Search found 5 matches

by qphase
Sun Dec 26, 2004 3:16 pm
Forum: Utilities
Topic: (Halo 2)Model Extractor Library. (Updated Jan 23rd, 2005)
Replies: 194
Views: 74475

bump mapping works but not all of the maps are available, and I'm not sure whether or not max supports normal maps, I used them for my image but it's hard to tell since I used the active camo bump map (the only one that would extract properly)
by qphase
Sun Dec 26, 2004 1:43 pm
Forum: Utilities
Topic: (Halo 2)Model Extractor Library. (Updated Jan 23rd, 2005)
Replies: 194
Views: 74475

I found the MC and his textures in mainmenu.map, Miranda is in single player shared, you need to either import these into your favorite 3d editor or get Maya. To install the plugin do the following: install adi 1.2 C download and extract the modelLib rar to Libraries in the adi folder add a new line...
by qphase
Sun Dec 26, 2004 12:57 pm
Forum: Utilities
Topic: (Halo 2)Model Extractor Library. (Updated Jan 23rd, 2005)
Replies: 194
Views: 74475

my render

yeah so it's not really all that good, and how do you move arms and the like? FYI: I know the shadow map on the ground plane is messed up.
Image
by qphase
Tue Dec 07, 2004 2:30 pm
Forum: Modding Discussion
Topic: A Third and Hopefully Final MDX Test - VOTE
Replies: 98
Views: 22933

Doesn't Work

Windows XP sp2 (build 2600)
.Net 1.1
DX 9.0c
ati rage mobility m1 8mb
error: "you broke this, somehow..."
by qphase
Sun Oct 03, 2004 5:17 pm
Forum: Modding Discussion
Topic: xbox help
Replies: 2
Views: 565

xbox help

help my eeprom got banned, could someone sending me a new one? qphase at gmail dot com