Search found 840 matches

by blink 182
Mon Aug 30, 2004 2:00 pm
Forum: Art Studio
Topic: Hangar Update 2
Replies: 11
Views: 1477

Well for me it is. I tried extracting the elite and flipping faces was a pain in the ass. I think what I meant was your PATIENCE is amazing lol.
by blink 182
Mon Aug 30, 2004 1:57 pm
Forum: Art Studio
Topic: Hangar Update 2
Replies: 11
Views: 1477

Oh My God! Your models are amazing! Great job!
by blink 182
Mon Aug 30, 2004 6:33 am
Forum: Art Studio
Topic: Hangar Update 1
Replies: 11
Views: 1359

I cant wait!! Amazing job guys.
by blink 182
Thu Aug 26, 2004 7:15 am
Forum: Art Studio
Topic: Hangar Beta Testing
Replies: 25
Views: 3472

Wow that sword kicks ass! Can't wait to beta!
by blink 182
Thu Jul 15, 2004 8:29 am
Forum: HEK General
Topic: I need some coordinates for the the sky tag
Replies: 3
Views: 695

Then try putting the P value at 90. The Y wouldnt matter at all.
by blink 182
Thu Jul 15, 2004 8:24 am
Forum: HEK General
Topic: AI- the braindead-biped-with-no-weapon-problem
Replies: 8
Views: 1701

Halo's netcode does not support AI over the internet. You need to use your AI for LAN play.
by blink 182
Wed Jun 30, 2004 5:49 am
Forum: Tags & Resources
Topic: Model: Building
Replies: 18
Views: 4463

Nice building. Helljumper, the green areas show where the teleporter shields go. The shield fits right into that spot and then the teleporter trigger goes in it.
by blink 182
Tue Jun 29, 2004 6:15 pm
Forum: Art Studio
Topic: HMT HELP I AM GOING CRAZY!!!!!!
Replies: 19
Views: 280

Ok now its asking us for a password. Heres how you post a pic: Under the image there will be 3 boxes. Copy the text in the first box.
by blink 182
Tue Jun 29, 2004 6:09 pm
Forum: Discussion
Topic: unit size help
Replies: 4
Views: 739

Yeah thats a good size. How many kittens? Name one Frankie. And Unicorn. And Sam.
by blink 182
Tue Jun 29, 2004 12:36 pm
Forum: Art Studio
Topic: [WIP] facing_worlds ( UT -> halo remake )
Replies: 30
Views: 5432

I can give you feedback :D That looks pretty good! EDIT: Sorry I didnt read your post, just looked at the pics. It looks awesome so far. I think the exterior is almost done. Lets see some updates on the interior though!
by blink 182
Tue Jun 29, 2004 12:33 pm
Forum: HEK General
Topic: THE ANSWER TO SAPIEN! STOP MAKING TOPICS! NEW INFO!
Replies: 17
Views: 4999

There are 3 arrows sticking out from every object. To drag an object up or down, click and hold the red arrow(the one sticking up).
by blink 182
Tue Jun 29, 2004 12:28 pm
Forum: Discussion
Topic: HMT Conversion Program DOWNLOAD HERE!
Replies: 21
Views: 2754

EDIT: Sorry, forgot about copy and paste :lol: The door looks pretty good, but I agree that you need to fix those textures. I really hope you can figure animations out.
by blink 182
Sat Jun 26, 2004 11:09 am
Forum: Art Studio
Topic: Can some one help me..............3ds max not workin........
Replies: 3
Views: 565

All the frame object is is a box called frame. Just make a box (any size) and rename it frame. Then click the select and link icon, click on your skybox and drag to the frame. Now you can export correctly.
by blink 182
Sat Jun 26, 2004 8:29 am
Forum: HEK General
Topic: NEed Tool Help.
Replies: 2
Views: 576

People ask this a lot. tool.exe is not a program on its own. You need to run it with Command Prompt. So open up your start menu, go to all programs, accessories then click command prompt. It should start with 'C:\' After that enter the directory that you have tool in (Program Files\Halo CE) for exam...
by blink 182
Sat Jun 26, 2004 7:49 am
Forum: Tutorials
Topic: HEK: Complete Scenery Creation Video Tutorials
Replies: 45
Views: 12477

First of all, your physics folder should be in the 'base' folder. Also, the jms file in the physics folder should be named collision_geometry just like the model.
by blink 182
Sat Jun 26, 2004 6:52 am
Forum: Tutorials
Topic: HEK: Complete Scenery Creation Video Tutorials
Replies: 45
Views: 12477

Hmm...maybe your model is not attached to a frame or it is not in the physics folder? Make sure you followed the tut exactly.
by blink 182
Sat Jun 26, 2004 6:50 am
Forum: HEK General
Topic: help with default comand prompt directory(for tool)
Replies: 5
Views: 1055

Copy or move your command prompt to your Halo CE directory. Or do the same with tool and its nessescary files. If it gives you an error when you try to move or copy the command prompt, try downloading it to your Halo CE directory from another person or search google for a download.
by blink 182
Sat Jun 26, 2004 6:39 am
Forum: Art Studio
Topic: Ice City, another part of the sniper city series.
Replies: 15
Views: 1695

Looks nice. Fix those pics though, they are blurry and hurt my eyes :cry:
by blink 182
Sat Jun 26, 2004 6:27 am
Forum: Art Studio
Topic: invisible hog
Replies: 14
Views: 2459

Wow I cant believe I still remember how to do this...I havnt played Halo PC in so long cause CE is better but anyways open d40 in HMT and go into the bitmaps section. Scroll down to the cryoglass bitmap and copy that number in the Meta box. It should be an 8-digit number. Then go down to warthog, wa...
by blink 182
Sat Jun 26, 2004 6:14 am
Forum: HEK General
Topic: Tool error
Replies: 1
Views: 451

It says that because you did not create a shader_model for your model or you did not place it in the right directory. It should have the same name as your bitmap and be in this directory tags\scenery or another directory\name of object\shaders EDIT: I see you are trying to make a model of the tutori...