Search found 16 matches

by Saladin
Sun Jan 14, 2007 10:38 pm
Forum: Hardware & Software
Topic: Changing Grav lift power?
Replies: 2
Views: 388

Changing Grav lift power?

Is it possible and how is it done?
by Saladin
Thu Jan 04, 2007 1:06 am
Forum: Hardware & Software
Topic: Creating a "static" weapon
Replies: 10
Views: 1101

I mean making it static would break system link, because I've already moved weapons before but they always fell to the ground.
by Saladin
Thu Jan 04, 2007 12:40 am
Forum: Hardware & Software
Topic: HELP!!! How Do i GET halo 2 maps OFF the CD
Replies: 5
Views: 575

Seriously though you should have done a search on this, as this question has been asked many times before. I believe there might even be a tutorial on it.
by Saladin
Thu Jan 04, 2007 12:35 am
Forum: Hardware & Software
Topic: Creating a "static" weapon
Replies: 10
Views: 1101

Oh, really, cuz I've moved weapons with entity before and it never broke system link.
by Saladin
Wed Jan 03, 2007 4:32 pm
Forum: Hardware & Software
Topic: Possible to keep system link when cloning chunks?
Replies: 4
Views: 420

Perhaps one of those things I'll just have to wait on.
by Saladin
Wed Jan 03, 2007 4:30 pm
Forum: Hardware & Software
Topic: Creating a "static" weapon
Replies: 10
Views: 1101

Wow thanks that exactly what I needed to know, hope it doesn't break system link.
by Saladin
Wed Jan 03, 2007 3:14 am
Forum: Hardware & Software
Topic: Possible to keep system link when cloning chunks?
Replies: 4
Views: 420

Very explanation. I believe however there should still could be a way, perhaps somehow spawning them in after the game started somehow. Well suppose its out of my league but just seems like something that should be possible somehow.
by Saladin
Wed Jan 03, 2007 12:14 am
Forum: Hardware & Software
Topic: Possible to keep system link when cloning chunks?
Replies: 4
Views: 420

Possible to keep system link when cloning chunks?

So I followed the guide in tutorials as to how to add stuff to the map using only Entity but now that can only be played if both people have the modded map. Is there anyway to fix it so unmodded boxes can join? The skytrack maps are system linkable with unmodded xbox's and they add lots of stuff. Al...
by Saladin
Wed Jan 03, 2007 12:02 am
Forum: Hardware & Software
Topic: Creating a "static" weapon
Replies: 10
Views: 1101

Creating a "static" weapon

Well you know how the sword is floating in a static position in lockout and terminal, how can I do that with other weapons (system linkable prefered if possible). Like to get a weapon you have to perform a jump from one place to another in lockout to get a floating weapon kind of thing without it fa...
by Saladin
Tue Jan 02, 2007 11:57 pm
Forum: Hardware & Software
Topic: [H2]Problem with unmodded xbox joining
Replies: 5
Views: 731

Well as it is I'm sure I do, but I'm sure there's a way to fix it I just don't know where to start.
by Saladin
Tue Jan 02, 2007 5:03 am
Forum: Hardware & Software
Topic: 360 help
Replies: 6
Views: 813

That doesnt sound like a problem with the mod but more along the lines of something that happened to your 360. Try taking off your HDD, cuz if it still doesnt work its a hardware problem.
by Saladin
Tue Jan 02, 2007 12:34 am
Forum: Hardware & Software
Topic: [H2]Problem with unmodded xbox joining
Replies: 5
Views: 731

Nope, don't think it worked, does it usually work with modded to unmodded?
by Saladin
Mon Jan 01, 2007 9:51 pm
Forum: Hardware & Software
Topic: [H2]Problem with unmodded xbox joining
Replies: 5
Views: 731

[H2]Problem with unmodded xbox joining

I learned how to add addition weapons and vehicles to maps using entity and am having problems. All I did was add about 4 weapons to lockout (regular ones not sp or anything) and I can't join in on another box. I did almost the same thing on ascension and same problem. I've played modded levels on u...
by Saladin
Mon Jan 01, 2007 9:43 pm
Forum: Hardware & Software
Topic: [Halo2] - Entity Crashes my Computer
Replies: 4
Views: 639

Entity eats up most my memory and I have 2x512mb (1024mb ram) and possibly a faster cpu.
by Saladin
Fri Jan 27, 2006 8:29 pm
Forum: Downloads
Topic: [MOD] *--Tribal Jungle--* (beta) V1-update pics
Replies: 69
Views: 11029

Still workin on it?
by Saladin
Fri Jan 27, 2006 8:27 pm
Forum: Downloads
Topic: [mod]Ancient Coagulation V2(System Link Version)-Patch Fixed
Replies: 45
Views: 7723

Yeah I would really like to try this but fail to load everytime. I've tried different patchers and resigners but none seem to work.