Search found 18 matches

by crosbiecube
Sun Jun 25, 2006 11:25 pm
Forum: Complaints & Suggestions
Topic: SERENITY VS SPPF
Replies: 28
Views: 3012

huh, I always figured high6 was low8, their sigs looked the same and sppf came out right about the time that high6's defiance ap editor was supposed to come out and didn't. Maybe I just assumed too mich, but they're sigs had almost exactly the same style.
by crosbiecube
Wed Dec 07, 2005 9:16 pm
Forum: Downloads
Topic: [mod]Project ORSM! new pics || working v1
Replies: 582
Views: 55385

Active Scenery can most definitely be SLC compatible. One of the very first mods on Mimesis was by Zenon on Headlong and he had pelicans crashing overhead.
by crosbiecube
Thu Dec 01, 2005 10:47 pm
Forum: Downloads
Topic: [mod]Project ORSM! new pics || working v1
Replies: 582
Views: 55385

Wooden Dragon, Which one did you do? I remember a few ones but I can't for the life of me recall what you did...
by crosbiecube
Mon Nov 28, 2005 10:06 pm
Forum: Downloads
Topic: [mod]Project ORSM! new pics || working v1
Replies: 582
Views: 55385

Ok, Jordanimal, quit your complaining, maybe noone noticed your post in the last 4 hrs. Calm down, it'll be ok. And there is no "ground model", its part of the bsp which is harder to change because as far as I know there is no tool for doing it yet. TSF was able to do some stuff with hex, ...
by crosbiecube
Sun Nov 20, 2005 4:35 pm
Forum: Downloads
Topic: [MOD]~ Sentinel alinement ~[Team Impact]
Replies: 28
Views: 4248

j/w, is there a reason why its alinement instead of alignment?
by crosbiecube
Tue Nov 01, 2005 7:56 pm
Forum: Downloads
Topic: [MOD] Outbreak V2 by swese44 Published on Mimesis
Replies: 64
Views: 10058

That is just beautiful...
by crosbiecube
Tue Nov 01, 2005 7:45 pm
Forum: Downloads
Topic: [HLWN] Overflow...
Replies: 33
Views: 6413

I thought Induction was taken out of Gemini, and I hadn't really thought about the possibilities of GG's tool, well, maybe someone with more time, patience, and skill than me can put it to good use 8)
by crosbiecube
Tue Nov 01, 2005 7:38 pm
Forum: Downloads
Topic: [HLWN] Overflow...
Replies: 33
Views: 6413

It looks nice although to be honest I haven't downloaded it yet. Although TSF, what's up with your sig? The file is keepitoyourself and you have a bunch of single player maps in it. Have you made the first sp to mp map again :wink: . Anyways, D/ling Edit- Also, sixfactorial.com wouldn't be related t...
by crosbiecube
Tue Nov 01, 2005 7:28 pm
Forum: Downloads
Topic: [HLWN] Containment Dieway
Replies: 25
Views: 6323

HornyHornyHippo wrote:Skayter, there are enough dumbass's on this forum, and at least they keep their mouth shut most of the time. i suggest you do the same.
lmao, and unfortunatley not all of them do :( , And can we get back to the mod at hand?
by crosbiecube
Tue Oct 25, 2005 4:37 am
Forum: Downloads
Topic: [MOD]~*The Dawn of Warfare*~ by Team DeFiance (Movie Up)
Replies: 615
Views: 55396

:x I wanna Play a big match! :( But noone is ever on kai with this...
by crosbiecube
Mon Oct 24, 2005 7:57 pm
Forum: Downloads
Topic: [MOD]~*The Dawn of Warfare*~ by Team DeFiance (Movie Up)
Replies: 615
Views: 55396

Damn, just damn. Someone finally putting model injection to good use. If only XBC would find my xbox, I gave up on XBC a while ago, anyone use kai here?
by crosbiecube
Wed Oct 19, 2005 5:40 pm
Forum: Images
Topic: WIP: Outbreak is coming
Replies: 14
Views: 1807

Nice! That is awesome looking. I look forward to playing the full version. You going to try and enter this into the Mimesis launch competition?
by crosbiecube
Wed Oct 19, 2005 5:37 pm
Forum: Outstanding Mods
Topic: [Mod Package] Halo 2: Combat Evolved FINAL RC2
Replies: 478
Views: 185315

Yeah, Sorry about that guys :roll: , and XD I definately didn't mean to insult h2:ce or call it simple by anymeans. I think its awesome personally. I have 2 dvd's of the latest version I take to my friends to play. When I said not that much had changed I just meant Mimesis usually post things that l...
by crosbiecube
Tue Oct 18, 2005 5:11 pm
Forum: Outstanding Mods
Topic: [Mod Package] Halo 2: Combat Evolved FINAL RC2
Replies: 478
Views: 185315

theres 50 slots You know I never realized that in my all my time I've spent on these forums. I mean 50 :shock: Wow! Now lets look at some numbers. 12 maps were included with the original release of the game. 9 more were released later on via map pack and Xbox Live. 9+12=21. Ok, now with 50 slots to...
by crosbiecube
Mon Oct 17, 2005 6:41 pm
Forum: Outstanding Mods
Topic: [Mod Package] Halo 2: Combat Evolved FINAL RC2
Replies: 478
Views: 185315

It's already been submited. They felt it was to many maps and it would clog it up or something along those lines. The reson why it won't be accepted is Halo 2 only has so many open slots for new maps. Once they're used up thats it, no more new maps. And with Prometheus being worked on to create ent...
by crosbiecube
Mon Oct 10, 2005 6:15 pm
Forum: Outstanding Mods
Topic: [MOTM Oct 2005] [MOD] Sub-Zero
Replies: 75
Views: 41056

Thank God there are still people who take their time with mods. Since Insolence came out I've been having a hard time finidng any finished and/or worthwhile mod. This is by far the best mod I have seen in a long time. What a lot of newer people don't get is its quality of maps released, not quantiti...
by crosbiecube
Tue Feb 15, 2005 2:59 pm
Forum: Outstanding Mods
Topic: Moon Stronghold 1.3 released 10/15/05
Replies: 100
Views: 41491

KAC and Tim To open up the mtag download the plug-ins pack, and put them in the plug-ins directory, not sure what that is for ch2r, but in others its a folder called plugins, then try to open it, it worked for me. Also Fu***ng cool mod, i remember reading the original post where Magnus mentioed the ...
by crosbiecube
Wed Oct 13, 2004 2:51 pm
Forum: NTSC Downloads
Topic: |===-- AC's Conversions Map Pack Release --===| w/Patch
Replies: 399
Views: 118768

So, Not to rush you guys or anything, but any progress on the mappack?