Search found 33 matches

by Devanstator
Mon Mar 22, 2004 12:06 am
Forum: Programming
Topic: I NEED A PROGRAM MADE- reward!!
Replies: 5
Views: 1484

uh huh.... and what's supposed to happen when the same colour is in different places on the screen?
by Devanstator
Sun Mar 21, 2004 11:33 pm
Forum: Programming
Topic: Help with changing 1st person view to 3rd person view sp&
Replies: 1
Views: 887

I once spent a very long time trying to do this. It is far beyond offset swapping and I haven't been able to figure it out, although I've done some pretty nifty other things in the process. Of course, I've been off modding other games for the past long time, so maybe there's been some new developmen...
by Devanstator
Tue Nov 25, 2003 9:11 pm
Forum: Modding Discussion
Topic: scientific calc?
Replies: 9
Views: 1274

What's Windows XE? It's either XP or ME, not both. If you can't find the calculator program, go to start menu>search and search for calc.exe. If you can't change the view then you need to look harder because there's a view drop-down menu on the tool bar. If you still can't find that, :? type Alt, V,...
by Devanstator
Mon Nov 24, 2003 10:57 pm
Forum: Modding Discussion
Topic: Tree Tank
Replies: 23
Views: 2438

What he's saying makes sense. Like he pointed out, it can't really get any easier. If you need a tut, there's lots of them around.
by Devanstator
Mon Nov 24, 2003 10:52 pm
Forum: Modding Discussion
Topic: Question about Wraiths
Replies: 39
Views: 3746

It's an interesting possibility... would you need to modify the wraith, or the cyborg? I'm not sure if there is a specification in the vehicle to determine valid drivers or if there's one in the bipeds to determine valid vehicles. I'll have to look into this.
by Devanstator
Mon Nov 24, 2003 10:47 pm
Forum: Programming
Topic: Writing a Halo Modder in C++ For A Class and NEED HELP!
Replies: 6
Views: 1505

Glad to hear your app is coming well, Lord Mil. Can't wait to try it out. :)
by Devanstator
Sun Nov 23, 2003 10:13 pm
Forum: Programming
Topic: Writing a Halo Modder in C++ For A Class and NEED HELP!
Replies: 6
Views: 1505

For your first problem *drags out c++ text* you may be able to use the I/O flags to format your variables. For instance... { //setting flag so output will be in hexadecimal std::cout.unsetf(std::ios::dec); std::cout.setf(std::ios::hex); std::cout<<"Hexnum"; } would display the int variable...
by Devanstator
Mon Nov 17, 2003 4:12 pm
Forum: Modding Discussion
Topic: why BG?
Replies: 15
Views: 1905

psh like what how much ammo is in this compared to that ha math class ur lucky ur in that i got geometry and other have harder lol halo in geometry would b like mapping...... haha Looks like you need to be in english, not math. :) Besides, geometry isn't hard; even calculus isn't too bad. It's all ...
by Devanstator
Sun Nov 09, 2003 2:51 pm
Forum: News
Topic: Iron Forge's site
Replies: 18
Views: 2564

I have no ETA for when it will return, or if it will...The requirements for it somewhat exceed what is given by the free hosts out there (as its become much more database driven since it began)...And these databases are far from small... Where it was, was free for me, hosted by a friend who was kin...
by Devanstator
Sun Nov 09, 2003 2:38 pm
Forum: Art Studio
Topic: Model: Anti-Banshee turret
Replies: 51
Views: 7551

Definitely keep the rockets, a chaingun would be little more than an immobile, double LAAG. Homing rockets, on the other hand, would be quite a bit different from the original gameplay (especially if they were tuned just right so that someone could evade one if he was good enough). I love that lates...
by Devanstator
Sun Nov 09, 2003 2:25 pm
Forum: Modding Discussion
Topic: shooting uncooked grenades....
Replies: 33
Views: 3979

Then whats the offset & value of the uncooked grenades in The Silent Cartographer?

Mine doesn't include that in equipment for some strange reason.
Offset of frag grenade equipment in Silent Cartographer: 017D98E8, value: F8B8AB40

Where'd you get those offset lists j4s[P]?
by Devanstator
Sun Nov 09, 2003 1:40 pm
Forum: Modding Discussion
Topic: Xero
Replies: 13
Views: 1414

How'd Deadly_Shadow get it then?
by Devanstator
Sun Nov 09, 2003 1:13 pm
Forum: Modding Discussion
Topic: Editing Objects in BloodGulch
Replies: 7
Views: 1674

Hey, you try making this mod. Do you have a better idea? There's no suggestions on this page that will work.
This is what the man asked for, and this is what I gave him.
by Devanstator
Sun Nov 09, 2003 1:09 pm
Forum: Modding Discussion
Topic: Making Mod Movies
Replies: 24
Views: 2430

Also, if you want a full-screen vid without any HUD or fp model, you can grab my cameraman mod listed in my sig.
by Devanstator
Sat Nov 08, 2003 7:32 pm
Forum: Modding Discussion
Topic: Editing Objects in BloodGulch
Replies: 7
Views: 1674

I have just completed my "Cameraman" mod which removes important parts of the HUD from the screen. You can't see the ammo indicators, the aiming reticle, or the MC's hands.

This is the perfect mod for making movies and you can get the ppf patch from my site here.
by Devanstator
Sat Nov 08, 2003 7:20 pm
Forum: Modding Discussion
Topic: shooting uncooked grenades....
Replies: 33
Views: 3979

What are you talking about no grenades in Silent Cartographer? How do you figure that?
by Devanstator
Sat Nov 08, 2003 3:51 am
Forum: Art Studio
Topic: Model: Anti-Banshee turret
Replies: 51
Views: 7551

Chaingun looks a bit too much like an armchair. All it needs is TV remote-control and a cupholder :wink: .
by Devanstator
Sat Nov 08, 2003 3:47 am
Forum: Art Studio
Topic: The hell?
Replies: 10
Views: 1635

Why not try it and find out?
by Devanstator
Sat Nov 08, 2003 3:44 am
Forum: Art Studio
Topic: some more nub ?'s
Replies: 9
Views: 1410

... Don't hold your breath ...
by Devanstator
Sat Nov 08, 2003 3:42 am
Forum: News
Topic: HaloPC:Demo Offset Lists...
Replies: 17
Views: 2552

Hey, I didn't know about that select block thing. I always used to count it out, which took a lot of time. Thanks a lot Iron_Forge.