Search found 28 matches

by dg945
Fri Sep 23, 2005 8:18 pm
Forum: Downloads
Topic: Plugins:Community Tag Research Project
Replies: 178
Views: 18685

Nice plugin.


~dg945~
by dg945
Sat Jul 23, 2005 10:15 pm
Forum: Downloads
Topic: H2 Warlock made by Xe-bec
Replies: 43
Views: 9344

Fantastic job!


~dg945~
by dg945
Wed Jul 14, 2004 7:21 am
Forum: Art Studio
Topic: Halo 2 ATV
Replies: 25
Views: 4874

hey if you keed any help animating, I'm not too bad.


BTW, great work!


~dg945~
by dg945
Tue Jul 13, 2004 12:46 pm
Forum: Discussion
Topic: New Mombasa/Halo 2 update!!!, NiTrOuSoXiDe's Halo 2 Mod!
Replies: 25
Views: 11885

Sorry for the bump, but did anyone else notice this: I am very honored to report that New Mombasa Classic is nearing completion!! Classic? Does this mean that they will start to work on a NON CLASSIC version after releasing this? Maybe they will start not caring about how it looks compared to the E...
by dg945
Sun Jul 11, 2004 11:05 am
Forum: Discussion
Topic: New Mombasa/Halo 2 update!!!, NiTrOuSoXiDe's Halo 2 Mod!
Replies: 25
Views: 11885

Sorry for the bump, but did anyone else notice this: I am very honored to report that New Mombasa Classic is nearing completion!! Classic? Does this mean that they will start to work on a NON CLASSIC version after releasing this? Maybe they will start not caring about how it looks compared to the E3...
by dg945
Fri Jun 04, 2004 6:36 am
Forum: Art Studio
Topic: Interior lighting...
Replies: 4
Views: 757

Yes, how do you paint light? Could someone expand on this idea please?

BTW, thx for the responses!
by dg945
Thu Jun 03, 2004 7:39 am
Forum: Art Studio
Topic: Interior lighting...
Replies: 4
Views: 757

Interior lighting...

I am making a map with a huge tunnel in it and I would like to know how to light it from the inside. Also I would like the map to be ALL interior. No sky or anything. If that's not possible, it's alright.

~dg945~
by dg945
Fri May 21, 2004 1:54 pm
Forum: Art Studio
Topic: How do you make a shader for Halo CE?
Replies: 1
Views: 319

How do you make a shader for Halo CE?

I was just wondering, how do you make a shader with HEK?

I have 3ds Max 6, Photoshop 7.0.1, and Halo CE.
by dg945
Tue May 18, 2004 5:51 pm
Forum: Art Studio
Topic: Got a good map idea plus some sketches NEED SOMEONE TO MODEL
Replies: 1
Views: 473

Sweet sketches...
Sorry, can't help you at the map makin, I'm still trying to findout how to make a simple base...

Anywho, hope you get someone! Looks cool!
by dg945
Fri May 14, 2004 3:40 am
Forum: Art Studio
Topic: Battle Creek Ladder
Replies: 13
Views: 1914

Ok ladders are a material that you make by putting a ^ at the end of a texture in 3ds Max.

Ex: I put a ladder texture on the side of a rock, I could change the name from this-ladder1 to this-ladder1^. By doing that I just put a ladder on the side of a rock.
by dg945
Wed May 12, 2004 6:32 pm
Forum: Art Studio
Topic: Masterchief Reference Model
Replies: 12
Views: 1503

I have it in .3ds format. Hold on, I'll post it...

EDIT: Well I can't upload it, so I'll PM it to you.

EDIT2: Guess I can't PM it to you so here is the link:http://files.halomods.com/viewtopic.php?t=6219

It's down the page.
by dg945
Wed May 12, 2004 6:29 pm
Forum: Art Studio
Topic: My first map T-Bone W.I.P.
Replies: 23
Views: 4283

Answer to Q 1: I'd attach them, then release the buildings seperate in a .3ds format.

2: No, they just have to be linked to the reference frame.
by dg945
Mon May 10, 2004 4:44 pm
Forum: Art Studio
Topic: Hang Em' Dry
Replies: 10
Views: 1668

This could be big when it hit the downloads.

Ya, I agree. Textures make all the diff in a map.

Keep up the good work!
by dg945
Fri Apr 23, 2004 5:59 pm
Forum: Modding Discussion
Topic: Siberia: A Blood Gulch Experiance - Released
Replies: 47
Views: 10063

Extremly sweet map, great job!

BTW, how did you get the snow in there?
by dg945
Thu Apr 08, 2004 6:15 pm
Forum: Modding Discussion
Topic: Least played maps to be replaced...
Replies: 20
Views: 2050

What about Chill Out? No one EVER plays that!
by dg945
Thu Apr 08, 2004 9:31 am
Forum: Modding Discussion
Topic: Adding seats...
Replies: 24
Views: 2591

You're leaving? Again? Oh well, good luck on the game!

BTW, when are you leaving?
BTW2, what kind of game is it?
BTW3, (sheesh) is there chance of you returning to the modding scene?
by dg945
Thu Apr 08, 2004 7:25 am
Forum: Modding Discussion
Topic: Adding seats...
Replies: 24
Views: 2591

dg945 wrote: Ya i know. When I was reading the really OLD tut how to make bots. (Aztec's) He said some thing about the first part of the vtca (actv backwards) being seat chunks. DO NOT QUOTE ME ON THAT! I THINK that is what he said. Anyhow, thx for the help! In that tut, those chunks are which acto...
by dg945
Thu Apr 08, 2004 6:16 am
Forum: Modding Discussion
Topic: Adding seats...
Replies: 24
Views: 2591

Templar wrote:
HaloJunkEE wrote:
{G}H0g-Jump4h wrote:HEK
There's no such thing....most of us think so.... :lol:

The HEK is a myth, like bigfoot, but if it exsisted it'd be awesome!
I dont agree. I think it's a government conspirisy to make us mod harder and harder, until we die.

But that's just me :D
by dg945
Thu Apr 08, 2004 6:09 am
Forum: Modding Discussion
Topic: Adding seats...
Replies: 24
Views: 2591

Ya i know. When I was reading the really OLD tut how to make bots. (Aztec's) He said some thing about the first part of the vtca (actv backwards) being seat chunks. DO NOT QUOTE ME ON THAT! I THINK that is what he said. Anyhow, thx for the help!
by dg945
Wed Apr 07, 2004 6:10 pm
Forum: Modding Discussion
Topic: Adding seats...
Replies: 24
Views: 2591

ICEFIRE wrote:Well to take away a seat. change it to P-driver you cant add seat at the moment(At least I think so)
Or just delete the entire name. Anything else?

BTW, thx for the responses!