
Search found 112 matches
- Mon Oct 30, 2006 9:36 am
- Forum: Modding Discussion
- Topic: mod invisible wall
- Replies: 7
- Views: 825
- Mon Oct 30, 2006 3:54 am
- Forum: Modding Discussion
- Topic: problems make serenity costum patch
- Replies: 5
- Views: 628
Don't use mip maps silly Mip Maps shouldent be the problem, is it sized correctly? yes the problem was mip maps, have disabled that and now can insert the pic Detox released a tool to add water to you maps jus the other day on the file forums. Check the utilites section. -Doom yes works fine! tnx a...
- Sun Oct 29, 2006 8:15 am
- Forum: Modding Discussion
- Topic: problems make serenity costum patch
- Replies: 5
- Views: 628
- Sun Oct 29, 2006 12:50 am
- Forum: Modding Discussion
- Topic: problems make serenity costum patch
- Replies: 5
- Views: 628
problems make serenity costum patch
im try create a serenity patch with mainmenu link. serenity dosen't accept my img.dds. that dds img is accepted and work over all other programs if injected that in mainmenu that is the error (and my setting when save the img): http://img99.imageshack.us/img99/7163/untitled1rn6.gif where is the prob...
- Sat Oct 28, 2006 4:29 am
- Forum: Modding Discussion
- Topic: someone would do that for me? remove invisible barrier
- Replies: 1
- Views: 428
someone would do that for me? remove invisible barrier
unfortulanny have problems with collision editing http://www.halomods.com/forums/viewtopic.php?t=44175 i don't know why, but i can't do that :? im need Sanctuary without invisible barrier like that mods http://files.halomods.com/viewtopic.php?t=58234&highlight=deltatap please someone can make pa...
- Sat Oct 28, 2006 12:17 am
- Forum: Modding Discussion
- Topic: mod invisible wall
- Replies: 7
- Views: 825
nothing. have try with remove and lower the wall but ever loose collision. i think is my problem, or problem of entity extractor of PAL map: my map visualization http://img86.imageshack.us/img86/3697/untitled1af9.gif Boney526 tut map visualization http://img147.imageshack.us/img147/781/collisiontutm...
- Thu Oct 26, 2006 9:35 am
- Forum: Modding Discussion
- Topic: mod invisible wall
- Replies: 7
- Views: 825
yes have do that, but lost all collision is norml that?: have exported turf sbps coll that is 312KB, then have remove some wall, when save the modded turf is to big 458KB :shock: i think if remove some part the *.obj file must be little what version of entity and milkshape you use? im use milkshape ...
- Thu Oct 26, 2006 3:52 am
- Forum: Modding Discussion
- Topic: mod invisible wall
- Replies: 7
- Views: 825
mod invisible wall
im try to mod some invisible wall as explain in
http://www.halomods.com/forums/viewtopi ... all+walker
but not work, the map loose all collision. have try with bsp master but is impossible..
any solution?
http://www.halomods.com/forums/viewtopi ... all+walker
but not work, the map loose all collision. have try with bsp master but is impossible..
any solution?
- Tue Oct 24, 2006 12:30 pm
- Forum: Modding Discussion
- Topic: BSP Water Tool help
- Replies: 2
- Views: 428
- Tue Oct 24, 2006 1:49 am
- Forum: Modding Discussion
- Topic: BSP Water Tool help
- Replies: 2
- Views: 428
BSP Water Tool help
hi im try add water to coagulation with BSP Water Tool following the tutorial, but not all is clear for me Simple Instructions Extract the sbsp Tag In Entity from your Map. Open the .sbsp file with This App. Then set the waterLevel You want. Just click the button. INJECT THE WATER SHAD first from za...
- Sat Oct 21, 2006 1:57 am
- Forum: Modding Discussion
- Topic: easy way to add water?
- Replies: 8
- Views: 899
- Sat Oct 21, 2006 1:48 am
- Forum: Modding Discussion
- Topic: easy way to add water?
- Replies: 8
- Views: 899
- Sat Oct 21, 2006 1:44 am
- Forum: Modding Discussion
- Topic: easy way to add water?
- Replies: 8
- Views: 899
I will gladly add water to your mod for you if you want! Later today I will work on the water in everylevel thing when I got time =]. tnx! i think it is a good and usefull pack now pm you the patch tnx alot! take all time you need to add in my mod the water, i thing the wather pack is more useful f...
- Sat Oct 21, 2006 12:10 am
- Forum: Modding Discussion
- Topic: easy way to add water?
- Replies: 8
- Views: 899
You should atleast make an attempt to explain your problem. i think my problem is my bad english, have try 3 time but ever make broken map im try add water in deltatap plus dead zone underwater. to add dead zone have injected deltatap's sbps in gemini (who have dead zone), now must add water level,...
- Fri Oct 20, 2006 3:05 am
- Forum: Modding Discussion
- Topic: add dead zone?
- Replies: 0
- Views: 303
add dead zone?
there is a way to add dead zone in a map?
now im must inject a sbps map in one map with dead zone.
now im must inject a sbps map in one map with dead zone.
- Fri Oct 20, 2006 2:54 am
- Forum: Modding Discussion
- Topic: easy way to add water?
- Replies: 8
- Views: 899
- Fri Oct 20, 2006 2:26 am
- Forum: Modding Discussion
- Topic: easy way to add water?
- Replies: 8
- Views: 899
easy way to add water?
have read that tut http://files.halomods.com/viewtopic.php?t=59197&highlight=water but isn't easy for me, and have some problem have see that mod http://files.halomods.com/viewtopic.php?t=51684 now, there is an easy way to add water in my map without use the tut? if enlarge one plane and inject ...
- Wed Oct 18, 2006 11:51 pm
- Forum: Modding Discussion
- Topic: weapons name in mainmenu
- Replies: 2
- Views: 384
- Wed Oct 18, 2006 12:34 am
- Forum: Modding Discussion
- Topic: weapons name in mainmenu
- Replies: 2
- Views: 384
weapons name in mainmenu
hi
im want change the magnum's name from weapons list in mainmenu, ok have do that with hex-works, but i want change the magnum's name only in coagulation weapons list.
there is away to do that?
im want change the magnum's name from weapons list in mainmenu, ok have do that with hex-works, but i want change the magnum's name only in coagulation weapons list.
there is away to do that?
- Thu Sep 21, 2006 12:56 am
- Forum: Modding Discussion
- Topic: change weapons model
- Replies: 12
- Views: 1216