Search found 167 matches

by gruntboy
Wed Nov 15, 2006 8:28 pm
Forum: Hardware & Software
Topic: [Halo 2] Problem changing to Arbiter in multiplayer.
Replies: 1
Views: 492

[Halo 2] Problem changing to Arbiter in multiplayer.

This is the tutorial I followed. Step 1- Open Maps First, open Insolence. Now, open the multiplayer map in which would like to play as the Arbiter. Also open any campaign map in which you play as the Arbiter. For this tutorial I will use beavercreek.map and 08b_deltacontrol.map. Step 2- Drag & D...
by gruntboy
Sun Oct 15, 2006 9:02 am
Forum: Misc
Topic: [PC] Flood Infection form death animations???
Replies: 9
Views: 3487

Here you go. I don't think it is a death animation though. They look like they just go stiff like that because they don't have a death animation.
by gruntboy
Tue Aug 15, 2006 2:47 pm
Forum: HEK General
Topic: Water problem
Replies: 2
Views: 824

nope, that didn't work.
by gruntboy
Sun Aug 13, 2006 7:24 pm
Forum: Hardware & Software
Topic: Water problem
Replies: 0
Views: 388

Water problem

I create a plane, drag it through my level, call it water!, and apply a water texture to it also called water! I build my scenerio and and get a ### WARNING: a surface clipped to no leaves (see cyan in error geometry) but the map still build (not sure if this has something to do with my problem) So ...
by gruntboy
Sun Aug 13, 2006 6:56 pm
Forum: HEK General
Topic: Water problem
Replies: 2
Views: 824

Water problem

I create a plane, drag it through my level, call it water!, and apply a water texture to it also called water! I build my scenerio and and get a ### WARNING: a surface clipped to no leaves (see cyan in error geometry) but the map still build (not sure if this has something to do with my problem) So ...
by gruntboy
Thu Aug 03, 2006 3:12 pm
Forum: Hardware & Software
Topic: [Halo CE] Saving my lightmaps in sapien
Replies: 0
Views: 271

[Halo CE] Saving my lightmaps in sapien

I have edited my lightmap in Sapien. I want to save it, but the save lightmap button won't let me click on it. I save the scenario, and go play the game, but the light maps have reset. How do i save my changes to the lightmap?
by gruntboy
Thu Aug 03, 2006 11:59 am
Forum: Hardware & Software
Topic: [Halo Custom Edition] Error check in 3ds Max WILL NOT WORK!
Replies: 3
Views: 550

nintendo was right, that worked. Thanks
by gruntboy
Thu Aug 03, 2006 11:30 am
Forum: Hardware & Software
Topic: [Halo Custom Edition] Error check in 3ds Max WILL NOT WORK!
Replies: 3
Views: 550

[Halo Custom Edition] Error check in 3ds Max WILL NOT WORK!

pls help me. i add the STL modifier to my level and everything in it. i tell it to check for open edges, but it won't highlight any. Tool is telling me that I have 13 open edges, and 3ds max won't highlight any.
by gruntboy
Thu Aug 03, 2006 8:50 am
Forum: Hardware & Software
Topic: [Halo Custom Edition] Getting the flag to spawn right.
Replies: 1
Views: 472

[Halo Custom Edition] Getting the flag to spawn right.

When i go into sapien and place the plag spawn point over my flag marker, I go in game, play CTF, and the flag is just a pole, (no flag) and it isn't placed perfectly in the center of the marker. How do i get it to place right in the center of the marker, and How do i make the flag actually show the...
by gruntboy
Wed Aug 02, 2006 2:16 pm
Forum: Hardware & Software
Topic: buyin modded xbox
Replies: 19
Views: 2592

Legal: Puting Halo 2 on your HDD
Illegal: Copying Halo 2 and then selling your original Halo 2 disk.

Basically, as long as you only use it for personal use only its fine.
by gruntboy
Wed Aug 02, 2006 8:05 am
Forum: Hardware & Software
Topic: Problem in 3ds Max.
Replies: 1
Views: 568

Problem in 3ds Max.

In 3ds Max when I go from Unwrap UVW Map to Editable Mesh it gives me an error. It says : A modfiier exists in the stack that depends on topology. Changing parameters may have undesirable effects. The dependent modifier is: Unwrap UVW Map. I am following the HEK tutorial on this site, http://www.hal...
by gruntboy
Mon Jul 31, 2006 11:46 am
Forum: Hardware & Software
Topic: [Halo Custom Edition] AI respawn problem.
Replies: 0
Views: 371

[Halo Custom Edition] AI respawn problem.

I followed this tut for AI http://ghost.halomaps.org/tutorials/ , go to the bottom and one of the tuts is called Adding Artificial Intelligence (AI). Its by Aztec and SRG. When I test the respawn in Sapien they do respawn (I make a new instance of encounters and then delete it) but in game when I ki...
by gruntboy
Sun Jul 30, 2006 7:33 pm
Forum: Hardware & Software
Topic: [Halo CE] tool problem
Replies: 7
Views: 1104

so the mountains can't be too bumpy?
by gruntboy
Sun Jul 30, 2006 1:17 pm
Forum: Hardware & Software
Topic: [Halo CE] tool problem
Replies: 7
Views: 1104

Well, i noticed in 3ds Max then when i rotated the motuntains to make them bumpy, I looked and at some views i could see right through some. But at other views they were completely closed. Also, the bases (which were just boxes) also gave this weird glitchy effect
by gruntboy
Sun Jul 30, 2006 11:34 am
Forum: Hardware & Software
Topic: [Halo CE] tool problem
Replies: 7
Views: 1104

no thats not right. Im using these hek video tuts. http://www.halomods.com/index.php?topic=Tutorials
by gruntboy
Sun Jul 30, 2006 11:02 am
Forum: Hardware & Software
Topic: [Halo CE] tool problem
Replies: 7
Views: 1104

[Halo CE] tool problem

When i type: tool structure levels\splinter splinter in Command Prompt, it gets an error when its building collision. It says Error edge #730 is open (red) Error edge #875 is open (red) and there are a lot of other lines just like that but with a different edge number. Why is it doing this? How can ...
by gruntboy
Thu Jul 20, 2006 9:07 pm
Forum: Downloads
Topic: Spacension
Replies: 41
Views: 6559

wow, I can't believe people think this is good. I thought it was good for what I can do right now, but i'm really happy you guys like it so much :D
by gruntboy
Thu Jul 20, 2006 11:28 am
Forum: Downloads
Topic: Spacension
Replies: 41
Views: 6559

yes, I definitely will.
by gruntboy
Thu Jul 20, 2006 11:11 am
Forum: Tutorials
Topic: [H2] Using the Screencap trainer if your games are in /F
Replies: 0
Views: 836

[H2] Using the Screencap trainer if your games are in /F

*This tut is for someone with an EvolutionX dashboard. It may work with other dashboards as well if you use common sense. Also, you will have to know how to get it working if you have problems with it because of the Auto Update, thats not covered here.* I was having a lot of trouble with this. I hav...
by gruntboy
Thu Jul 20, 2006 10:28 am
Forum: Downloads
Topic: Spacension
Replies: 41
Views: 6559

I am already working on a new version that will include low gravity plus something else, and I might be able to fix a few bugs.