GoldWave isn't working for me. I'm saving in the EXACTLY CORRECT WAV format (Xbox ADPCM, 22500Hz, 4-bit, Mono) and it's not working. The sound is perfect in Windows, but when I inject in it and open Halo, I just hear a corrupt-sounding file.
What the FUCK?
Search found 112 matches
- Fri Apr 15, 2005 4:03 pm
- Forum: Modding Discussion
- Topic: I need a program for converting WAVs to the correct format
- Replies: 8
- Views: 976
- Thu Apr 14, 2005 5:50 pm
- Forum: Modding Discussion
- Topic: I need a program for converting WAVs to the correct format
- Replies: 8
- Views: 976
do a google or vivisimo search for a wav to ogg converter. i have an expired demo of one on my pc still... No, that won't help me. I need to convert a standard PCM .WAV sound file to the proper ADPCM format used in Halo. I tried changing it in Windows Sound Recorder, since I have the required Xbox ...
- Thu Apr 14, 2005 4:08 pm
- Forum: Modding Discussion
- Topic: I need a program for converting WAVs to the correct format
- Replies: 8
- Views: 976
I need a program for converting WAVs to the correct format
...for Halo.
I already have the Xbox ADPCM Codec.
I already have the Xbox ADPCM Codec.
- Sat Feb 26, 2005 9:13 pm
- Forum: Halo Discussion
- Topic: one weapon????
- Replies: 1
- Views: 702
- Sat Feb 26, 2005 9:10 pm
- Forum: Halo Discussion
- Topic: So... You think the file forums will EVER be fixed?
- Replies: 3
- Views: 635
- Mon Feb 21, 2005 7:45 am
- Forum: Modding Discussion
- Topic: How do I remove the sun?
- Replies: 2
- Views: 730
How do I remove the sun?
I'm personally changing all my bitmaps to make my multiplayer maps look like night time, but I can't seem to figure out how to get rid of the sun in each map that's normally daytime (Bloodgulch, Death Island, Danger Canyon, etc...)
- Fri Feb 18, 2005 7:11 pm
- Forum: Art Studio
- Topic: This idea has probably been discussed already...
- Replies: 23
- Views: 2585
- Fri Feb 18, 2005 5:20 pm
- Forum: Art Studio
- Topic: This idea has probably been discussed already...
- Replies: 23
- Views: 2585
This idea has probably been discussed already...
But one of the most asked questions I see on Halo PC-related forums is "Is an online co-op modification possible?" IS it possible in CE? I've seen plenty of CE maps with working AI in them, and several SP->MP conversions WITHOUT AI... So why not put the two together? If anyone succeeded in...
- Mon Feb 07, 2005 3:13 pm
- Forum: Modding Discussion
- Topic: Teamless Warthog
- Replies: 4
- Views: 1122
- Mon Feb 07, 2005 2:59 pm
- Forum: Modding Discussion
- Topic: I need help converting into the proper audio format for Halo
- Replies: 4
- Views: 807
- Sun Feb 06, 2005 8:08 am
- Forum: Modding Discussion
- Topic: I need help converting into the proper audio format for Halo
- Replies: 4
- Views: 807
I need help converting into the proper audio format for Halo
I can't inject my .wav files. -_-
- Sun Jan 16, 2005 11:50 am
- Forum: Modding Discussion
- Topic: Mod idea: Warthog Radio
- Replies: 14
- Views: 1932
Mod idea: Warthog Radio
Would it be possible to replace the Warthog's engine noise with music files in .wav format, possibly the funny polka music from RvB, or songs from the Halo soundtrack? That'd be damn cool. I tried it once, but HMT kept telling me the audio format was invalid....
- Mon Dec 20, 2004 11:33 am
- Forum: Modding Discussion
- Topic: Halo SP Covenant Mod
- Replies: 15
- Views: 2146
- Mon Dec 20, 2004 8:54 am
- Forum: Movies
- Topic: Fraps recordings going over 200 mb?
- Replies: 16
- Views: 2721
Nope. You're all wrong. In their fully compressed formats, AVI compresses significantly smaller than WMV does. The reason why Fraps AVI format is huge is because the Fraps program only worries about recording the video file; If it tried to properly compress it, even the most powerful gaming PCs woul...
- Sun Dec 19, 2004 7:24 pm
- Forum: Halo Discussion
- Topic: Designated Servers
- Replies: 4
- Views: 1079
I believe you mean dedicated* servers. Anyone can make them, but I recommend that you only download and use the program if you have #1. A very powerful gaming PC and a very fast connection. or #2. A separate computer to run the server program on. The best dedicated servers are paid servers that the ...
- Sun Dec 19, 2004 7:13 pm
- Forum: Halo Discussion
- Topic: unlock engineer in Halo...? (how?)
- Replies: 14
- Views: 2667
thats cool, what if you replaced the grunt's code with the engineer code? would they try and kill you? Hmm... I wonder... I'm gonna go meta-swap the Elites with the Engineers and see what happens... Hahah, the Elites became invisible (not invisible as in cloaked, I mean invisible as they can't be d...
- Sun Dec 19, 2004 4:13 pm
- Forum: Halo Discussion
- Topic: Anyone else unable to access the file forums?
- Replies: 1
- Views: 502
Anyone else unable to access the file forums?
They seem to be down. o.O
- Fri Dec 17, 2004 8:39 pm
- Forum: Modding Discussion
- Topic: Wraiths and Ghosts on T&R?
- Replies: 16
- Views: 2160
- Sat Dec 11, 2004 2:42 pm
- Forum: Modding Discussion
- Topic: Thirdperson Perspective Hack: UPDATE
- Replies: 16
- Views: 23959
He just added that to it.deathkitten wrote:is there a way you can make this for ce also?
http://files.halomods.com/viewtopic.php?t=21185
- Sun Dec 05, 2004 9:00 am
- Forum: Halo Discussion
- Topic: Halo Update w/ improved AI...?
- Replies: 10
- Views: 1428