT!! i want the assualt bombs to kill on contact? is that possible
a soft of crazy dodgeball game
- Mon Oct 17, 2005 7:35 pm
- Forum: Modding Discussion
- Topic: Z Coordinate
- Replies: 15
- Views: 1626
the z coordinate is height ... dont guess.. youll end up over the map , under... or you just dont spawn open an untouched map and get the default z coordinate like i had a problem on terminal where i was spawning under the map, then i got the default... and put that in.. but in my case i set it like...
- Wed Oct 12, 2005 10:49 am
- Forum: Modding Discussion
- Topic: i want to create some kind of crazy banshee game :)
- Replies: 6
- Views: 639
- Wed Oct 12, 2005 10:14 am
- Forum: Modding Discussion
- Topic: i want to create some kind of crazy banshee game :)
- Replies: 6
- Views: 639
or if u want to add additional banshees to spwan goto the [scnr] tag type and edit the tag in there. Then in Dependancies\Lone Ids\reflexives window in dothalo Find a [itmc] tag u dont want in the map then goto tag type change it to [vehc] then find banshee do that to all the [itmc]s u dont want on...
- Wed Oct 12, 2005 9:30 am
- Forum: Modding Discussion
- Topic: i want to create some kind of crazy banshee game :)
- Replies: 6
- Views: 639
- Wed Oct 12, 2005 2:51 am
- Forum: Modding Discussion
- Topic: Inside a PPF
- Replies: 12
- Views: 979
- Wed Oct 12, 2005 2:36 am
- Forum: Modding Discussion
- Topic: i want to create some kind of crazy banshee game :)
- Replies: 6
- Views: 639
i want to create some kind of crazy banshee game :)
ummm on dot halo... or h2x how would i be able to swap weapons for vehicles? i tried it based off my knowledge and the game froze. does the vehicle have to be in the map originally? i saw a video of a guy shooting spectres then getting into them and driving them how can i make a gun that shoots bans...