Search found 469 matches

by staticx57
Sun Sep 05, 2004 3:10 am
Forum: Modding Discussion
Topic: WHY THE HELL ARE YOU GUYS HERE!!!!!
Replies: 18
Views: 2339

i have halo CE 0_o
sorry, but modding pc is more fun and exciting.
by staticx57
Thu Jul 15, 2004 10:40 pm
Forum: HEK General
Topic: Help Da Rapper!
Replies: 4
Views: 665

i heard learning english helps. to get to the tool direcotry, type "chdir C:\program files\microsoft games\halo custom edition" that will make using tool a hella lot easier, or you can just download tool runner, just put it in the same direcotry as tool.exe is in. so when you go to use too...
by staticx57
Thu Jul 15, 2004 5:42 pm
Forum: HEK General
Topic: changing the flying camera speed in sapien
Replies: 2
Views: 567

press the shift key while holding down the middle mouse button.
by staticx57
Thu Jul 15, 2004 1:04 pm
Forum: Modding Discussion
Topic: extract error
Replies: 7
Views: 891

my dog came up with a better and more original idea. it seems you havent made any friends sinse i left. good luck on your mods.
by staticx57
Thu Jul 15, 2004 11:37 am
Forum: HEK General
Topic: problem with tool runner. please help
Replies: 2
Views: 440

pointless correction, way to go. :wink: ok its .OCX. do you know what the problem might be?
by staticx57
Wed Jul 14, 2004 6:39 pm
Forum: HEK General
Topic: problem with tool runner. please help
Replies: 2
Views: 440

problem with tool runner. please help

everytime i try to use it says COMDLG32.oxc is missing. its in the same folder as tool.exe but i still get this error. any help?
by staticx57
Sun Jun 20, 2004 2:42 pm
Forum: News
Topic: Halomods Wallpaper
Replies: 27
Views: 7226

kickass wallpaper Gren. :D
by staticx57
Mon Jun 14, 2004 12:25 pm
Forum: News
Topic: Halomods is getting a facelift
Replies: 111
Views: 16747

this looks so good.
by staticx57
Thu May 06, 2004 4:14 pm
Forum: Modding Discussion
Topic: Weapon texture problem
Replies: 3
Views: 553

spelling.
by staticx57
Wed May 05, 2004 8:12 pm
Forum: Discussion
Topic: I have the 30 day max 5 demo cd if anyone wants to host it!
Replies: 31
Views: 4929

if you can find someone i will love you. not literally
by staticx57
Tue May 04, 2004 11:34 am
Forum: Modding Discussion
Topic: Wraith in BG
Replies: 20
Views: 3146

i am going to guess you used hmt 3.0? if you want perfect models use hmt 3.5 and use the perfect model injection tutorial which will rebuild the map and inject a perfect model. make sure you add the wraith.vehi.meta too. when you get the wraith in the map open up the vehicle tree and goto wraith and...
by staticx57
Sun May 02, 2004 4:31 pm
Forum: Art Studio
Topic: who here is really good at skinning a level and is willing..
Replies: 4
Views: 732

alright i am working on a mod-battle creek. i suck at skinning a level. and i was wondering if you can help me skin the level to make it look like its covered in snow. if i give you the map file would you try?
by staticx57
Sun May 02, 2004 4:23 pm
Forum: Art Studio
Topic: How do you edit reticles?
Replies: 7
Views: 1335

Ironahand08 wrote:u look like a noob to me :roll:

u look like a noob to me.
by staticx57
Sun May 02, 2004 12:20 pm
Forum: Modding Discussion
Topic: more sniper rounds
Replies: 12
Views: 1617

Re: Lol

Moron66213 wrote:Huh, wierd. You siad only 2 4 8 and 10 are valid. I did 200 when i was just starting. It didn't zoom in 200 time, only like 10, but i didn't get exception.
if you do anything else but the ones that work, it will not zoom at all.
by staticx57
Sun May 02, 2004 11:12 am
Forum: Modding Discussion
Topic: more sniper rounds
Replies: 12
Views: 1617

CSW_jakkle wrote:only valid zoom levels are

2
4
8
10

anything not these will welcome Mr. E to shove his ugly ass in your face.

and ammo amount isnt hard to avoidexceptions with. just use common sense [i.e. dont put starting ammo higher than max ammo]
wrong about zoom levels.
by staticx57
Sat May 01, 2004 8:51 pm
Forum: Modding Discussion
Topic: Night BG
Replies: 17
Views: 1811

that is the sun.
by staticx57
Sat May 01, 2004 8:47 pm
Forum: Modding Discussion
Topic: HELP ON COVIE SHIELDS!
Replies: 9
Views: 908

you have to map rebuild.
by staticx57
Sat May 01, 2004 4:27 pm
Forum: Modding Discussion
Topic: Night BG
Replies: 17
Views: 1811

open up bloodguclch in halo hacker tools then navigate to sky> then swap the last dependance and the lens dependancy so its nulled out.
by staticx57
Sat May 01, 2004 4:25 pm
Forum: Modding Discussion
Topic: AOTCR CONVERSION
Replies: 39
Views: 2386

Duffmn04 wrote:
HunterXI wrote:more like: "have you been living under a rock? you can't do this."
more like: "have you been living under a rock? It's been done"
more like this topic is over a month old.
by staticx57
Fri Apr 30, 2004 1:29 pm
Forum: Modding Discussion
Topic: Scenario BG
Replies: 9
Views: 999

i dunno deadly, i after some spark edit work in a few maps that i made the map ended up being somewhere like 35 meagbytes and it was bloodgulch no rebuilding.