Search found 52 matches

by Drugged Up Squirrel
Wed Apr 27, 2005 12:52 pm
Forum: HEK General
Topic: Edge Errors :(
Replies: 20
Views: 1854

OK, ill be looking at that wireframe view shortly, but what is the command for wireframe mode in the perspective window? Im stupid, bear that in mind.
by Drugged Up Squirrel
Tue Apr 26, 2005 2:53 pm
Forum: HEK General
Topic: Edge Errors :(
Replies: 20
Views: 1854

Hurr.. Alright, im going into gmax as i type this.. *hours pass* Ok, i did the "h" command, picked one of the errors, and it simply highlited the corresponding lines. I dont know what to DO with it. I see the errors just fine, i know they are errors, but i dont know HOW to fix them. it jus...
by Drugged Up Squirrel
Sun Apr 03, 2005 5:48 pm
Forum: HEK General
Topic: Edge Errors :(
Replies: 20
Views: 1854

Alright, im back, and ive decided im going to successfully make a map if its the last thing i do. NOW, bearing in mind that i have no idea what an edge error is, what it looks like, how to fix it, or what im looking for, can someone explain to me What i do right after i put the wrl file onto my .gma...
by Drugged Up Squirrel
Mon Jan 24, 2005 5:07 pm
Forum: HEK General
Topic: Edge Errors :(
Replies: 20
Views: 1854

*Fixed links*
by Drugged Up Squirrel
Sat Jan 22, 2005 11:46 am
Forum: Art Studio
Topic: the 3 Mapeteers
Replies: 552
Views: 36503

i think you should have oil in the pipes or petrol or mucky water atleast every pipe has that and i think the pipe should have more damage to them because theve proberly been there for alonggggggggggg time for example liquid could pour out over the street and when hogs go over hte liquid the hog go...
by Drugged Up Squirrel
Sat Jan 22, 2005 10:07 am
Forum: HEK General
Topic: Edge Errors :(
Replies: 20
Views: 1854

Yeah, but my problem is that when i do that, theres nothing recognizable to me where those lines were. I don't know what im looking for, and even if i did, i dont know how to fix it. oh, yeah, every time i export and compile into a scenario, i get the same edge errors with the .wrl. its like a V sha...
by Drugged Up Squirrel
Sat Jan 22, 2005 9:23 am
Forum: HEK General
Topic: Edge Errors :(
Replies: 20
Views: 1854

I suppose so, but i havent gotten any further than the edge errors, and using the HL2 editing software has dummied up my gmax navigation skills. Ill just send you some screenshots of a basic map when near .jms export time, and one with the edge error .wrl file applied to it. I havent made any "...
by Drugged Up Squirrel
Thu Jan 20, 2005 5:47 pm
Forum: HEK General
Topic: Edge Errors :(
Replies: 20
Views: 1854

But i havent the sligtest clue what its SUPPOSED to look like, or how to fix it. Do i just use a certain tool to drag a line where those lines were?
by Drugged Up Squirrel
Tue Jan 18, 2005 2:24 pm
Forum: HEK General
Topic: Edge Errors :(
Replies: 20
Views: 1854

Edge Errors :(

Yes, im back from my Holiday Sabatical...lucky you... I am SOOOO close to completion, but i cant get a single .jms file without edge errors. when import the .wrl tool creates, i dont understand what its telling me. do i delete the lines that it adds to the model, or do i leave them in and re-export?...
by Drugged Up Squirrel
Mon Dec 20, 2004 7:41 pm
Forum: HEK General
Topic: Sapien: Game Window and Radiosity Help
Replies: 13
Views: 949

They stopped streaming it, apparently the moment i learn of the HEK video tuts.. Wellllll You run this little script called CHIMP and it lets you export a "listener window" which i dont understand, and then you kind of receive what you exported using chimp with another little program, and ...
by Drugged Up Squirrel
Mon Dec 20, 2004 4:41 pm
Forum: HEK General
Topic: Sapien: Game Window and Radiosity Help
Replies: 13
Views: 949

hmph.. Whenever i try a simple map with no shape at all, just a flat area with a hideous .tif on it, then i export it as a listner window thing, run the listener progam thing, then clip the extra stuff off of the .txt, save it as a jms, and then i keep getting edge errors. I also tried the simple cl...
by Drugged Up Squirrel
Mon Dec 20, 2004 2:41 pm
Forum: HEK General
Topic: Sapien shader problem
Replies: 15
Views: 1027

So naturally, to convince poor PC gamers to buy 3dsmax, no such plugin was created for gmax. :lol:
by Drugged Up Squirrel
Mon Dec 20, 2004 2:11 pm
Forum: HEK General
Topic: Sapien shader problem
Replies: 15
Views: 1027

*in a pleasant, casual tone*

I havent the slightest clue what that is :)




WELL, if KIRK-man uses it, then this guy should too <insert 'tongue out' emoticon here>
by Drugged Up Squirrel
Mon Dec 20, 2004 6:14 am
Forum: HEK General
Topic: Sapien shader problem
Replies: 15
Views: 1027

*grabs a torch and pitchfork* DOWN WITH THE PLUGINS! Do what PIE said to me in my topic, and make one map that is completely bland. a big green ground texture, no hills or anything. then just follow the tutorial with the bare minimum, and no extra stuff ( including plugins and such, unless yer using...
by Drugged Up Squirrel
Mon Dec 20, 2004 5:58 am
Forum: HEK General
Topic: Guerilla "you need to set your working directory "
Replies: 21
Views: 1346

PROBLEM SOLVED :D
by Drugged Up Squirrel
Sun Dec 19, 2004 7:22 pm
Forum: Art Studio
Topic: If You Need Textures, Come Here!
Replies: 17
Views: 991

Thats quite the list, matey.


Once we figure out what im doing wrong, i shall begin serious mapping, and this list shall be *clicks bookmark* BOOKMARKED!


STIXY VOET numbar oen!11!
by Drugged Up Squirrel
Sun Dec 19, 2004 7:20 pm
Forum: HEK General
Topic: Sapien: Game Window and Radiosity Help
Replies: 13
Views: 949

http://img.photobucket.com/albums/v318/Squirrel25/gmaxscreenshot.jpg And then God said to moses; "Let there be GMAX screenshots!" and so it happened, and there was much rejoicing. I shall try the crude basic map tomorrow. Im gonna go post in yer thread, and then hit the sack. Skewl tomorr...
by Drugged Up Squirrel
Sun Dec 19, 2004 7:09 pm
Forum: HEK General
Topic: Sapien: Game Window and Radiosity Help
Replies: 13
Views: 949

ah...well...im pretty sure it was 500x500, not 512 by 512..i shall check.. *loud rustling noises, followed by screams and crashing, a toilet flushing, various fragile objects shattering, and then a car slamming its brakes, skidding into an ambulance, followed by a car alarm going off* ( that sounded...
by Drugged Up Squirrel
Sun Dec 19, 2004 6:38 pm
Forum: HEK General
Topic: TOOL:"tool structure levels\splinter splinter" HEL
Replies: 7
Views: 590

Yeah, shortly after posting this i noticed that. then i posted a 1337 heart...:D


Thanks

PROBLEM SOLVED
by Drugged Up Squirrel
Sun Dec 19, 2004 6:36 pm
Forum: HEK General
Topic: Sapien: Game Window and Radiosity Help
Replies: 13
Views: 949

Aye, your about the only people who frequently help people here. Really though, you two should ask about it.


^edited above post^