When I first joined this site people said it couldn't be done...but today, I present a Pelican Mod for Bloodgulch for use in Halo Trial. Credit for Pelican Originally goes to the SWORDGULCH Mod, I just made it more normal for Gameplay...
*This Mod is Fully Compatible with Sparkedit for Easy Map Editing
**Please note, when Making a server, to denote it with a Proper title to warn users (PelicanzMod Server)
***Updated to BETA, please delete old version and replace with new download below
So un1337, beware my advice. "On a burning bridge, your options are minimal at best,
Depending on where you stand and how much breath is in your chest"
can you walk in the back...if you cant...the trial comes with the map b30 right?. there is a crashed pelican there. there should be some way to make it so that you can have the crashed pelican and the pelican vehicle in the same map for trial. once you have them both, you can change the collision model of the pelican to that of the crashed peli. it just takes away the wall blocking you from walking inside and out of the pelicans...
IF YOU DID THIS GOOD JOB but i dont have trial. but just for your future mods.
One tip: The spaws for the pelicans are weird. Use yaw, pitch, and roll(or whatever it's called) to tip the front of the pelican forward so you can get in.
So un1337, beware my advice. "On a burning bridge, your options are minimal at best,
Depending on where you stand and how much breath is in your chest"
xgrifx wrote:I went through and made every seat "sitable" and still can't access the cockpit seat trigger from the inside
although I am glad that wall is gone so now I can access the back seats
unless there is a way to make the trigger bigger your gonna have to walk up from the back...but it takes away the wall yeah! i found this...its in the tut section too