Search found 65 matches

by the steve
Tue Jul 26, 2005 9:52 am
Forum: Downloads
Topic: Hold the line *New link for people who can't download it*
Replies: 26
Views: 6693

i am uploading to a different sight now. hold on.
by the steve
Mon Jul 25, 2005 1:56 pm
Forum: HEK General
Topic: How do i get my AI into vehicles?!?!?!?!?!?!?!?!?!
Replies: 7
Views: 1206

thanks, i will look deeper into that. So that gives me the ability to have a ghost that is on MY team driving around?
by the steve
Mon Jul 25, 2005 7:29 am
Forum: Modding Discussion
Topic: how do i ADPCM encode a regular wav file.
Replies: 2
Views: 434

how do i ADPCM encode a regular wav file.

I made a couple of star wars blaster style weapons, but my blaster shot .wav file is not a ADPCM wav file. how do i make it into one?
by the steve
Sat Jul 23, 2005 2:33 pm
Forum: Modding Discussion
Topic: PMI with hex.
Replies: 3
Views: 468

I can't get the full verison now, but do you know where i can find any tutorials, i have Hex workshop, and the demo offset list, but i just want to have a trial AI mod. I have made some sweet guns, and i want to use them against something that shoots back. I have all of the equipment all i need is a...
by the steve
Sat Jul 23, 2005 8:47 am
Forum: Modding Discussion
Topic: PMI with hex.
Replies: 3
Views: 468

PMI with hex.

Does anyone know of a tutorial on how to get an elite with it's actor and actor varient and stuff (just the stuff i need for an AI mod) with hex? I wan't to take it from the Silent Cartogropher and put it in blood gulch. This is a trial mod so i can't use HMT to PMI an elite or anything else (like a...
by the steve
Fri Jul 22, 2005 6:06 pm
Forum: Modding Discussion
Topic: A few HMT 3.5 qusetions. Not HHT only HMT 3.5
Replies: 2
Views: 661

A few HMT 3.5 qusetions. Not HHT only HMT 3.5

1. Ok i have the 60 plugin pack, and i have created a drivable lifepod. How do i make it have a weapon? This is on Silent Cartographer on the demo. I checked the box that said "Allow Weapons" in the vehi tag, but that didn't change anything. How do i do this? 2.Also how can i get sounds fr...
by the steve
Fri Jul 22, 2005 2:43 pm
Forum: Downloads
Topic: My last 4 maps... i think ever...
Replies: 7
Views: 3536

What do you mean it grassygauntlet doesn't work? Do you get an exception or something?

Uploading pics now.
by the steve
Thu Jul 21, 2005 10:04 am
Forum: Downloads
Topic: My last 4 maps... i think ever...
Replies: 7
Views: 3536

My last 4 maps... i think ever...

I made these while the forum was down and i think you may like them. Battleisland is my favorite of the four. They might be my last ever because my 3dsMax expired and NO MATTER WHAT kind of map i make in GMax always has open edge errors even in a simple box. Have fun with these maps though. http://w...
by the steve
Fri Jul 01, 2005 1:47 pm
Forum: Art Studio
Topic: what the hell am i doing wrong?!?!?!?!?
Replies: 1
Views: 450

what the hell am i doing wrong?!?!?!?!?

This is about the third failed map in a row. All i did was make the basic geometry with hills and a base\garage and for the base i followed the EXACT directions from the tutorial videos and yet i still get about 20 " Can't update edge" errors around the garage. If somebody with 3ds max thi...
by the steve
Thu Jun 30, 2005 5:28 am
Forum: Downloads
Topic: Hold the line *New link for people who can't download it*
Replies: 26
Views: 6693

I would need all of the bipeds for that. That would take forever also.
by the steve
Thu Jun 23, 2005 5:16 pm
Forum: HEK General
Topic: Vehicles in Sapien Don't Appear Ingame
Replies: 7
Views: 1054

Did you check all of the boxes that say "Slayer default, Odball default etc etc..." and the ones that say "Slayer allowed, Odball allowed..."? You need to check those.
by the steve
Thu Jun 23, 2005 5:14 pm
Forum: HEK General
Topic: How do i get my AI into vehicles?!?!?!?!?!?!?!?!?!
Replies: 7
Views: 1206

Thanks for replying. I really just needed them to operate turrets for my overlord map anyway.

EDIT:I don't see the added variants section in seats :!:
by the steve
Thu Jun 23, 2005 2:05 pm
Forum: Downloads
Topic: stuntz.map *UPDATED*
Replies: 32
Views: 9553

updated, see the 1st post.
by the steve
Thu Jun 23, 2005 10:49 am
Forum: HEK General
Topic: How do i get my AI into vehicles?!?!?!?!?!?!?!?!?!
Replies: 7
Views: 1206

How do i get my AI into vehicles?!?!?!?!?!?!?!?!?!

I asked about this a week ago but nobody replied, so i deleted that one. Does anybody know how to do this? I didn't see any flags about it in the actor and actor variant tags except "Get in vehicles with player". I want them to get in banshess or at least ghosts and attack me by themselves...
by the steve
Thu Jun 23, 2005 10:08 am
Forum: Downloads
Topic: Hold the line *New link for people who can't download it*
Replies: 26
Views: 6693

Yeah, It's a big team massace.
by the steve
Thu Jun 23, 2005 8:49 am
Forum: Images
Topic: HaloWars:SpaceBattle *sneak peek*
Replies: 26
Views: 4326

That looks SHWEET! You are gonna have blasters aren't you?
by the steve
Wed Jun 22, 2005 6:12 pm
Forum: Tags & Resources
Topic: Models: 4 meshes for lazy people.
Replies: 5
Views: 1449

sadistic wrote:Don't double post...Edit your I am an idiot when you want to ad something if no-one has replyed.

BTW: Sweet models!
lol, it says i am an idiot

There is an attachment limit (5) so i had to make a new post.
by the steve
Wed Jun 22, 2005 5:29 pm
Forum: Art Studio
Topic: Map making for NOOBS?
Replies: 4
Views: 701

here ya go.

http://www.halomods.com/index.php?topic=Tutorials

Hope you come out with good maps :)
by the steve
Wed Jun 22, 2005 5:22 pm
Forum: Tags & Resources
Topic: Models: 4 meshes for lazy people.
Replies: 5
Views: 1449

the download
by the steve
Wed Jun 22, 2005 5:21 pm
Forum: Tags & Resources
Topic: Models: 4 meshes for lazy people.
Replies: 5
Views: 1449

Models: 4 meshes for lazy people.

These are pretty basic, but i will realease them anyway. If you use these Pleas give me credit and show me in a PM what you used it for. Download in next post (i exceeded the attachment limit :( )