Search found 131 matches

by Digikid
Wed Oct 06, 2004 3:21 am
Forum: Discussion
Topic: Library For CE
Replies: 15
Views: 2445

well for you will need to rename the file from putput.map to library.map.

Secondly that will NOT work.
by Digikid
Sun Oct 03, 2004 5:17 am
Forum: Discussion
Topic: cant change my couler>:|
Replies: 55
Views: 6103

Here is how to find out what graphics card you have. Right Click on your MY COMPUTER icon that is on your desktop Select PROPERTIES CLICK ON THE TAB THAT SAYS HARDWARE CLICK ON DEVICE MANAGER CLICK THE + SYMBOL NEXT TO DISPLAY ADAPTORS Now write down what it says EXACTLY. There MIGHT be two of them....
by Digikid
Sun Oct 03, 2004 5:11 am
Forum: Discussion
Topic: Library For CE
Replies: 15
Views: 2445

Digikid wrote:I do not know how to use 3dsmax 6 and the tuts are useless and too fast.
by Digikid
Sat Oct 02, 2004 3:37 pm
Forum: Discussion
Topic: Library For CE
Replies: 15
Views: 2445

I do not know how to use 3dsmax 6 and the tuts are useless and too fast.
by Digikid
Sat Oct 02, 2004 8:07 am
Forum: Discussion
Topic: Library For CE
Replies: 15
Views: 2445

"Luck" is my middle name. :wink:
by Digikid
Sat Oct 02, 2004 7:10 am
Forum: Discussion
Topic: Library For CE
Replies: 15
Views: 2445

If there are I have not found any. I spent hours on google trying to refine searches for them.

Besides there is one thing that I WOULD change in the Library level...the model for the nuke launcher. With MonoxideC's permission of course.
by Digikid
Sat Oct 02, 2004 7:07 am
Forum: Discussion
Topic: Library For CE
Replies: 15
Views: 2445

I was asking if someone else could do it. I got the BSP from sparkedit but have no idea what to do with it. I do not know 3DS MAX 6 at all but when I do open it in Max it is so small that I don't know what to do with it.
by Digikid
Fri Oct 01, 2004 6:50 pm
Forum: Discussion
Topic: Library For CE
Replies: 15
Views: 2445

it is ppl like you that make this place bad and sour. Pls take your own advice and go away.

Now that that is solved can we have some HELPFUL help pls?

this place is FULL of fucking idiots so I see
by Digikid
Fri Oct 01, 2004 5:01 pm
Forum: Discussion
Topic: Library For CE
Replies: 15
Views: 2445

Library For CE

I will not give this up. Someone PLEASE make the Library Level for HaloCE. MonoxideC made it.

I had a topic regarding this before on the files forum and someone deleted it so I am gonna post it here then.
by Digikid
Fri May 07, 2004 7:20 pm
Forum: Discussion
Topic: Whats everyones screen name for the halo game?
Replies: 16
Views: 2090

it IS a great map. Too all that thinks that it sucks...I dare them to do better. :evil:
by Digikid
Wed Mar 31, 2004 5:39 pm
Forum: Modding Discussion
Topic: Blood Gulch 2030=Metro Gulch *ALPHA RELEASED*
Replies: 35
Views: 4804

how are you going to fix the graphic problem of parts disappearing/reappearing?
by Digikid
Sat Mar 13, 2004 2:59 pm
Forum: Modding Discussion
Topic: Banshees doesn't fly, punishment is the bomb
Replies: 31
Views: 3304

rhis mod does not work...it is not a ppf file and if i rename it as a ppf file pff o matic says that it is not a ppf file at all.
by Digikid
Fri Mar 12, 2004 2:17 pm
Forum: Art Studio
Topic: New Mombassa Multiplayer by Mrs_Doublefire
Replies: 119
Views: 23257

weirdos.

:lol:
by Digikid
Thu Mar 11, 2004 2:02 pm
Forum: Modding Discussion
Topic: Blood Gulch Mod Underway
Replies: 30
Views: 2956

:shock: ok now are starting to scare me!

If you need it beta'ed...pm me.
by Digikid
Thu Mar 11, 2004 1:57 pm
Forum: Modding Discussion
Topic: Blood Gulch Mod Underway
Replies: 30
Views: 2956

Re: MAN THAT LVE WOLD BE SWEET!

Wolf_man wrote:Hey man like my dream lve! seriously i had a dream with some think like that!
:? ok...no more Halo for you. You have had MORE than enuff when you start dreaming about Halo :lol:


Sounds like a excellent mod!!! May I suggest using the textures of the base for your mod.
by Digikid
Thu Mar 11, 2004 1:53 pm
Forum: Modding Discussion
Topic: Log Fortress :)
Replies: 23
Views: 3121

so when can we expect this out?
by Digikid
Wed Mar 10, 2004 3:08 pm
Forum: Modding Discussion
Topic: How do you import a shade into bloodgulch?
Replies: 9
Views: 1291

and what about a wraith?
by Digikid
Wed Mar 10, 2004 3:07 pm
Forum: Modding Discussion
Topic: Putting vehicles on non-vehicle maps?
Replies: 27
Views: 3783

oh let it be. This might help someone .
by Digikid
Wed Mar 10, 2004 3:04 pm
Forum: Modding Discussion
Topic: Mommy....this is HOT! New sp->mp conversion(s)
Replies: 64
Views: 5870

ICEFIRE wrote:Yeah 3.5 will own, seeing BOB deleated HEK and all... it will take awile for them to get it back, lol
what? :?
by Digikid
Wed Mar 10, 2004 2:57 pm
Forum: Modding Discussion
Topic: Panels In Sidewinder -----UPDATE-----
Replies: 22
Views: 2247

I....HATE.....YOU!!!!!!!!!!!! I have been trying to import those into sidewinder for weeks now!!!! :evil:

HOW DID YOU DO IT!!!!