Search found 112 matches

by RadisH
Mon Oct 30, 2006 9:36 am
Forum: Modding Discussion
Topic: mod invisible wall
Replies: 7
Views: 825

entity 1.2.1, 1.3, 1.3.8 (in halomods fileforum) and milkshape 1.7.10 and 1.7.6 ever same problem :?
by RadisH
Mon Oct 30, 2006 3:54 am
Forum: Modding Discussion
Topic: problems make serenity costum patch
Replies: 5
Views: 628

Don't use mip maps silly Mip Maps shouldent be the problem, is it sized correctly? yes the problem was mip maps, have disabled that and now can insert the pic Detox released a tool to add water to you maps jus the other day on the file forums. Check the utilites section. -Doom yes works fine! tnx a...
by RadisH
Sun Oct 29, 2006 8:15 am
Forum: Modding Discussion
Topic: problems make serenity costum patch
Replies: 5
Views: 628

like img show have saved how the message error say. that the problems :?
by RadisH
Sun Oct 29, 2006 12:50 am
Forum: Modding Discussion
Topic: problems make serenity costum patch
Replies: 5
Views: 628

problems make serenity costum patch

im try create a serenity patch with mainmenu link. serenity dosen't accept my img.dds. that dds img is accepted and work over all other programs if injected that in mainmenu that is the error (and my setting when save the img): http://img99.imageshack.us/img99/7163/untitled1rn6.gif where is the prob...
by RadisH
Sat Oct 28, 2006 4:29 am
Forum: Modding Discussion
Topic: someone would do that for me? remove invisible barrier
Replies: 1
Views: 428

someone would do that for me? remove invisible barrier

unfortulanny have problems with collision editing http://www.halomods.com/forums/viewtopic.php?t=44175 i don't know why, but i can't do that :? im need Sanctuary without invisible barrier like that mods http://files.halomods.com/viewtopic.php?t=58234&highlight=deltatap please someone can make pa...
by RadisH
Sat Oct 28, 2006 12:17 am
Forum: Modding Discussion
Topic: mod invisible wall
Replies: 7
Views: 825

nothing. have try with remove and lower the wall but ever loose collision. i think is my problem, or problem of entity extractor of PAL map: my map visualization http://img86.imageshack.us/img86/3697/untitled1af9.gif Boney526 tut map visualization http://img147.imageshack.us/img147/781/collisiontutm...
by RadisH
Thu Oct 26, 2006 9:35 am
Forum: Modding Discussion
Topic: mod invisible wall
Replies: 7
Views: 825

yes have do that, but lost all collision is norml that?: have exported turf sbps coll that is 312KB, then have remove some wall, when save the modded turf is to big 458KB :shock: i think if remove some part the *.obj file must be little what version of entity and milkshape you use? im use milkshape ...
by RadisH
Thu Oct 26, 2006 3:52 am
Forum: Modding Discussion
Topic: mod invisible wall
Replies: 7
Views: 825

mod invisible wall

im try to mod some invisible wall as explain in
http://www.halomods.com/forums/viewtopi ... all+walker

but not work, the map loose all collision. have try with bsp master but is impossible..

any solution?
by RadisH
Tue Oct 24, 2006 12:30 pm
Forum: Modding Discussion
Topic: BSP Water Tool help
Replies: 2
Views: 428

yes, but not haved understand were i musted inject water_static.
ok must inject water_static in gemini before import on it coagulation sbps :D
by RadisH
Tue Oct 24, 2006 1:49 am
Forum: Modding Discussion
Topic: BSP Water Tool help
Replies: 2
Views: 428

BSP Water Tool help

hi im try add water to coagulation with BSP Water Tool following the tutorial, but not all is clear for me Simple Instructions Extract the sbsp Tag In Entity from your Map. Open the .sbsp file with This App. Then set the waterLevel You want. Just click the button. INJECT THE WATER SHAD first from za...
by RadisH
Sat Oct 21, 2006 1:57 am
Forum: Modding Discussion
Topic: easy way to add water?
Replies: 8
Views: 899

ouch!
the patch have the bad sound loop! in going to re-sbps conversion without that :D
by RadisH
Sat Oct 21, 2006 1:48 am
Forum: Modding Discussion
Topic: easy way to add water?
Replies: 8
Views: 899

ok have send you the patch

tnx!
by RadisH
Sat Oct 21, 2006 1:44 am
Forum: Modding Discussion
Topic: easy way to add water?
Replies: 8
Views: 899

I will gladly add water to your mod for you if you want! Later today I will work on the water in everylevel thing when I got time =]. tnx! i think it is a good and usefull pack now pm you the patch tnx alot! take all time you need to add in my mod the water, i thing the wather pack is more useful f...
by RadisH
Sat Oct 21, 2006 12:10 am
Forum: Modding Discussion
Topic: easy way to add water?
Replies: 8
Views: 899

You should atleast make an attempt to explain your problem. i think my problem is my bad english, have try 3 time but ever make broken map im try add water in deltatap plus dead zone underwater. to add dead zone have injected deltatap's sbps in gemini (who have dead zone), now must add water level,...
by RadisH
Fri Oct 20, 2006 3:05 am
Forum: Modding Discussion
Topic: add dead zone?
Replies: 0
Views: 303

add dead zone?

there is a way to add dead zone in a map?
now im must inject a sbps map in one map with dead zone.
by RadisH
Fri Oct 20, 2006 2:54 am
Forum: Modding Discussion
Topic: easy way to add water?
Replies: 8
Views: 899

tnx
im trying add water in deltatap, but in hex in the end of tut have some trouble, is not easy explay my problem. ok im try for 3th time :(

but there is like an "water pack": all map with wather?
by RadisH
Fri Oct 20, 2006 2:26 am
Forum: Modding Discussion
Topic: easy way to add water?
Replies: 8
Views: 899

easy way to add water?

have read that tut http://files.halomods.com/viewtopic.php?t=59197&highlight=water but isn't easy for me, and have some problem have see that mod http://files.halomods.com/viewtopic.php?t=51684 now, there is an easy way to add water in my map without use the tut? if enlarge one plane and inject ...
by RadisH
Wed Oct 18, 2006 11:51 pm
Forum: Modding Discussion
Topic: weapons name in mainmenu
Replies: 2
Views: 384

sob :(
by RadisH
Wed Oct 18, 2006 12:34 am
Forum: Modding Discussion
Topic: weapons name in mainmenu
Replies: 2
Views: 384

weapons name in mainmenu

hi

im want change the magnum's name from weapons list in mainmenu, ok have do that with hex-works, but i want change the magnum's name only in coagulation weapons list.
there is away to do that?
by RadisH
Thu Sep 21, 2006 12:56 am
Forum: Modding Discussion
Topic: change weapons model
Replies: 12
Views: 1216

tnx im try