jdawg you might want to check out Halogrid
It's a community centered around Halo machinima. Lots of moviemakers over there are interested in original music.
Search found 50 matches
- Sat Mar 15, 2008 5:03 pm
- Forum: Modding Discussion
- Topic: Original Music For Your Mod!
- Replies: 6
- Views: 736
- Sat Mar 08, 2008 8:56 am
- Forum: Modding Discussion
- Topic: light rendering in splitscreen
- Replies: 2
- Views: 329
- Sun Feb 10, 2008 10:06 am
- Forum: Modding Discussion
- Topic: H3 Idea*
- Replies: 5
- Views: 478
- Sun Dec 30, 2007 11:59 am
- Forum: Modding Discussion
- Topic: model sizing?
- Replies: 18
- Views: 1381
- Fri Dec 14, 2007 10:33 am
- Forum: Modding Discussion
- Topic: Debug installer
- Replies: 8
- Views: 650
- Tue Dec 11, 2007 11:50 am
- Forum: Utilities
- Topic: [Halo 2]Easy App Download
- Replies: 6
- Views: 1743
- Mon Dec 10, 2007 1:34 pm
- Forum: Modding Discussion
- Topic: Debug installer
- Replies: 8
- Views: 650
You need an xbox running a debug bios, there's a tutorial on how to do it here. But the download link for the installer is gone, so there's no point in trying unless we find another way to get it.
- Mon Dec 10, 2007 5:33 am
- Forum: Modding Discussion
- Topic: Debug installer
- Replies: 8
- Views: 650
Debug installer
I've had a lot of good use with the RTH function in entity. But I recently had to remove the debug app on my xbox. I want to reinstall it again, but it seems like the download link in bob's tutorial is down. I have searched for the XDI for what seems like an eternity now, in order to avoid embarassi...
- Tue Dec 04, 2007 2:27 am
- Forum: Modding Discussion
- Topic: Weap on bipd attachments?
- Replies: 4
- Views: 533
:lol: Again, that's exactly what I've been doing all this time. The tutorial even uses the hubcap you mentioned. Still doesn't show up. Would it be possible to extract the sword model, then inject it as a custom model instead? I'm thinking, that way it would be an obstacle instead of a weapon from t...
- Mon Dec 03, 2007 6:54 pm
- Forum: Modding Discussion
- Topic: bipd swap trouble
- Replies: 7
- Views: 759
- Mon Dec 03, 2007 6:49 pm
- Forum: Modding Discussion
- Topic: Weap on bipd attachments?
- Replies: 4
- Views: 533
- Mon Dec 03, 2007 9:02 am
- Forum: Modding Discussion
- Topic: Weap on bipd attachments?
- Replies: 4
- Views: 533
Weap on bipd attachments?
I've been following this excellent tutorial on how to add attachments to your bipd. So far it works great, replacing bodyparts with skulls, turrets, tires and whatever... But as soon as I try to add a weapon, it doesn't show up at all. Replacing an arm with a BR for example, simply leaves me with an...
- Mon Dec 03, 2007 8:55 am
- Forum: Modding Discussion
- Topic: bipd swap trouble
- Replies: 7
- Views: 759
I guess I'll just keep them to myself. If anyone else ever gets this problem I can gladly tell you that the solution is simple. Instead of just transferring the elite hlmt from your singleplayer map, transfer the entire elite bipd. Go into the matg, right-click and choose idents , scroll down until ...
- Fri Nov 30, 2007 4:34 pm
- Forum: Modding Discussion
- Topic: bipd swap trouble
- Replies: 7
- Views: 759
bipd swap trouble
Get ready for some unexpected oddness ahead! I want to swap masterchief with an elite so I can have a map with elites vs. honor guards. Simple mod you think? Well seems like no one has ever done this before, because I sure as hell can't find a solution to my problem. Here's what I do: I get the hono...
- Sun Feb 04, 2007 7:30 am
- Forum: Project Recruitment
- Topic: Halo 2 movie recruitment
- Replies: 5
- Views: 640
Halo 2 movie recruitment
Need some experienced modders for a movie I'm working on. If you'd like to see what I've done before, check this trailer out; http://files2.bungie.org/Vendetta_Official_Trailer.wmv That project however was cancelled due to lack of time. I'm now working on a different movie on a much smaller scale. B...
- Sun Dec 24, 2006 12:30 pm
- Forum: Modding Discussion
- Topic: mac os modding program
- Replies: 18
- Views: 1637
- Wed Dec 13, 2006 4:02 pm
- Forum: Modding Discussion
- Topic: mac os modding program
- Replies: 18
- Views: 1637
- Sun Oct 29, 2006 5:47 am
- Forum: Modding Discussion
- Topic: Deltatowers in insolence
- Replies: 8
- Views: 701
- Sat Oct 28, 2006 11:17 am
- Forum: Modding Discussion
- Topic: Deltatowers in insolence
- Replies: 8
- Views: 701
More problems encountered while trying to transfer the tag in entity. I really need to get this open in Insolence. According to this topic , duplicating 5 chunks will open any of the four maps (relic, gemini, deltacliffs and deltatowers ) Can anyone please confirm that it's true? I'm thinking, there...
- Sun Oct 22, 2006 4:05 am
- Forum: Modding Discussion
- Topic: Deltatowers in insolence
- Replies: 8
- Views: 701