Search found 60 matches
- Sat Sep 11, 2004 3:35 pm
- Forum: Tags & Resources
- Topic: Resource: Weapon Sounds
- Replies: 9
- Views: 2061
- Sat Sep 11, 2004 3:00 pm
- Forum: Tags & Resources
- Topic: Resource: Weapon Sounds
- Replies: 9
- Views: 2061
- Wed Aug 11, 2004 11:51 am
- Forum: Tags & Resources
- Topic: Tag: Energy_Sword Weapon
- Replies: 27
- Views: 5513
- Sun Jun 27, 2004 4:32 pm
- Forum: Art Studio
- Topic: How can set 3d max so I can see textures in Perspective view
- Replies: 2
- Views: 390
- Sun Jun 27, 2004 3:01 pm
- Forum: Art Studio
- Topic: How can set 3d max so I can see textures in Perspective view
- Replies: 2
- Views: 390
How can set 3d max so I can see textures in Perspective view
See, I can only see the textures I apply in render mode. How can I set it so I can see the textures I apply in perspective view?
- Sat Jun 26, 2004 5:36 am
- Forum: Art Studio
- Topic: WIP-----MARS
- Replies: 13
- Views: 1994
- Mon Jun 21, 2004 5:55 am
- Forum: Art Studio
- Topic: Great Map idea... need person to build it though
- Replies: 71
- Views: 5303
- Sun Jun 20, 2004 4:15 pm
- Forum: Art Studio
- Topic: Great Map idea... need person to build it though
- Replies: 71
- Views: 5303
- Fri Jun 18, 2004 12:29 pm
- Forum: Art Studio
- Topic: Warhammer 40k HEk mod in the works!
- Replies: 19
- Views: 2543
- Thu Jun 17, 2004 3:56 pm
- Forum: Art Studio
- Topic: Black Stealth Hog skin
- Replies: 15
- Views: 1742
- Thu Jun 17, 2004 3:54 pm
- Forum: Art Studio
- Topic: Warhammer 40k HEk mod in the works!
- Replies: 19
- Views: 2543
- Thu Jun 17, 2004 10:53 am
- Forum: Art Studio
- Topic: Warhammer 40k HEk mod in the works!
- Replies: 19
- Views: 2543
- Wed Jun 16, 2004 4:39 pm
- Forum: Art Studio
- Topic: Warhammer 40k HEk mod in the works!
- Replies: 19
- Views: 2543
- Wed Jun 16, 2004 1:46 pm
- Forum: Art Studio
- Topic: Warhammer 40k HEk mod in the works!
- Replies: 19
- Views: 2543
- Wed Jun 16, 2004 12:07 pm
- Forum: Art Studio
- Topic: Warhammer 40k HEk mod in the works!
- Replies: 19
- Views: 2543
- Wed Jun 16, 2004 11:50 am
- Forum: Art Studio
- Topic: Warhammer 40k HEk mod in the works!
- Replies: 19
- Views: 2543
Actually they do. See the series of bolters like th bolt pistol up there shoot at the same speed as the battle rifle but they have a special kind of ammunition. They are called Bolters mainly cause of their ammunition which explode on impact when penetrating their target. But Ill have to creat e sma...
- Wed Jun 16, 2004 9:49 am
- Forum: Art Studio
- Topic: Warhammer 40k Hek mod in the works.
- Replies: 1
- Views: 361
Warhammer 40k Hek mod in the works.
Well so far Im working alone on this project but i made 3 models so far. Ther will 2 maps: Catahchan jungle and an Imperial city. There will be land speeders, Bikes, Rhino and land raider tanks. There will be diff versions of the bolters, there will be monted heavy weapons like mortars. So far I got...
- Wed Jun 16, 2004 7:23 am
- Forum: Art Studio
- Topic: Warhammer 40k HEk mod in the works!
- Replies: 19
- Views: 2543
Warhammer 40k HEk mod in the works!
Well so far Im working alone on this project but i made 3 models so far. Ther will 2 maps: Catahchan jungle and an Imperial city. There will be land speeders, Bikes, Rhino and land raider tanks. There will be diff versions of the bolters, there will be monted heavy weapons like mortars. So far I got...
- Thu Jun 10, 2004 2:31 pm
- Forum: Art Studio
- Topic: In 3d studio max, how can I apply a ......
- Replies: 1
- Views: 311
In 3d studio max, how can I apply a ......
How can I apply texture to a certain area of an object without detaching that area?
- Sat Jun 05, 2004 12:13 pm
- Forum: Art Studio
- Topic: For modeling weapons for HEK, is a Refrence model needed?
- Replies: 2
- Views: 447
For modeling weapons for HEK, is a Refrence model needed?
Im modeling weapons for my HEK maps. Im just wandering if I need an MC refrence model when modeling weapons. If so how can I shrink my model?