Search found 47 matches

by XBOX War3z
Wed Jul 21, 2004 6:47 am
Forum: NTSC Downloads
Topic: *Updated--==SP-MP "Heat v2" (CXE)==--Updated*
Replies: 100
Views: 17436

To let this work on PAL: 1. Download the file 2. Extract somewhere on your PC 3. Open cache003.map with your hex editor 4. Go to offset 0x40 5. Change 01.10.12.2276 to 01.01.14.2342 6. Upload to your cache partition and overwrite cache003.map ;) Follow any other instructions for the original file
by XBOX War3z
Thu Jul 15, 2004 4:51 am
Forum: PAL Downloads
Topic: BG large bases, banshees, homing rockets and more
Replies: 24
Views: 12381

this mod is really cool :D

the scorpion skin is sweet
banshees are perfect
the bases are so cool
no 'super-incredible-kill-everyone-with-one-shot' weapons :D
so, great work!!
by XBOX War3z
Fri Jul 09, 2004 11:15 pm
Forum: Modding Discussion
Topic: Question about xinject bsp injection
Replies: 32
Views: 3875

if you inject a bsp with lightmap, the filesize didnt change, and sparkedit can open it without a problem, does it work then? cos i dont want to go move all spawnpoints so to figure out then that it didnt work so i moved a 'few' spawn points more in the map area and when i load it with halo it just ...
by XBOX War3z
Fri Jul 09, 2004 12:32 pm
Forum: NTSC Downloads
Topic: Halo Map Chooser: Customize, Infinite Maps, No Compressing
Replies: 65
Views: 13084

Well you can already replace Xdemos thing in Halo with HCE Then use HCE to decompress/load the cache files you want Patch all the files (in the future download ppf files) ok to work more like junit's idea i could add more stuff in the cache header (description, pic location) (which could later be us...
by XBOX War3z
Thu Jul 08, 2004 11:13 am
Forum: PAL Downloads
Topic: The Library PAL
Replies: 14
Views: 9507

ntsc stores those strings in the xbe (there are some editors for it)
pal stores them in the cache file
so thats why ;)
by XBOX War3z
Thu Jul 08, 2004 12:33 am
Forum: PAL Downloads
Topic: The Library PAL
Replies: 14
Views: 9507

The Library PAL

We all now the new conversion of the Library for NTSC I just changed the build number to that of pal and it works :D Got a small missing string stuff but most of it works, if anyone finds any other problems please let me know :) Get the library from the other thread then apply this patch over it All...
by XBOX War3z
Wed Jun 30, 2004 6:35 am
Forum: NTSC Downloads
Topic: Halo Map Chooser: Customize, Infinite Maps, No Compressing
Replies: 65
Views: 13084

Thats exactly what we are working on... The system is completly ready now preview pic,map info, ... btw network in hce is working, NikeJustDoItOk did a fantastic job on it we should release the current beta in a few houres before i go away hex editor isnt completly working but the whole backup syste...
by XBOX War3z
Sat Jun 12, 2004 2:02 pm
Forum: Modding Discussion
Topic: Need help retrieveing cache files!!!
Replies: 3
Views: 674

well you are using evox so that leaves the avalaunch problem out other thing could be your ftp client (what are you using?) you could try to refresh the x/y/z drives otherwise use another application to check the cache drives because no matter what (running from hdd/dvd) it makes the cache files bec...
by XBOX War3z
Tue Jun 08, 2004 7:02 pm
Forum: Modding Discussion
Topic: Halo Cache Editor v0.8 updates
Replies: 7
Views: 1288

hex editor browser is fully working :)
check the links for screenshots
so almost ready :)
by XBOX War3z
Tue Jun 08, 2004 4:52 am
Forum: Modding Discussion
Topic: Cache help?
Replies: 4
Views: 810

Re: Cache help?

Commander2 wrote:What exactly is cache002.map?
the User Interface (ui.map) uncompressed
by XBOX War3z
Tue Jun 08, 2004 4:49 am
Forum: Modding Discussion
Topic: How to find out whats in a ppf file?
Replies: 4
Views: 747

Nevermind! The Friendlys in the irc chat channel helped me out! A tool called ppfinfo on xbox-scene.com in the tools>other utils section helped me out!! Here hehe people still use that, dont forget, if it hangs then just click the close button otherwise it will keep filling the file with the same s...
by XBOX War3z
Tue Jun 08, 2004 4:43 am
Forum: Modding Discussion
Topic: Halo Cache Editor v0.8 updates
Replies: 7
Views: 1288

Halo Cache Editor v0.8 updates

just thougth some of you guys might find this cool :P

http://hce.sourceforge.net/forum/index.php?showtopic=42
by XBOX War3z
Sun Jun 06, 2004 1:55 pm
Forum: Modding Discussion
Topic: *****Project Duel Weilding Xbox Ntsc only idea's*****
Replies: 31
Views: 3535

zulux wrote:no joke, if you want me to tell you how to do it i can...
tell us :)
by XBOX War3z
Fri May 28, 2004 9:44 am
Forum: Modding Discussion
Topic: Player name
Replies: 1
Views: 483

Re: Player name

ok, this isnt really a big thing, i just re-realized(?) it today. My name here, and all over the place, is FrozenFlames, which is 12 characters long. In halo, its frozenflame cuz it can only fit 11. Is there a way to change it so that Halo will accept 12 characters in a name? nope or otherwise you ...
by XBOX War3z
Mon May 03, 2004 11:38 pm
Forum: Modding Discussion
Topic: xbox bsp editing
Replies: 84
Views: 9785

made this a long time agoo: Hex To Float (simple dos program): enter the hex as 0x12345678 and it will show your float it only takes one value so you'll have to open the app again everytime but if anyone is interesed it's made in c++ and I can give you the source anyways here it is http://users.pand...
by XBOX War3z
Mon May 03, 2004 4:46 am
Forum: Modding Discussion
Topic: PAL Halo to NTSC Halo
Replies: 2
Views: 700

look for the pal to ntsc patches
they will patch your xbe, ui and bloodgulch files to ntsc
check on www.halo-skins.com or the files section here (in the pal downloads)
by XBOX War3z
Thu Apr 29, 2004 8:58 pm
Forum: Modding Discussion
Topic: CHANGING KILL LIMIT above 50!!! READ HERE!!
Replies: 18
Views: 2894

still working ( the xbox-scene forums are down sometimes )
But here is the complete tutorial: http://users.pandora.be/-_X_-/tutorial.htm
by XBOX War3z
Sun Apr 25, 2004 9:51 pm
Forum: Modding Discussion
Topic: HCE v0.7 not restoring cache 003
Replies: 3
Views: 803

Well the restoring option is only used to restore the items on all the pages, so anything else that happened to the cache file stays the same We are working on this, got 2 ideas: 1) Save the clean cache files in a backup folder, when needed copy them over (3-5sec for a mp cache) 2) Decompress the fi...
by XBOX War3z
Sat Apr 24, 2004 11:16 pm
Forum: Modding Discussion
Topic: Do u guys all have PCs by your xbox or something?
Replies: 21
Views: 3335

same here, both xbox and pc in my room connected to the router ;)
by XBOX War3z
Sat Apr 24, 2004 11:12 pm
Forum: Modding Discussion
Topic: Xbox mod storage and organization?
Replies: 8
Views: 916

Yea Darksage, give Halo Cache Editor a try. It runs directly from your Xbox, it can patch ppf files You just upload it to your application folder Put all your ppf files in the NTSC\PPF folder (you can use subfolders) (or PAL) I would try to mess with it asap, so you get used to it, or doesnt look a ...