Search found 189 matches

by Icetiger
Mon May 29, 2006 6:04 pm
Forum: Tags & Resources
Topic: The Pipedream Mech is now free for everyone!
Replies: 13
Views: 2899

I'm glad you liked it.

and my digg account is icetigaurus

edit: oops yeah this probably should have gone in the tags and resources :oops:
by Icetiger
Mon May 29, 2006 5:47 pm
Forum: Tags & Resources
Topic: The Pipedream Mech is now free for everyone!
Replies: 13
Views: 2899

The Pipedream Mech is now free for everyone!

After a long hiatus following the release of Pipedream, I recently decided to check up on the Halo Modding scene once again while I was uploading some of my Halo creations up on my new website at http://icetig.com To help spur some creativity and as a thank you to everyone who has downloaded and pla...
by Icetiger
Fri Mar 18, 2005 9:53 pm
Forum: Discussion
Topic: Icetigaurus_beta
Replies: 11
Views: 1012

I am really surprised people still play this map. It was a great concept but at the time I didn't have the will or skill to finish the map the way I wanted to. I gave up on modding after pipedream because i just didn't feel it was worth the huge amount of time put into the project for such a small n...
by Icetiger
Sun Sep 26, 2004 8:48 am
Forum: Utilities
Topic: (Halo 1)Feedback: HHT 4
Replies: 115
Views: 34761

HHT is mostly xbox. recursive injection and rebuilding and all the other advanced things are xbox only (my attemp to revive xbox hacking) and the simple things support ce, pc, and xbox Ok I was trying to recursively extract a weapon from CE to put on xbox but it gave me an overflow error... any help?
by Icetiger
Tue Aug 03, 2004 5:12 pm
Forum: HEK General
Topic: Huge Community Tag Project - Please read...
Replies: 64
Views: 7863

Even though ive been around halo modding since the hex days, I cant really help you much in that category. But I can throw in my two cents. Something important to remember here is that in Halo PC the maps all reference the same files for bitmaps, sound, etc. While on the other hand CE maps have ever...
by Icetiger
Fri Jun 04, 2004 2:35 pm
Forum: Discussion
Topic: New WIP, the moon!!!!!!!!1
Replies: 11
Views: 1845

I intend to add loads of stuff, but Im not gonna discuss it here, seeing as a couple of posts on Gearbox forum 2 weeks ago and some discussing of ideas with 'friends' have lead to numerous moon-based maps in progress. I came up with this on my own just so you know :wink: And since it is already out...
by Icetiger
Tue May 25, 2004 1:02 pm
Forum: Discussion
Topic: New WIP, the moon!!!!!!!!1
Replies: 11
Views: 1845

the sentianal__ wrote:do u need beta testers?
As of the moment no, but in the near future I may. Especially someone with access to a dedicated server or having high upload bandwith. If I do need beta testers I will let you all know.
by Icetiger
Tue May 25, 2004 12:33 pm
Forum: Discussion
Topic: New WIP, the moon!!!!!!!!1
Replies: 11
Views: 1845

New WIP, the moon!!!!!!!!1

This is a new map I am working on for Halo Custom Edition. So far it was a lot of fun making and testing this map... It has been an absolute blast to finally be able to create a completely new level. And yes there is low gravity Enough of me talking, here are some pics: http://img18.photobucket.com/...
by Icetiger
Fri May 21, 2004 1:34 pm
Forum: Discussion
Topic: New building
Replies: 9
Views: 1159

It looks nice, but good luck trying to get it into a halo level. You will need it :wink: .
by Icetiger
Sun May 16, 2004 4:41 pm
Forum: Art Studio
Topic: Early Pics of a map im workin on... Input requested!
Replies: 4
Views: 626

Actually, the only thing I took from the tutorial map was the bitmap, and I plan on modifying that before it releases. I made this map from scratch :lol: .
by Icetiger
Sun May 16, 2004 4:10 pm
Forum: Art Studio
Topic: Early Pics of a map im workin on... Input requested!
Replies: 4
Views: 626

Early Pics of a map im workin on... Input requested!

Well this map is tentatively name the Eye of the Tiger at the moment. http://img18.photobucket.com/albums/v55/icetiger/eyeofthetiger.jpg http://img18.photobucket.com/albums/v55/icetiger/eyeofthetiger2.jpg http://img18.photobucket.com/albums/v55/icetiger/eyeofthetiger3.jpg And I was wondering what yo...
by Icetiger
Sat May 15, 2004 1:13 pm
Forum: HEK General
Topic: 4 degenerate triangles...
Replies: 3
Views: 601

4 degenerate triangles...

When compiling my map it sad I have 4 degenerate triangles, and I was wondering how I could go about fixing them. I am pretty sure they are in the middle of the map but don't know how to fix them without messing up the mesh. Also, is there any way to combine multiple, coplanar faces into one big face?
by Icetiger
Fri May 14, 2004 8:47 pm
Forum: HEK General
Topic: Anyone make a plasma sword?
Replies: 28
Views: 2932

Ollie wrote:Prove that you ARE the one who did the mod.
FYI so you are still kewl and dont look like a fewl, he did make that mod :roll: .
by Icetiger
Fri May 14, 2004 8:44 pm
Forum: HEK General
Topic: Reference Frame question
Replies: 13
Views: 985

Keep the reference frame outside the level and make sure the level has the reference frame as its parent.
by Icetiger
Fri May 14, 2004 5:41 pm
Forum: HEK General
Topic: Problem with map compiling, I only get 1 file.
Replies: 1
Views: 451

Problem with map compiling, I only get 1 file.

I exported the map from 3ds max 6 with no problems.

But when i use tool.exe it only creates the newlevel.scenario_structure_bsp file and nothing else.

I would greatly appreciate it if someone would guide me through to getting the .scenario file as well.
by Icetiger
Fri May 14, 2004 8:14 am
Forum: Discussion
Topic: water problems
Replies: 14
Views: 1433

ok at the end of ur halo CE shortcut put -use20 so it'll look like this "<drive>:/Microsoft Games/Halo Custom Edition/haloce.exe" -use20 Note: if you wanna have the console runnin, u add -console BEFORE -use20. that just enables vresion 2.0 of shadin. That won't work if the card doesn't s...
by Icetiger
Fri May 14, 2004 8:13 am
Forum: Discussion
Topic: 3dsMax 6 plugin help!!
Replies: 9
Views: 1141

read the tutorial, it explains this in detail
by Icetiger
Thu Apr 29, 2004 7:05 pm
Forum: Tutorials
Topic: Hex: Adding/Editing Seats In Vehicles
Replies: 112
Views: 31231

Very Nice work indeed, I may just get back into halo modding to take advantage of this :lol: .
by Icetiger
Sat Apr 17, 2004 10:48 pm
Forum: Modding Discussion
Topic: Covenant VS Humans problem!
Replies: 34
Views: 1708

by Icetiger
Sun Apr 11, 2004 8:55 am
Forum: Modding Discussion
Topic: XFire
Replies: 28
Views: 1809

IcetigerEvo [/b]