Search found 81 matches

by Hitman
Tue Mar 22, 2005 12:34 pm
Forum: Modding Discussion
Topic: DotHalo help
Replies: 8
Views: 1162

DotHalo help

I am curios about dot halo. i opened it and it looks like a hex editor and a ppf applcator. I never got hex editing for the first game and i just stuck with sparkedit and hmt. Can dot halo swap the bullets a gun fires and change the damage of a bullet, or do i need a different program. also is there...
by Hitman
Fri Mar 18, 2005 4:58 pm
Forum: Modding Discussion
Topic: Help modding
Replies: 2
Views: 611

Help modding

I was a serious Halo 1 modder. I spent 100s of hours working on levels. I have been soaking in the beauty of halo 2 and i just now have an interest in modding. Do you still use sparkedit and hmk? or do i need to download somthing new? Also can i get some tutorials. If it is similar to Halo 1 i shoul...
by Hitman
Sun Aug 08, 2004 6:37 pm
Forum: Modding Discussion
Topic: lost bg cache file
Replies: 1
Views: 351

lost bg cache file

i don't have my xbox right know i lost my plain old bg cache file i was wondering if someone could give me a link to it please help
by Hitman
Fri Aug 06, 2004 3:02 pm
Forum: Tags & Resources
Topic: Sounds for your Halo Mods!!!!
Replies: 22
Views: 4611

what information do you need. sorry about not being logged in but for some reason i can't login righ now. my username is hitman. just tell me the info you need.
by Hitman
Thu Aug 05, 2004 9:09 am
Forum: Modding Discussion
Topic: Creating guns
Replies: 3
Views: 665

What the Fuck
by Hitman
Thu Aug 05, 2004 8:01 am
Forum: Modding Discussion
Topic: please help me!
Replies: 1
Views: 333

please help me!

i've benn tryin to edit the pistol using milkshape. i read a utorial and it sai to load you un o to file/import/wavefornt obj. but it asks you to load an object file. How do i save the guns as an .obj file.
by Hitman
Thu Aug 05, 2004 12:00 am
Forum: Modding Discussion
Topic: Soft Modding Help Needed
Replies: 24
Views: 2105

i like evox. but i really don't think it matters, just don't get linux
by Hitman
Wed Aug 04, 2004 10:24 pm
Forum: Modding Discussion
Topic: Creating guns
Replies: 3
Views: 665

Creating guns

i've benn tryin to edit the pistol using milkshape. i read a utorial and it sai to load you un o to file/import/wavefornt obj. but it asks you to load an object file. How do i save the guns as an .obj file.
by Hitman
Wed Aug 04, 2004 10:42 am
Forum: Modding Discussion
Topic: Injecting
Replies: 1
Views: 471

Injecting

If i want to pine trees out of one level and put them in another how do you do it. I tried injecting the scenery meta for the pine over the whitebark in bg but nothing happened. Or is there a panel pack.
by Hitman
Mon Aug 02, 2004 9:21 pm
Forum: Modding Discussion
Topic: Sparkedit help
Replies: 2
Views: 523

save the map as compressed and then transfer it over the cashe on your xbox. If you need more help go to my tutorial at

http://www.halomaps.com/forums/viewtopic.php?t=118
by Hitman
Sun Aug 01, 2004 10:33 am
Forum: Modding Discussion
Topic: Milkshape Help!
Replies: 1
Views: 400

Milkshape Help!

i'm a good modder but i don't undersatnd milshake at all. I really want to edit the sniper, so can someone help me. How do you load the weapon then once you load it how do you change it? Do you just insert the shapes on the right side of the screen. Also how do you change the color of a weapon. Any ...
by Hitman
Sat Jul 31, 2004 5:15 pm
Forum: Modding Discussion
Topic: I need f*ucking help
Replies: 3
Views: 684

I need f*ucking help

I'm trying to change the projectile of what the pistol fires. i opened cashe 003 which is my level.I went to the projectile tab in hmt and swapped the pistol projectile meta with the scorpion projectile meta. i saved it as cashe 003 and ftp'd it to my box. when i load the level its just normal bg. i...
by Hitman
Fri Jul 30, 2004 3:23 pm
Forum: Modding Discussion
Topic: NMP help
Replies: 2
Views: 540

NMP help

I have evox on my xbox and i downloaded halo nmp to my pc. My question is how do I transfer nmp to my xbox.
by Hitman
Fri Jul 30, 2004 3:19 pm
Forum: Modding Discussion
Topic: The most important forum you'll ever read
Replies: 2
Views: 418

The most important forum you'll ever read

I've have three levels that are modded bloodgulchs. Is there anyway to get all three of those levels on my xbox at one time, because i think you can only have one mod per level but i don't really know
by Hitman
Fri Jul 30, 2004 2:59 pm
Forum: Modding Discussion
Topic: Sparkedit problems!
Replies: 15
Views: 1416

for tikkis problem,when your done editing your map for the first time save it as a compressed. you won't be able to save again so go to open cashe file and open the file you just compresed. now you can edit it and save it again. do this everytime.
by Hitman
Fri Jul 30, 2004 11:58 am
Forum: Modding Discussion
Topic: Turret tutorial
Replies: 1
Views: 603

Turret tutorial

i want to put turrets in bg. I know there is a tut on this site but i've been looking for 30 minutes and i can't find it. Can someone give me some tell me where the tut is or tell me how to do it.
by Hitman
Tue Jul 27, 2004 12:19 pm
Forum: Modding Discussion
Topic: f*cking help
Replies: 4
Views: 556

thanks voided and i am fucking searching jkjk
by Hitman
Mon Jul 26, 2004 7:42 pm
Forum: Modding Discussion
Topic: Whats HXE
Replies: 1
Views: 363

Whats HXE

I just downloaded HMK and i don't know what have the stuff on there is but i was really interested in HXE. How do you use it and what is its purpose?
by Hitman
Mon Jul 26, 2004 7:25 pm
Forum: Modding Discussion
Topic: f*cking help
Replies: 4
Views: 556

f*cking help

i'm so f*ckin tired of trying to build maps. Can someone just tell me all the programs i need and what each one does. i want to be able to build levels on top of others. like some of the nmp levels. i'm f*ckin pissed with sparkedi so if there is another program tell me
by Hitman
Mon Jul 26, 2004 6:40 pm
Forum: Modding Discussion
Topic: Sparkedit problem. Help me and the halo gods will bless you
Replies: 3
Views: 473

hitman an dude are both working on the same thing so we both may reply