Search found 137 matches

by Tyson101
Wed Oct 27, 2004 2:22 pm
Forum: Modding Discussion
Topic: Convert CE to Xbox Without building a map
Replies: 7
Views: 1217

Wierd thing is im still getting the error do i need to convert the bitmaps file to pc or anything like that?
by Tyson101
Tue Oct 26, 2004 4:37 pm
Forum: Modding Discussion
Topic: Convert CE to Xbox Without building a map
Replies: 7
Views: 1217

Ok now i have but im still getting the error path cannot be null parameter name: path. I changed it so it pointed to my halo ce bitmaps file and everything what am i doing wrong?
by Tyson101
Tue Oct 26, 2004 3:58 pm
Forum: Modding Discussion
Topic: Convert CE to Xbox Without building a map
Replies: 7
Views: 1217

I was using HMT 3.5 and i dont know what to add when i rebuild a map like what meta files. I get an error when i try to recusive save it says path cannot be null parameter name: path
by Tyson101
Tue Oct 26, 2004 3:45 pm
Forum: Modding Discussion
Topic: Convert CE to Xbox Without building a map
Replies: 7
Views: 1217

Convert CE to Xbox Without building a map

How do you take a pre made map from halo ce and put it on xbox? Also how do you take like guns and things cause when i try to recursive save the meta i get errors saying System.OutOfMemoryException was thrown or something about saving from a different place. How do i do these things? Any help is app...
by Tyson101
Mon Oct 25, 2004 3:30 pm
Forum: Modding Discussion
Topic: Can't FTP Anymore!
Replies: 5
Views: 811

i get an exception error when i try and extract things? Am i doing something wrong?
by Tyson101
Mon Oct 25, 2004 3:26 pm
Forum: Modding Discussion
Topic: Can't FTP Anymore!
Replies: 5
Views: 811

yea i did do that turns out i needed to reconfigure my network. BTW does anyone know how to take ce content and put it on xbox or just a whole level?
by Tyson101
Mon Oct 25, 2004 3:05 pm
Forum: Modding Discussion
Topic: Can't FTP Anymore!
Replies: 5
Views: 811

Can't FTP Anymore!

When i first modded my xbox i was able to ftp and now my xbox's ip has changed and it wont let me. Im using the linksys wireless gaming adapter. The static ftp is turned off. What could be wrong can certain games do things like this? Plz help!
by Tyson101
Thu Sep 23, 2004 6:35 am
Forum: Art Studio
Topic: *Petition Please Support!
Replies: 26
Views: 2544

Hey Tyson here and i do sign Mike's i mean oldfaq petition.
by Tyson101
Thu Aug 26, 2004 11:12 am
Forum: Art Studio
Topic: Hangar Beta Testing
Replies: 25
Views: 3659

Hey I will beta test!!!!!!
by Tyson101
Thu Aug 12, 2004 9:10 pm
Forum: Art Studio
Topic: program
Replies: 3
Views: 694

You can use 3d max or gmax there are probably others but i dont of them or fell like thinking.
by Tyson101
Thu Aug 12, 2004 7:40 am
Forum: Art Studio
Topic: [WIP]: Halo 2 Turret Model
Replies: 22
Views: 2014

Thats an awesome model. Great job hope to see it in game soon. I could also help you get it in game.
by Tyson101
Wed Aug 11, 2004 6:06 pm
Forum: HEK General
Topic: Opening a gbx model.
Replies: 3
Views: 608

no problem
by Tyson101
Wed Aug 11, 2004 6:06 pm
Forum: HEK General
Topic: Wierd Problem With My Map
Replies: 3
Views: 647

my guess is that your ram is being sucked up by other programs and games.
by Tyson101
Wed Aug 11, 2004 6:04 pm
Forum: Art Studio
Topic: Model: Thompson
Replies: 31
Views: 3105

sweet now all i need is the paratrooper rifle.
by Tyson101
Wed Aug 11, 2004 6:01 pm
Forum: Art Studio
Topic: i need model help plz !!!!
Replies: 1
Views: 367

does it have collision and are you sure you made it high enough above the ground so its not partly in the ground.
by Tyson101
Wed Aug 11, 2004 12:56 pm
Forum: Art Studio
Topic: Halo Model Exporter
Replies: 1
Views: 546

no that does not come with james model importer. you need the blitzkrieg plugin.
by Tyson101
Wed Aug 11, 2004 12:51 pm
Forum: Art Studio
Topic: Zanzibar Weekly Update 8
Replies: 76
Views: 9133

lol yea it was.
by Tyson101
Wed Aug 11, 2004 9:46 am
Forum: Discussion
Topic: The New CMP map!
Replies: 19
Views: 2388

All i can do is beta test and help out with tags.
by Tyson101
Wed Aug 11, 2004 9:43 am
Forum: HEK General
Topic: Is there a way....
Replies: 7
Views: 931

i dont know they tell you to put collision geometry for a texture but i could just make it multi-subobject and have two different textures. I dont know exactly so ill mess around with it.
by Tyson101
Wed Aug 11, 2004 9:36 am
Forum: HEK General
Topic: Is there a way....
Replies: 7
Views: 931

but this is for collision geometry would that even matter?