Search found 47 matches

by JC
Thu Sep 30, 2004 9:20 pm
Forum: NTSC Downloads
Topic: AI: Multiplayer Simulation... *Update! V2 OUT!*
Replies: 122
Views: 38074

I thought I was good until I played this on heroic, this has to be the hardest game I've ever played, if your going to do another map do The Truth and Reconciliation, that would be very hard.
by JC
Sat Sep 18, 2004 11:21 pm
Forum: NTSC Downloads
Topic: Hang em in Hell Version 2 Is Finished! Pics on Pages 1 and 3
Replies: 84
Views: 30630

This mod doesn't work for me, it won't load on my xbox.
by JC
Sat Sep 18, 2004 9:37 am
Forum: NTSC Downloads
Topic: Misc: ...::Mad Weapons V.3, 15 DIFFERENT weapons!!!!::...
Replies: 40
Views: 14408

Very nice, I like how you have all of the old weapons as well as these new ones on the map.
by JC
Tue Sep 14, 2004 11:09 am
Forum: NTSC Downloads
Topic: PC to Xbox!!!!!! (UPDATE with Flamethrower)
Replies: 74
Views: 30898

We need a flamethrower, you should put it over the needler, and the FRG over the Plasma Rifle. Then it would kick even more ass.
by JC
Thu Sep 09, 2004 7:53 pm
Forum: NTSC Downloads
Topic: New Map: Vertigo
Replies: 9
Views: 4641

spesalfred wrote:you cant make weapons sticky, but u can suspend them in mid air with sparkedit
The weapons will just fall if I suspemd them in the air, I might release a V2 in a few days with a few modifications to the way it's built.
by JC
Tue Sep 07, 2004 7:19 pm
Forum: NTSC Downloads
Topic: ..:: Banshee War v1 ::..
Replies: 15
Views: 4170

Very interesting, how did you get the turrets to work, I cant seem to get them right. If somone could make a tutorial on how to inject these onto a clean map I would be very thankful.
by JC
Mon Aug 30, 2004 7:12 pm
Forum: NTSC Downloads
Topic: hang em high animated covi skin *LAN compatible*
Replies: 18
Views: 8283

This mod gives me a headache, very interesting though.
by JC
Fri Aug 27, 2004 1:38 pm
Forum: NTSC Downloads
Topic: Castle Prisoner
Replies: 12
Views: 3040

You should make chains hang from the cieling, make it like a dungon.
by JC
Thu Aug 26, 2004 8:22 am
Forum: Outstanding Mods
Topic:
Replies: 68
Views: 43601

I meant how do I make one? I've read all the tutorials and they don't help at all.
by JC
Thu Aug 26, 2004 8:01 am
Forum: Utilities
Topic: (Halo 1)SparkEdit 3.02
Replies: 263
Views: 295550

I was wondering if the next versoin can edit the scenery's angle relative to the map instead of itself, I just cant do certain thing the way it moves now.
by JC
Thu Aug 26, 2004 7:47 am
Forum: Outstanding Mods
Topic:
Replies: 68
Views: 43601

How do you do this I don't know what to do? All the tutorials aren't detailed enough.
by JC
Sun Aug 22, 2004 8:26 am
Forum: Utilities
Topic: Utility: .max to .obj convertor w/o 3DS Max
Replies: 16
Views: 6494

I need a program that can export the .obj as well, I have milkshapr but it is just too hard to use, lightray doesn't work and I cant find out what to do with the blender plugins.
by JC
Sat Aug 21, 2004 7:10 am
Forum: NTSC Downloads
Topic:
Replies: 32
Views: 11296

try saveing all of them in a folder the extract the first one, it should create a cache file with all of it in.
by JC
Sat Aug 21, 2004 5:47 am
Forum: NTSC Downloads
Topic: New Map: The Pit
Replies: 8
Views: 3703

I'll add more room when I get the chance.
by JC
Sat Aug 21, 2004 5:02 am
Forum: NTSC Downloads
Topic: New Map: The Pit
Replies: 8
Views: 3703

BlkHwk wrote:not very exciting and very small

i think u should make it bigger with more room

p.s if u want to have fun go play paintball and mikes gun
This map isn't very small, it's a medium sized map, it's lrge enoygh that the sniper is more useful than the pistol at base to base combat.
by JC
Sat Aug 21, 2004 4:44 am
Forum: NTSC Downloads
Topic: New Map: Face Off
Replies: 4
Views: 2545

Personally, I like this map more than my others, it's just more fun to play.
by JC
Sat Aug 21, 2004 4:03 am
Forum: NTSC Downloads
Topic: New Map: Face Off
Replies: 4
Views: 2545

New Map: Face Off

This a really great map, this has five levels going all the way around a rectangular playing feild. There are no ramps leading to the levels either, there are teleporters on each level that can lead to all the others, If your wondering where the teleporters go just look to the left, that shows witch...
by JC
Fri Aug 20, 2004 9:40 pm
Forum: NTSC Downloads
Topic:
Replies: 32
Views: 11296

I'm DL right now, This map looks awesome
by JC
Fri Aug 20, 2004 8:35 am
Forum: NTSC Downloads
Topic: New Map: The Coloseum
Replies: 5
Views: 2684

I could work on a map for sevral days, but whats the point? I probably will spend a few days an this I dea I have for the mod that will rule all others. Stay tuned for the best map you've ever seen, coming to an Xbox near you in a few days.
by JC
Fri Aug 20, 2004 7:16 am
Forum: NTSC Downloads
Topic: New Map: The Coloseum
Replies: 5
Views: 2684

However many I want to :twisted: , I probably make 2 or 3 maps today alone if I wanted to, but I'll save some Ideas for later. :)