
Search found 22 matches
- Mon Jan 10, 2005 6:46 pm
- Forum: Art Studio
- Topic: WIP Model: SISTER RAY (UPDATED)
- Replies: 20
- Views: 1976
- Thu Jan 06, 2005 8:34 am
- Forum: Art Studio
- Topic: WIP Model: SISTER RAY (UPDATED)
- Replies: 20
- Views: 1976
- Thu Jan 06, 2005 8:27 am
- Forum: Art Studio
- Topic: WIP Model: SISTER RAY (UPDATED)
- Replies: 20
- Views: 1976
Yeh its high polygon, but the model is a significant part of the map, and im not scarficing detail for anything. And 2000? WHO CARES, we could have a lot more than that and the xbox will be able to handle it no prob, heck we could have over a million in the map as long as its constructed properly. T...
- Thu Jan 06, 2005 12:14 am
- Forum: Art Studio
- Topic: WIP Model: SISTER RAY (UPDATED)
- Replies: 20
- Views: 1976
ERM, this could never be a turret lol, this is sister ray. Ive included a picture of the original junon harbour from final fantasy 7. As you can see this cannon is HUGE and is practically half the map. Yeh the idea is to make that harbour into a map (with three city levels on each side to keep the s...
- Wed Jan 05, 2005 11:53 pm
- Forum: Art Studio
- Topic: WIP Model: SISTER RAY (UPDATED)
- Replies: 20
- Views: 1976
- Wed Jan 05, 2005 9:25 pm
- Forum: Art Studio
- Topic: WIP Model: SISTER RAY (UPDATED)
- Replies: 20
- Views: 1976
WIP Model: SISTER RAY (UPDATED)
Well im pretty happy with this model of sister ray (any of you played FF7?) This is part of a map we're making called JUNON harbour. Im modelling sister ray and the support structurs and chimps doing the buildings. Should be awesome, and once ive finished the back of the cannon (part 2) itll get ski...
- Sat Jan 01, 2005 9:33 pm
- Forum: Art Studio
- Topic: Rigged grunt and elite (H2) ODST soon....
- Replies: 5
- Views: 828
Rigged grunt and elite (H2) ODST soon....
Heres a couple of pics of our elite and grunt rigs. YES I KNOW THEYRE NOT FINISHED. A couple of envelopes need a bit of fixing the envelopes on the elites fingers and the grunts head, but itll all be done soon, ie tonight. Almost finished our odst rig and obviously ive made an mc one (you might have...
- Thu Dec 30, 2004 10:39 am
- Forum: Art Studio
- Topic: Rigged grunt (not quite finished yet)
- Replies: 3
- Views: 466
Rigged grunt (not quite finished yet)
Well its clearly not finished, but once the envelpopes on the face and fingers are tweaked itll be awesome. Weve almost got an elite rig done as well, time to make some really stupid renders (chimp did a few in the files forum) rigging grunt is such a pain in the ass Got loads of ideas for this one....
- Mon Dec 27, 2004 7:07 am
- Forum: Art Studio
- Topic: Same render topic as in intros and sig testing.
- Replies: 52
- Views: 4436
- Mon Dec 27, 2004 6:49 am
- Forum: Art Studio
- Topic: Same render topic as in intros and sig testing.
- Replies: 52
- Views: 4436
- Mon Dec 27, 2004 5:36 am
- Forum: Art Studio
- Topic: TAG rifle (unskinned)
- Replies: 8
- Views: 1101
- Mon Dec 27, 2004 5:33 am
- Forum: Art Studio
- Topic: Same render topic as in intros and sig testing.
- Replies: 52
- Views: 4436
- Sun Dec 26, 2004 9:01 pm
- Forum: Art Studio
- Topic: rigged brute
- Replies: 13
- Views: 1453
- Sun Dec 26, 2004 6:38 pm
- Forum: Art Studio
- Topic: TAG rifle (unskinned)
- Replies: 8
- Views: 1101
- Sun Dec 26, 2004 6:00 pm
- Forum: Art Studio
- Topic: rigged brute
- Replies: 13
- Views: 1453
- Sun Dec 26, 2004 5:13 pm
- Forum: Art Studio
- Topic: rigged brute
- Replies: 13
- Views: 1453
argrn can you give me a good how to on rigging? I have spent easily the past 12 hours trying LOADS of different tuts on how to rig a character and it has always failed. What am i missing? I create a new skeletal biped and make it so that it fits inside mc near enough precisely. Then i select the dif...
- Sun Dec 26, 2004 10:35 am
- Forum: Art Studio
- Topic: Animating Vertexs
- Replies: 6
- Views: 472
- Fri Dec 24, 2004 4:34 pm
- Forum: Art Studio
- Topic: TAG rifle (unskinned)
- Replies: 8
- Views: 1101
- Fri Dec 24, 2004 3:59 pm
- Forum: Art Studio
- Topic: TAG rifle (unskinned)
- Replies: 8
- Views: 1101
TAG rifle (unskinned)
Heres a TAG rifle from unreal championship ive been working on, its not too great, but ive been using 3ds for about a week, so gimme a break. :P Im going to start skinning it tonight, and hopefully itll be finished soon, and actually looking decent. Cheers sonictag for the tut. Feedback would be gre...
- Thu Dec 23, 2004 5:59 am
- Forum: Art Studio
- Topic: Need a hand with this model
- Replies: 10
- Views: 1222




