Search found 24 matches

by Ziecore
Sun Sep 14, 2008 8:19 pm
Forum: Modding Discussion
Topic: Xbox 360 update
Replies: 1
Views: 887

Xbox 360 update

With the new 360 update you'll be able to insall games to the HDD of an xbox 360 as you all probly know. This might be a stupid question. But i wonder if it maybe changes things for halo 3 modding in any way?
by Ziecore
Wed Aug 15, 2007 9:33 am
Forum: Modding Discussion
Topic: Rotating
Replies: 2
Views: 421

Rotating

Hi, i just got a quick question.
I wish to rotate the warthog horn to make it shoot the other way.
I have change so it shoots brute shot projectiles.
Also is there a way to change where the horn is located on the warthog?
by Ziecore
Tue Aug 14, 2007 9:52 am
Forum: Modding Discussion
Topic: Extracting models!
Replies: 20
Views: 1496

Thanks but i have already seen them.
by Ziecore
Tue Aug 14, 2007 6:20 am
Forum: Modding Discussion
Topic: Extracting models!
Replies: 20
Views: 1496

Ziecore wrote:I've been using 3ds max for meny years. I think i know when there is nothing in the scene.
And i dont think i can make myself any clearer.
by Ziecore
Thu Aug 09, 2007 4:26 am
Forum: Modding Discussion
Topic: Extracting models!
Replies: 20
Views: 1496

I have tried darkmatter, It wont work either.
I've been using 3ds max for meny years. I think i know when there is nothing in the scene.
by Ziecore
Wed Aug 08, 2007 1:06 pm
Forum: Modding Discussion
Topic: Extracting models!
Replies: 20
Views: 1496

Rockymods wrote:What program are you using to export.
I use Entity to export too.
by Ziecore
Wed Aug 08, 2007 10:48 am
Forum: Modding Discussion
Topic: Extracting models!
Replies: 20
Views: 1496

It gives no error.

When exporting to .obj it waits a while and then a popup comes saying "Done".

I just exported the Elite from New Mombasa, And I got 35 files including the .mtl but not the textures.

The .mtl is 4kb and the other files varies between 2kb and 200kb.
No files are 0kb.
by Ziecore
Wed Aug 08, 2007 5:25 am
Forum: Modding Discussion
Topic: Extracting models!
Replies: 20
Views: 1496

I'm sorry to say that only the last thing you said helped. (How can it be optional when bitmap.map doesnt even seem to exist? And how comes it still gives me an error when loading a map?) For exporting models still does not work. When i said "But all i get when importing is.. nothing!" I m...
by Ziecore
Tue Aug 07, 2007 2:34 pm
Forum: Modding Discussion
Topic: Extracting models!
Replies: 20
Views: 1496

Extracting models!

Ok! I'm still having problems exporting models. Just like i did a year ago... I have tried exporting models from Darkmatter and from Entity. I get meny .obj files just as expected. I tried exporting alot of diffrent models. But all i get when importing is.. nothing! I'm using 3Ds max 9, But i have a...
by Ziecore
Tue May 01, 2007 12:33 pm
Forum: Modding Discussion
Topic: Exporting .OBJ
Replies: 15
Views: 1718

bump
by Ziecore
Tue May 01, 2007 12:32 pm
Forum: Discussion
Topic: Music
Replies: 2
Views: 739

bump!
by Ziecore
Sun Apr 22, 2007 10:30 am
Forum: Modding Discussion
Topic: Exporting .OBJ
Replies: 15
Views: 1718

i know.. i keep getting that error but i have set the map path to all of them.

anyways.. as i said.. i tried ADI to dont get an error there and still it does not work to import the models.
by Ziecore
Sun Apr 22, 2007 7:02 am
Forum: Modding Discussion
Topic: Exporting .OBJ
Replies: 15
Views: 1718

http://www.uploading.com/files/ZZ9TH7HO/H2.rar.html im sorry i couldnt find a better uploading site.. this one seems a little wierd.. anyways.. i added a small video file in the rar and thats the only thing thats in there. I have also tried extracting the model from ADI but that didnt work either.. ...
by Ziecore
Sun Apr 22, 2007 12:14 am
Forum: Modding Discussion
Topic: Exporting .OBJ
Replies: 15
Views: 1718

Im sorry.. maybe im not clear even though i have told you 1003945 times.. EVERYTHING ELSE WORKS.. IT DOES NOT Work with ANY other program OR ANY other SETTINGS my vidcard is FINE! dont get me wrong.. i DO appreciate you guys trying to help me.. its just that i already told you everything.. now im ju...
by Ziecore
Sat Apr 21, 2007 1:35 am
Forum: Modding Discussion
Topic: Exporting .OBJ
Replies: 15
Views: 1718

I dont think you people understand.. i tried EVERYTHING! i tried importing all of them i tried importing simple objects too, its always the same thing.
I wrote:Can one of you try to send me the "ghost[0]" or anything just so i can see if your .obj's works for me?
by Ziecore
Fri Apr 20, 2007 2:58 am
Forum: Modding Discussion
Topic: Exporting .OBJ
Replies: 15
Views: 1718

everything is not good! im telling you! even if i make it bigger all i get is a very long and thin cylinder or something it doesnt work ok?
by Ziecore
Fri Apr 20, 2007 12:27 am
Forum: Discussion
Topic: Music
Replies: 2
Views: 739

Music

Hi there. just need to know what music is used for platoon episode 1 in the beginning. http://www.halomovies.org/index.cfm?pg=3&fid=895 because im going to make a 3d movie with that music i think. something like this i made a while ago but never finnished cause i lost all the files: http://www.z...
by Ziecore
Thu Apr 19, 2007 11:36 pm
Forum: Modding Discussion
Topic: Exporting .OBJ
Replies: 15
Views: 1718

Well first of all.. i already have and found nothing for 3ds max 9.. and thats not really the problem.. i "can" import them into 3ds max its just that the objects dont show up when i do. I also tried importing them into other programs and the resualt is the same. If i am lucky all i can se...
by Ziecore
Thu Apr 19, 2007 2:46 pm
Forum: Utilities
Topic: (Halo 2)Maxscript Map Exporter for 3DSMAX and Gmax for HEK.
Replies: 21
Views: 9714

ay! dont kill the messanger! ^^.. kill the search thingie ^^
by Ziecore
Thu Apr 19, 2007 2:40 pm
Forum: Modding Discussion
Topic: Exporting .OBJ
Replies: 15
Views: 1718

ok.. but there still is a problem! i cant import them in 3ds max 9