Search found 22 matches

by D-uK Xeph0n
Mon Jan 10, 2005 6:46 pm
Forum: Art Studio
Topic: WIP Model: SISTER RAY (UPDATED)
Replies: 20
Views: 1976

Heres an update on the progress of the cannon for those who are interested. The main sections are done, only the back bit and the support structures are needing modelled now. Looking good id say.

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by D-uK Xeph0n
Thu Jan 06, 2005 8:34 am
Forum: Art Studio
Topic: WIP Model: SISTER RAY (UPDATED)
Replies: 20
Views: 1976

Ill simplify it slightly for the final, but i have no intention of making this into a halo map. This is being reserved for when its possible for halo 2, i always wanted a detailedmap, hopefully itll be able to handle it. 8 sides sint a problem, wont be significantly different.
by D-uK Xeph0n
Thu Jan 06, 2005 8:27 am
Forum: Art Studio
Topic: WIP Model: SISTER RAY (UPDATED)
Replies: 20
Views: 1976

Yeh its high polygon, but the model is a significant part of the map, and im not scarficing detail for anything. And 2000? WHO CARES, we could have a lot more than that and the xbox will be able to handle it no prob, heck we could have over a million in the map as long as its constructed properly. T...
by D-uK Xeph0n
Thu Jan 06, 2005 12:14 am
Forum: Art Studio
Topic: WIP Model: SISTER RAY (UPDATED)
Replies: 20
Views: 1976

ERM, this could never be a turret lol, this is sister ray. Ive included a picture of the original junon harbour from final fantasy 7. As you can see this cannon is HUGE and is practically half the map. Yeh the idea is to make that harbour into a map (with three city levels on each side to keep the s...
by D-uK Xeph0n
Wed Jan 05, 2005 11:53 pm
Forum: Art Studio
Topic: WIP Model: SISTER RAY (UPDATED)
Replies: 20
Views: 1976

Cant be bothered with an mc model just now :)
See the cylinders on top of the cannon (the group of 6), hed be about the height of one of them...
Cannons not finished anyway, theres still a huge bit to go on the back as well, youll know what im talking about if uve played ff7.
by D-uK Xeph0n
Wed Jan 05, 2005 9:25 pm
Forum: Art Studio
Topic: WIP Model: SISTER RAY (UPDATED)
Replies: 20
Views: 1976

WIP Model: SISTER RAY (UPDATED)

Well im pretty happy with this model of sister ray (any of you played FF7?) This is part of a map we're making called JUNON harbour. Im modelling sister ray and the support structurs and chimps doing the buildings. Should be awesome, and once ive finished the back of the cannon (part 2) itll get ski...
by D-uK Xeph0n
Sat Jan 01, 2005 9:33 pm
Forum: Art Studio
Topic: Rigged grunt and elite (H2) ODST soon....
Replies: 5
Views: 828

Rigged grunt and elite (H2) ODST soon....

Heres a couple of pics of our elite and grunt rigs. YES I KNOW THEYRE NOT FINISHED. A couple of envelopes need a bit of fixing the envelopes on the elites fingers and the grunts head, but itll all be done soon, ie tonight. Almost finished our odst rig and obviously ive made an mc one (you might have...
by D-uK Xeph0n
Thu Dec 30, 2004 10:39 am
Forum: Art Studio
Topic: Rigged grunt (not quite finished yet)
Replies: 3
Views: 466

Rigged grunt (not quite finished yet)

Well its clearly not finished, but once the envelpopes on the face and fingers are tweaked itll be awesome. Weve almost got an elite rig done as well, time to make some really stupid renders (chimp did a few in the files forum) rigging grunt is such a pain in the ass Got loads of ideas for this one....
by D-uK Xeph0n
Mon Dec 27, 2004 7:07 am
Forum: Art Studio
Topic: Same render topic as in intros and sig testing.
Replies: 52
Views: 4436

Heres a much better one, still work to be done though.

Image
by D-uK Xeph0n
Mon Dec 27, 2004 6:49 am
Forum: Art Studio
Topic: Same render topic as in intros and sig testing.
Replies: 52
Views: 4436

Yeh the leg is bent back, hes standing on one leg, its just the perspective youre looking at. The rig for the model aint finished yet, when it is i might give you it, cos its a pain in the ass rigging models.
by D-uK Xeph0n
Mon Dec 27, 2004 5:36 am
Forum: Art Studio
Topic: TAG rifle (unskinned)
Replies: 8
Views: 1101

Erm, i never modded halo lol, and i dont have the pc version. I made this rifle in the hope that it could eventually be put into halo 2, but if ppl want this model for halo ce or pc then im not bothered.
by D-uK Xeph0n
Mon Dec 27, 2004 5:33 am
Forum: Art Studio
Topic: Same render topic as in intros and sig testing.
Replies: 52
Views: 4436

I got my rig to work, sort of. I need to fix the envelopes on the fingers, but heres my render.

Image
by D-uK Xeph0n
Sun Dec 26, 2004 9:01 pm
Forum: Art Studio
Topic: rigged brute
Replies: 13
Views: 1453

Its alright now i think ive got it, just need to sort out a few of the envelopes, god rigging mc was a pain in the arse. Whats the brute like? :)
by D-uK Xeph0n
Sun Dec 26, 2004 6:38 pm
Forum: Art Studio
Topic: TAG rifle (unskinned)
Replies: 8
Views: 1101

Model aint finished, but when it is i dont see why not
by D-uK Xeph0n
Sun Dec 26, 2004 6:00 pm
Forum: Art Studio
Topic: rigged brute
Replies: 13
Views: 1453

You didnt seperate it? I tried making all the parts of mc into one group, but it wouldnt let me attachnode like that
by D-uK Xeph0n
Sun Dec 26, 2004 5:13 pm
Forum: Art Studio
Topic: rigged brute
Replies: 13
Views: 1453

argrn can you give me a good how to on rigging? I have spent easily the past 12 hours trying LOADS of different tuts on how to rig a character and it has always failed. What am i missing? I create a new skeletal biped and make it so that it fits inside mc near enough precisely. Then i select the dif...
by D-uK Xeph0n
Sun Dec 26, 2004 10:35 am
Forum: Art Studio
Topic: Animating Vertexs
Replies: 6
Views: 472

How do you get a model to move with a skeleton? I have an mc model, and a skeleton for it, but they still move seperately... any help?
by D-uK Xeph0n
Fri Dec 24, 2004 4:34 pm
Forum: Art Studio
Topic: TAG rifle (unskinned)
Replies: 8
Views: 1101

Cheers... here it is like that then

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or blank....
Image

Yatta
by D-uK Xeph0n
Fri Dec 24, 2004 3:59 pm
Forum: Art Studio
Topic: TAG rifle (unskinned)
Replies: 8
Views: 1101

TAG rifle (unskinned)

Heres a TAG rifle from unreal championship ive been working on, its not too great, but ive been using 3ds for about a week, so gimme a break. :P Im going to start skinning it tonight, and hopefully itll be finished soon, and actually looking decent. Cheers sonictag for the tut. Feedback would be gre...
by D-uK Xeph0n
Thu Dec 23, 2004 5:59 am
Forum: Art Studio
Topic: Need a hand with this model
Replies: 10
Views: 1222

Yeh i could send it if you want, its not finished, so ill add the detail tonight, then send it. Heres a TAG rifle im working on, its only about half finished, but its getting there.

Cheers for the skinning tut sonictag

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