Search found 47 matches

by SC2
Thu Jan 20, 2005 11:49 am
Forum: Outstanding Mods
Topic: Undeadlong version 1.0
Replies: 114
Views: 31728

Two words: wow
by SC2
Tue Jun 08, 2004 1:30 pm
Forum: Modding Discussion
Topic: Stay in warthog
Replies: 4
Views: 540

why the fuck did u post a topic like this?? if a vehicle is tipped..u cant stay in it Jesus, why do you flame, I asked a question in HaloPC Modding General, isn't this the right place to ask? You simply can't. THERES A WAY TO SAY NO So dont flame unless you have a reason to, I was just wondering if...
by SC2
Mon Jun 07, 2004 4:23 pm
Forum: Modding Discussion
Topic: Stay in warthog
Replies: 4
Views: 540

Stay in warthog

I Image the forums and nothing, so how do i stay in a hog, when it flips and everything.
by SC2
Sat May 29, 2004 4:16 pm
Forum: Modding Discussion
Topic: Block things?!?!
Replies: 3
Views: 525

Its for a new CTF idea, I made the one mod out of fallen trunk things
by SC2
Sat May 29, 2004 12:07 pm
Forum: Modding Discussion
Topic: Block things?!?!
Replies: 3
Views: 525

Block things?!?!

Those block things that are used for racetrack mods and stuff, how do I get these in spark edit, or where are they in sparkedit (BG of course)
by SC2
Sat May 29, 2004 12:02 pm
Forum: Hardware & Software
Topic: Uploading
Replies: 4
Views: 676

In the files.halomods.com site? Try and let more cookies in your browser
by SC2
Sat May 29, 2004 12:00 pm
Forum: Hardware & Software
Topic: Iron Forge offsets?
Replies: 1
Views: 390

by SC2
Mon May 10, 2004 4:46 pm
Forum: Art Studio
Topic: Matrix contrail?
Replies: 3
Views: 541

Damn i rote a tut in this and then my comp shutdown anyone ill simplify:
1.Make your matrix bitmap out of the old banshee contrail bitmap( in the bitmaps tag)
2.Inject the newley made bitmap, save and play.
If you don't know howto make the matrix letters look for tuts
by SC2
Mon May 10, 2004 4:33 pm
Forum: Art Studio
Topic: :?: Putting Models into Halo :?:
Replies: 4
Views: 626

Inject the model using HMT, and then use spark edit:
goto vehicles
pick the banshee(on the map)
swap it with your model in the dropdown list


Sorry if that wasn't too easy to follow, PM me if you need more help.
by SC2
Mon May 10, 2004 4:22 pm
Forum: Art Studio
Topic: Cleaning Models?
Replies: 4
Views: 578

Halo normal version, not HALOCE
by SC2
Mon May 10, 2004 4:22 pm
Forum: Art Studio
Topic: Battle Creek Ladder
Replies: 13
Views: 1292

Use sparkedit i guess, like find ou what it is, scenery or whatever, and duplicate it and put it where you want it. Might not work but thats the best idea i have
by SC2
Mon May 10, 2004 4:15 pm
Forum: Art Studio
Topic: Cleaning Models?
Replies: 4
Views: 578

Very carefully, ive taken hours to make models, and theres like "dragoff" or like leftover of my model when i move parts of it
by SC2
Mon May 10, 2004 4:09 pm
Forum: Art Studio
Topic: Cleaning Models?
Replies: 4
Views: 578

Cleaning Models?

Ive seen people with such clean good looking models, whenever I make one it turns out looking horrible. Im using milkshape 1.7.0. Ive used the clean button but it always gets rid of verticies so i can't use it in game :( . I just wanted to know what you guys do to make your models look so nice, and ...
by SC2
Mon May 10, 2004 4:01 pm
Forum: Art Studio
Topic: Help
Replies: 3
Views: 427

Ahh darn, thanks anyway, i fergot.
by SC2
Mon May 10, 2004 1:43 pm
Forum: Art Studio
Topic: Help
Replies: 3
Views: 427

Help

Someone post a sniper rifle fp model for me, if noone does, my mod ive been working on for days is screwed :cry: PLEASE
thanks :)
by SC2
Mon May 03, 2004 3:59 pm
Forum: Art Studio
Topic: My new Skin for Master Chief
Replies: 12
Views: 1281

Pretty nice, how bout some in game shots?
by SC2
Sat Apr 17, 2004 1:49 pm
Forum: Hardware & Software
Topic: Gosh dangit! Gots a nother question
Replies: 1
Views: 368

Gosh dangit! Gots a nother question

Everytime I try to batch extract something, in HMTv3.5, I get the following error message An unhandled exception has occured in a component in your application. Click continue and application will ignore this error and attempt to continue. Thread is dead; priority can not be accessed. (I know your t...
by SC2
Sat Apr 17, 2004 7:53 am
Forum: Art Studio
Topic: Making Wep Skins
Replies: 5
Views: 657

Thanks :)
by SC2
Fri Apr 16, 2004 6:48 pm
Forum: Art Studio
Topic: Making Wep Skins
Replies: 5
Views: 657

Sorry bout the dubble post,
Bitmaps says it isnt a valid file.. any other way i could do this?
by SC2
Fri Apr 16, 2004 6:45 pm
Forum: Art Studio
Topic: Making Wep Skins
Replies: 5
Views: 657

Thanks