Search found 184 matches

by ddrmmrbboyy
Wed Jun 09, 2004 7:28 am
Forum: Art Studio
Topic: BEHOLD THE GOLDBOSS HOG!! *update* *Komodo*
Replies: 18
Views: 2268

*drools.......* mesmerized by its awesome power, i am

NICE MAN
by ddrmmrbboyy
Tue Jun 08, 2004 5:15 am
Forum: Art Studio
Topic: need help with water bitmaps!
Replies: 2
Views: 512

Re: need help with water bitmaps!

im using photoshop 7 and i cant figure out the alpha map thingie. if i just make a simple blue water bitmap and save it as a tif file, and run tool normally, the water turns up in the game clear. thats w/o the fog btw and i know how to do that. but anyways anyone know how to make the image show up?...
by ddrmmrbboyy
Tue Jun 08, 2004 5:11 am
Forum: Art Studio
Topic: How do you make your own cubemaps
Replies: 16
Views: 2591

ok for some reason the cubemap option is faded out http://img28.imageshack.us/img28/1429/Untitled-1copy11.jpg ILL TELL U RIGHT NOW WHY U CANT DO IT! *drum roll* u got an nvidia gfx card! ya u got teh 64mb one i used to have, til i upgraded to 256mb radeon 9800 XT, its cause ur card cant render that...
by ddrmmrbboyy
Tue Jun 08, 2004 5:00 am
Forum: Art Studio
Topic: wow, this should be modeled!
Replies: 10
Views: 1491

who says that halomods.com is fulla flamers, i have seen some pretty good brotherhood in this topic alone! nice model burn! nice drawing lego! one more thing, burn i think the shoulder support should be a lil less round, if u see what im sayin (at least make it less wide) ps. on the topic of the ver...
by ddrmmrbboyy
Sat May 29, 2004 5:03 am
Forum: Art Studio
Topic: nuclear ghost
Replies: 10
Views: 1235

ok skin, but it would be better if u found out how to edit cubemaps, and made it REALLY SHINY
by ddrmmrbboyy
Fri May 28, 2004 2:43 pm
Forum: Art Studio
Topic: Modeler needed
Replies: 12
Views: 1730

yea, thats great, no, dont change it, and now, how are u gonna get it to me...., but 1 thing tho, are three warthogs gonna fit in that?

it seems a little bit shallow, so if u could scale it w/ the hog, and its good, then thats great
by ddrmmrbboyy
Sat May 22, 2004 11:30 am
Forum: Art Studio
Topic: a quick question
Replies: 2
Views: 570

*cough*Image*cough*

/\
|
by ddrmmrbboyy
Sat May 22, 2004 11:23 am
Forum: Art Studio
Topic: Modeler needed
Replies: 12
Views: 1730

less castley, more to hide behind, and it would be perfect, YOU ROCK!? :twisted:
by ddrmmrbboyy
Fri May 21, 2004 7:09 am
Forum: Art Studio
Topic: Modeler needed
Replies: 12
Views: 1730

please and thank you! :D

can you gimme a hand with the other stuff too maybe, if you get some free time, that is. :?:
by ddrmmrbboyy
Wed May 19, 2004 8:22 am
Forum: Art Studio
Topic: Modeler needed
Replies: 12
Views: 1730

*bump*

please, i really need someone with these
by ddrmmrbboyy
Mon May 17, 2004 10:12 am
Forum: Art Studio
Topic: Modeler needed
Replies: 12
Views: 1730

Modeler needed

i need someone (more than one?) who has decent experience to make some models for my new map, they have to be 3ds max 6 models, and (preferrably) skinned i need: a decent sized base/bunker (with place for teleporter) a smaller bunker (with place for teleporter) :mrgreen: a garage(ish) type structure...
by ddrmmrbboyy
Mon May 17, 2004 9:04 am
Forum: Art Studio
Topic: Hummer Warthog
Replies: 31
Views: 4167

erm... bump anyone? why is my topic back, this is oooooooold i made this for a map that i play with my clan guys (zilk is one fyi) but i never released it cause i knew it would amount to a pile of sh!t and criticism so i havent gone public it had : Dune buggy, Hum-vee, Plasma Sword (red), Military I...
by ddrmmrbboyy
Sat May 15, 2004 11:23 am
Forum: HEK General
Topic: HELP: cannot find AcDb16.dll in 3ds max 6
Replies: 2
Views: 983

aw, fuck, you might as well just load ur whole plugins folder (all the plugins that are in the 3ds max folder, not the plugins ones), that seems more logical

put em in a zip, and then that'll do it

this folder:Image
by ddrmmrbboyy
Sat May 15, 2004 11:08 am
Forum: HEK General
Topic: HELP: cannot find AcDb16.dll in 3ds max 6
Replies: 2
Views: 983

great, thanks, i got it, and now the b!tch needs acdb16.dll
by ddrmmrbboyy
Sat May 15, 2004 9:00 am
Forum: HEK General
Topic: .dds plugin compatability
Replies: 5
Views: 709

elite with sword maybe?

interesting...

i had another thread on this, look @ it in these forums, its about how guerilla cant edit SP maps, but has all the SP reference tags
by ddrmmrbboyy
Sat May 15, 2004 8:58 am
Forum: HEK General
Topic: HELP: cannot find AcDb16.dll in 3ds max 6
Replies: 2
Views: 983

HELP: cannot find AcDb16.dll in 3ds max 6

AcGe16.dll is the file that is giving me trouble with 3ds max 6


NOTE:I HAVE TRIED ALL OF THE FAQs ON DISCREETS WEBSITE, AND IT STILL DOESNT WORK

has anyone defeated this problem another way yet?
by ddrmmrbboyy
Sat May 15, 2004 8:31 am
Forum: HEK General
Topic: Teleporter escape.. Possible?
Replies: 12
Views: 1541

i get the "cant find AcGe16.dll" error, ive reinstalled, and tried the manual way, and cant work, so im p!553d
by ddrmmrbboyy
Sat May 15, 2004 8:30 am
Forum: HEK General
Topic: what not to do with hek
Replies: 1
Views: 586

dude....spam....dont waste bandwidth with this sh!t
by ddrmmrbboyy
Sat May 15, 2004 8:29 am
Forum: HEK General
Topic: HEK hurried?
Replies: 10
Views: 2315

HEK hurried?

look at this,


Image


i think maybe gearbox just put out this HEK as their lab rat, while they finish, cause if HEK cant/never had the intent of modding SP, then why would they reference infection forms (TWICE)?
by ddrmmrbboyy
Tue May 04, 2004 11:11 am
Forum: Art Studio
Topic: Halo 2 Pelican Model HEK Ready!
Replies: 21
Views: 3187

does ignorance run rampant in these forums, i said that because i would need the seat movement (as in a new place you can enter the vehicle) so i would have to make a new seat, move it, and make a new animation... its on the front page, i didnt mean LITERALLY a new seat