Search found 42 matches
- Tue Nov 08, 2005 2:39 pm
- Forum: Modding Discussion
- Topic: BSP viewer in Darkmatter
- Replies: 9
- Views: 1059
- Tue Nov 08, 2005 2:36 pm
- Forum: Modding Discussion
- Topic: My Darkmatter broken......is.....broken?
- Replies: 10
- Views: 1225
- Mon Nov 07, 2005 6:15 pm
- Forum: Modding Discussion
- Topic: My Darkmatter broken......is.....broken?
- Replies: 10
- Views: 1225
- Mon Nov 07, 2005 5:47 pm
- Forum: Modding Discussion
- Topic: My Darkmatter broken......is.....broken?
- Replies: 10
- Views: 1225
- Mon Nov 07, 2005 5:40 pm
- Forum: Modding Discussion
- Topic: My Darkmatter broken......is.....broken?
- Replies: 10
- Views: 1225
yea.... it was working fine for me yesterday... now I get this whenever I try to load a sbsp See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.IO.IOException: An attempt was made to move th...
- Sun Nov 06, 2005 8:05 pm
- Forum: Modding Discussion
- Topic: halo2 xblive
- Replies: 12
- Views: 1155
- Sun Nov 06, 2005 8:03 pm
- Forum: Modding Discussion
- Topic: Active scenery problem
- Replies: 17
- Views: 1922
- Sun Nov 06, 2005 8:02 pm
- Forum: Modding Discussion
- Topic: model resizing??
- Replies: 3
- Views: 514
- Sun Nov 06, 2005 4:59 pm
- Forum: Modding Discussion
- Topic: Active scenery problem
- Replies: 17
- Views: 1922
- Sun Nov 06, 2005 7:34 am
- Forum: Modding Discussion
- Topic: Active scenery problem
- Replies: 17
- Views: 1922
- Sat Nov 05, 2005 3:11 pm
- Forum: Modding Discussion
- Topic: Active scenery problem
- Replies: 17
- Views: 1922
- Sat Nov 05, 2005 1:31 pm
- Forum: Modding Discussion
- Topic: Active scenery problem
- Replies: 17
- Views: 1922
- Sat Nov 05, 2005 1:08 pm
- Forum: Modding Discussion
- Topic: Active scenery problem
- Replies: 17
- Views: 1922
Active scenery problem
Im trying to setup some active scenery on headlong, but it wont work. I've been trying to add a pelican crashing into one of the buildings, but everytime I try to load the map I go straight to a black screen. Does anyone know how to fix this, I followed the tutorial exactly.
- Fri Sep 23, 2005 6:28 pm
- Forum: Modding Discussion
- Topic: Getting rid of invisible barrier on headlong
- Replies: 2
- Views: 438
Getting rid of invisible barrier on headlong
How do you get rid of the invisible barrier in headlong that stops a banshee or anything flying from going through it?
- Fri Jul 29, 2005 8:38 am
- Forum: Modding Discussion
- Topic: Pelican Problem!!!!!!!!!!!!!!!
- Replies: 14
- Views: 1675
- Thu Jul 28, 2005 9:48 pm
- Forum: Modding Discussion
- Topic: Exploding Flood freezes game
- Replies: 3
- Views: 617
Also, Im not sure if this is a glitch with insolence, but the Pelican does not seem to want to work, it freezes everytime you get in. I tried transfering the Pelican Coag mod .vehi over but it wont work either (they seem to have done a lot of restructuring to get that mod to work)if anyone has a mod...
- Thu Jul 28, 2005 7:23 pm
- Forum: Modding Discussion
- Topic: Another stupid question
- Replies: 4
- Views: 757
- Thu Jul 28, 2005 7:19 pm
- Forum: Modding Discussion
- Topic: Exploding Flood freezes game
- Replies: 3
- Views: 617
Exploding Flood freezes game
I added the human flood to headlong and got everything working pretty good, but for some reason the game freezes when something does enough damage to make the flood explode. Is there any way to make it so when they die, this effect does not take place. I would also like to know if its possible to ma...
- Thu Jul 28, 2005 6:46 pm
- Forum: Modding Discussion
- Topic: Pelican Problem!!!!!!!!!!!!!!!
- Replies: 14
- Views: 1675
- Thu Jul 28, 2005 10:57 am
- Forum: Modding Discussion
- Topic: Makin lighter maps darker
- Replies: 5
- Views: 806